Chris
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54f573bcbd
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- Cleared out the changes.txt file, now ready for new material.
- Added new card names to changes.txt.
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2014-03-30 13:51:21 +00:00 |
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swordshine
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e31bbe28c5
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- Convert keyword "maxLevel" to SVar
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2014-03-30 07:57:38 +00:00 |
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swordshine
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3ec3982e01
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- Update scripts
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2014-03-30 05:55:33 +00:00 |
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drdev
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13c16e1360
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Fix match and update texture for Arabian Nights skin
Commit more awesome skins by 1224Deko
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2014-03-29 21:35:28 +00:00 |
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Sloth
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d07c327e71
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- Added a hard version of the quest opponent Bilbo Baggins.
- Updated some quest decks.
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2014-03-29 20:25:12 +00:00 |
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drdev
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f82e8b277c
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Fix Arabian Nights background texture so it can load in mobile game
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2014-03-29 02:28:06 +00:00 |
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Sloth
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624133a1af
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- Added Mindstorm Crown.
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2014-03-28 17:16:52 +00:00 |
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Sloth
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be903a1deb
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- Added the zendikar quest world by serrasmurf.
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2014-03-28 15:03:26 +00:00 |
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Chris
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e53957f1c4
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[maven-release-plugin] prepare for next development iteration
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2014-03-28 13:08:58 +00:00 |
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Chris
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4202b382dc
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[maven-release-plugin] prepare release forge-1.5.15
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2014-03-28 13:08:42 +00:00 |
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Chris
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df19a14017
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Preparing the changes.txt file for the next beta build and release.
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2014-03-28 12:33:12 +00:00 |
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drdev
|
da2a087a87
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Update CHANGES.txt
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2014-03-28 00:49:07 +00:00 |
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drdev
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5735aebb8c
|
Improve stack layout and prevent horizontal scrolling
Ensure stack scrolled to top when updated
Ensure Setup Game State looks in default user games folder
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2014-03-28 00:45:30 +00:00 |
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excessum
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2371d52c9d
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- AI support for Polukranos, World Eater
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2014-03-27 13:52:03 +00:00 |
|
asepetci
|
a629f4c42a
|
Updated draft rankings
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2014-03-27 10:00:57 +00:00 |
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drdev
|
bb69e27c5a
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Update CHANGES.txt
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2014-03-27 04:55:42 +00:00 |
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drdev
|
4f485594fc
|
Support showing source card images within stack items
Update CHANGES.txt
|
2014-03-27 04:53:16 +00:00 |
|
drdev
|
d43dfb788d
|
Fix so extra hand panes removed after losing control of another player
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2014-03-27 03:44:44 +00:00 |
|
drdev
|
9304137b80
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Prevent being able to see certain cards when modal opened
|
2014-03-27 02:18:47 +00:00 |
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drdev
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aca3051029
|
Prevent being able to identify cards you're not allowed to see
|
2014-03-27 01:59:18 +00:00 |
|
drdev
|
35563a415d
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Fix issue when field disappears
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2014-03-27 00:40:35 +00:00 |
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Sloth
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d11b8fb546
|
- Fixed Precursor Golem.
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2014-03-26 15:28:21 +00:00 |
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excessum
|
d1a1c7f3b1
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- Added "IsCurse" to Bile Blight. Removed "AI cannot use" flags from Bile Blight and Devour Flesh. Added AITgt block for AnimateAI to allow Sealock Monster's monstrosity trigger to have a proper (still random) target.
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2014-03-26 12:37:25 +00:00 |
|
Sloth
|
ba430215f6
|
- Improved AI dealing with Web of Inertia.
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2014-03-25 21:16:35 +00:00 |
|
Sloth
|
58ecdb59a7
|
- Fixed Ivory Gargoyle and Molten Firebird.
