skiera
923e625a2f
Added Singleton format option - if true every card in booster draft is different. Mainly for cube support.
2011-10-27 00:50:45 +00:00
slapshot5
5f31055bcf
make sure Gui_HomeScreen is centered when it pops up.
2011-10-26 23:19:00 +00:00
jendave
c83b82f063
checkstyle
2011-10-26 22:26:01 +00:00
jendave
063c3e987e
checkstyle
2011-10-26 22:08:28 +00:00
jendave
9649016e59
checkstyle
2011-10-26 21:41:13 +00:00
jendave
4fbbda8332
checkstyle
2011-10-26 20:30:47 +00:00
jendave
7a82ed9232
checkstyle
2011-10-26 20:19:27 +00:00
jendave
071f3fe598
checkstyle
2011-10-26 20:10:53 +00:00
jendave
108609c6c1
checkstyle
2011-10-26 20:05:11 +00:00
jendave
c8140b3c2e
checkstyle
2011-10-26 19:54:25 +00:00
jendave
d12136f714
checkstyle
2011-10-26 19:54:07 +00:00
jendave
32c981b068
checkstyle
2011-10-26 18:44:12 +00:00
jendave
9948674e9e
checkstyle
2011-10-26 18:38:20 +00:00
jendave
d5872e3b47
checkstyle
2011-10-26 18:13:13 +00:00
jendave
6d2615eff6
checkstyle
2011-10-26 17:58:11 +00:00
Hellfish
efb04ee059
*Added multistate handling to Download Card LQ Pictures
2011-10-26 14:59:20 +00:00
Hellfish
f792e94778
*Fixed token images. (Forgot to copy one value >_>)
2011-10-26 14:35:23 +00:00
Chris
4e01128e21
- This fixes the problem where the card detail and card picture panels in the deck editor were pushed to far to the right. Decreased the minimum width for the jLabelAnalysisGap component and this should take care of this issue.
2011-10-26 13:35:14 +00:00
Hellfish
c19c2ca527
*Moved StaticAbilityStrings from Card to CardCharacteristics.
2011-10-26 11:48:08 +00:00
Sloth
2822e2bc48
- Fixed the mill function not using moveToGraveyard.
2011-10-26 09:33:16 +00:00
jendave
c7ec34a658
checkstyle
2011-10-26 09:16:29 +00:00
jendave
7836c89dbe
checkstyle
2011-10-26 08:44:16 +00:00
jendave
21cdab9414
checkstyle
2011-10-26 08:34:15 +00:00
jendave
b65aa3705c
checkstyle
2011-10-26 08:29:38 +00:00
Hellfish
e033d9045e
*Fixed how state triggers could go on the stack twice if they triggered within the same checkStateEffects "cycle". Fixes Garruk Relentless' Transform trigger.
...
*Fixed other cases of double triggering and some code duplication.
*Fixed Max's Cut&Paste Deck importer' interaction with alternate card faces.
2011-10-26 08:03:54 +00:00
jendave
8a6bde480f
checkstyle
2011-10-26 07:49:44 +00:00
Hellfish
5479c7fd75
*Removed Alternate faces from Quest reward pool.
2011-10-26 06:35:09 +00:00
jendave
0964454f97
checkstyle
2011-10-26 06:12:47 +00:00
jendave
ad8b0665c9
checkstyle
2011-10-25 22:42:59 +00:00
Hellfish
cf15e2aa17
*Commented out Change/Remove picture buttons from the CardPanel, hopefully fixes the Quest Deck Editor.
2011-10-25 20:06:59 +00:00
jendave
cddfb559a1
checkstyle
2011-10-25 19:50:36 +00:00
jendave
86517de8d5
checkstyle
2011-10-25 19:05:51 +00:00
Hellfish
2585cfb632
*Fixed Flip/Transform button not disappearing in deck edit when selecting non-flip/transform card after selecting flip/transform card.
2011-10-25 17:27:47 +00:00
jendave
2a8882b57d
checkstyle
2011-10-25 17:08:39 +00:00
jendave
06509c266d
checkstyle
2011-10-25 15:51:34 +00:00
jendave
c46a032795
checkstyle
2011-10-25 15:44:22 +00:00
jendave
5f3b16f4d0
checkstyle
2011-10-25 15:41:36 +00:00
Hellfish
d9b15e6e67
*The big Multistate commit.
...
-Alternate states can be viewed in all deckeditors.
-Alternate states are downloaded by Download Set Card LQ Pictures automatically.
-Multistate cards act correctly outside the battlefield.
-SHOULD interact correctly with Clone / AF_CopyPermanent.
-Innistrad booster pack composition is correct (9 Commons,3 Uncommons, 1 Rare/Mythic, 1 Doublefaced of any rarity)
-oracleScript.py and setInfoScript.py are not working entirely correct for multistate cards, though the output is easily tweaked.
*Added
Bushi Tenderfoot / Kenzo the Hardhearted
Cloistered Youth / Unholy Fiend
Daybreak Ranger / Nightfall Predator
Garruk Relentless / Garruk, the Veil-Cursed
Gatstaf Shepherd / Gatstaf Howler
Moonmist
Screeching Bat / Stalking Vampire
Thraben Sentry / Thraben Militia
2011-10-25 15:17:34 +00:00
Sloth
c6978d0774
- Added the keywords "If a card would be put into an opponent's graveyard from anywhere, exile it instead." and "If a card would be put into your graveyard from anywhere, exile it instead.".
...
- Converted Leyline of the Void to script.
2011-10-25 09:26:56 +00:00
jendave
16bf6d6990
checkstyle
2011-10-25 09:14:52 +00:00
Sloth
972acc9f41
- Converted one ability of Oracle of Mul Daya to script.
2011-10-25 08:44:57 +00:00
jendave
88c63fa938
checkstyle
2011-10-25 08:11:28 +00:00
jendave
0e6cde07f6
checkstyle fixes
2011-10-25 08:04:19 +00:00
Sloth
70b4e74614
- Fixed reversed logic of "Your opponents can't win the game." and "You can't win the game.".
2011-10-25 07:05:03 +00:00
Sloth
a3bc6f009a
- Fixed a possible NPE if the activator for a cost is not set.
2011-10-25 05:28:31 +00:00
slapshot5
a65508754d
In-game downloading Part 7 (and final):
...
1) refactor Gui_DownloadPictures_LQ
2) refactor Gui_DownloadSetPictures_LQ
3) remove the [T] before file names in tokens download file
2011-10-25 05:27:22 +00:00
Sloth
27b96a3430
- Added Sol's "May be played" keyword implementation for non-land cards.
...
- Added Garruk's Horde.
2011-10-24 07:32:49 +00:00
slapshot5
e88d5d495b
In-game downloading Part 6:
...
1) add Quest pet token image downloading to GuiDownloadQuestImages
(still a work in progress)
2011-10-24 05:26:46 +00:00
slapshot5
f9868f6c38
missed this file in Part 5 check-in
2011-10-24 04:51:05 +00:00
slapshot5
e87f7b8ae8
In-game downloading Part 5:
...
1) add Pet Shop icons to Quest Images Download
(still work-in-progress)
2011-10-24 04:50:37 +00:00