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2014-03-25 12:58:09 +00:00 |
|
Sol
|
cf3425cfde
|
- Add mana symbol to Goblin Flotilla trigger desc
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2014-03-24 00:53:45 +00:00 |
|
excessum
|
a7b8410f25
|
- AI support for "deal damage equal to power". Tweak to sort "fight" list by card efficiency instead of power/cmc.
|
2014-03-23 06:56:24 +00:00 |
|
drdev
|
3469bd4eaa
|
Tweak previous fix
|
2014-03-22 16:29:11 +00:00 |
|
drdev
|
9d4bd7489e
|
Prevent crash if Generate Mana dev tool used before game begins
|
2014-03-22 16:22:34 +00:00 |
|
Sloth
|
4a83127c69
|
- Fixed Mercadian Atlas.
|
2014-03-21 14:40:40 +00:00 |
|
excessum
|
9f810d131f
|
- AI fix for "fight" keyword. Added "AILogic$ Main2" to Domri Rade's +1 to allow AI to choose -2 ability if available.
|
2014-03-20 12:58:04 +00:00 |
|
swordshine
|
5cc0b20654
|
- Remove hidden keyword "At the beginning of the end step, exile CARDNAME."
|
2014-03-19 04:55:34 +00:00 |
|
swordshine
|
7eb4279a6c
|
- Update scripts
|
2014-03-19 03:40:30 +00:00 |
|
swordshine
|
e67a152654
|
- Update scripts
|
2014-03-19 01:17:26 +00:00 |
|
swordshine
|
d933d79ef9
|
- Update scripts
|
2014-03-18 14:06:01 +00:00 |
|
swordshine
|
2038216017
|
- Started to convert "At the beginning of the end step, exile CARDNAME." to delayed triggers
|
2014-03-18 13:22:57 +00:00 |
|
swordshine
|
531672aed8
|
- remove hidden keyword "At the beginning of the next end step, destroy CARDNAME if it attacked this turn."
|
2014-03-18 12:15:02 +00:00 |
|
swordshine
|
41970a601c
|
- Remove hidden keyword "At the beginning of the end step, destroy CARDNAME."
|
2014-03-18 11:58:56 +00:00 |
|
swordshine
|
86769d8321
|
- Remove hidden keyword "At the beginning of the end step, sacrifice CARDNAME."
|
2014-03-18 10:39:16 +00:00 |
|
swordshine
|
d32cc1f5ba
|
- Update more scripts
|
2014-03-18 04:26:30 +00:00 |
|
swordshine
|
9cb3ed42d9
|
- Update more scripts
|
2014-03-18 02:18:46 +00:00 |
|
swordshine
|
47f0f3367a
|
- Update scripts containing hidden keywords "At the beginning of the end step, sacrifice CARDNAME."
|
2014-03-18 01:16:16 +00:00 |
|
swordshine
|
e03d626ef9
|
- Tweak AI
|
2014-03-17 13:08:57 +00:00 |
|
swordshine
|
9de574b38f
|
- Update scripts for Sneak Attack. Started to convert hidden keyword "At the beginning of the end step, destroy/exile/sacrifice CARDNAME."
|
2014-03-17 08:49:40 +00:00 |
|
swordshine
|
e485704cb4
|
- Update scripts for Gemini Engine
|
2014-03-17 08:43:52 +00:00 |
|
swordshine
|
396f4071de
|
- The source of Geist of Saint Traft's delayed trigger should not be the token.
|
2014-03-17 04:56:01 +00:00 |
|
swordshine
|
565cb20407
|
- Fixed Heat Shimmer
|
2014-03-17 04:41:30 +00:00 |
|
Chris
|
21939e6ba0
|
Added new card names to changes.txt.
|
2014-03-16 13:24:05 +00:00 |
|
Chris
|
8fb49522aa
|
Added a fluff piece to the changes.txt file.
|
2014-03-16 13:23:04 +00:00 |
|
Chris
|
2a83c6e662
|
Preparing the changes.txt file for the next beta build and release.
|
2014-03-16 13:21:50 +00:00 |
|