Commit Graph

1299 Commits

Author SHA1 Message Date
Chris
54f573bcbd - Cleared out the changes.txt file, now ready for new material.
- Added new card names to changes.txt.
2014-03-30 13:51:21 +00:00
swordshine
e31bbe28c5 - Convert keyword "maxLevel" to SVar 2014-03-30 07:57:38 +00:00
swordshine
3ec3982e01 - Update scripts 2014-03-30 05:55:33 +00:00
drdev
13c16e1360 Fix match and update texture for Arabian Nights skin
Commit more awesome skins by 1224Deko
2014-03-29 21:35:28 +00:00
Sloth
d07c327e71 - Added a hard version of the quest opponent Bilbo Baggins.
- Updated some quest decks.
2014-03-29 20:25:12 +00:00
drdev
f82e8b277c Fix Arabian Nights background texture so it can load in mobile game 2014-03-29 02:28:06 +00:00
Sloth
624133a1af - Added Mindstorm Crown. 2014-03-28 17:16:52 +00:00
Sloth
be903a1deb - Added the zendikar quest world by serrasmurf. 2014-03-28 15:03:26 +00:00
Chris
e53957f1c4 [maven-release-plugin] prepare for next development iteration 2014-03-28 13:08:58 +00:00
Chris
4202b382dc [maven-release-plugin] prepare release forge-1.5.15 2014-03-28 13:08:42 +00:00
Chris
df19a14017 Preparing the changes.txt file for the next beta build and release. 2014-03-28 12:33:12 +00:00
drdev
da2a087a87 Update CHANGES.txt 2014-03-28 00:49:07 +00:00
drdev
5735aebb8c Improve stack layout and prevent horizontal scrolling
Ensure stack scrolled to top when updated
Ensure Setup Game State looks in default user games folder
2014-03-28 00:45:30 +00:00
excessum
2371d52c9d - AI support for Polukranos, World Eater 2014-03-27 13:52:03 +00:00
asepetci
a629f4c42a Updated draft rankings 2014-03-27 10:00:57 +00:00
drdev
bb69e27c5a Update CHANGES.txt 2014-03-27 04:55:42 +00:00
drdev
4f485594fc Support showing source card images within stack items
Update CHANGES.txt
2014-03-27 04:53:16 +00:00
drdev
d43dfb788d Fix so extra hand panes removed after losing control of another player 2014-03-27 03:44:44 +00:00
drdev
9304137b80 Prevent being able to see certain cards when modal opened 2014-03-27 02:18:47 +00:00
drdev
aca3051029 Prevent being able to identify cards you're not allowed to see 2014-03-27 01:59:18 +00:00
drdev
35563a415d Fix issue when field disappears 2014-03-27 00:40:35 +00:00
Sloth
d11b8fb546 - Fixed Precursor Golem. 2014-03-26 15:28:21 +00:00
excessum
d1a1c7f3b1 - Added "IsCurse" to Bile Blight. Removed "AI cannot use" flags from Bile Blight and Devour Flesh. Added AITgt block for AnimateAI to allow Sealock Monster's monstrosity trigger to have a proper (still random) target. 2014-03-26 12:37:25 +00:00
Sloth
ba430215f6 - Improved AI dealing with Web of Inertia. 2014-03-25 21:16:35 +00:00
Sloth
58ecdb59a7 - Fixed Ivory Gargoyle and Molten Firebird. 2014-03-25 12:58:09 +00:00
Sol
cf3425cfde - Add mana symbol to Goblin Flotilla trigger desc 2014-03-24 00:53:45 +00:00
excessum
a7b8410f25 - AI support for "deal damage equal to power". Tweak to sort "fight" list by card efficiency instead of power/cmc. 2014-03-23 06:56:24 +00:00
drdev
3469bd4eaa Tweak previous fix 2014-03-22 16:29:11 +00:00
drdev
9d4bd7489e Prevent crash if Generate Mana dev tool used before game begins 2014-03-22 16:22:34 +00:00
Sloth
4a83127c69 - Fixed Mercadian Atlas. 2014-03-21 14:40:40 +00:00
excessum
9f810d131f - AI fix for "fight" keyword. Added "AILogic$ Main2" to Domri Rade's +1 to allow AI to choose -2 ability if available. 2014-03-20 12:58:04 +00:00
swordshine
5cc0b20654 - Remove hidden keyword "At the beginning of the end step, exile CARDNAME." 2014-03-19 04:55:34 +00:00
swordshine
7eb4279a6c - Update scripts 2014-03-19 03:40:30 +00:00
swordshine
e67a152654 - Update scripts 2014-03-19 01:17:26 +00:00
swordshine
d933d79ef9 - Update scripts 2014-03-18 14:06:01 +00:00
swordshine
2038216017 - Started to convert "At the beginning of the end step, exile CARDNAME." to delayed triggers 2014-03-18 13:22:57 +00:00
swordshine
531672aed8 - remove hidden keyword "At the beginning of the next end step, destroy CARDNAME if it attacked this turn." 2014-03-18 12:15:02 +00:00
swordshine
41970a601c - Remove hidden keyword "At the beginning of the end step, destroy CARDNAME." 2014-03-18 11:58:56 +00:00
swordshine
86769d8321 - Remove hidden keyword "At the beginning of the end step, sacrifice CARDNAME." 2014-03-18 10:39:16 +00:00
swordshine
d32cc1f5ba - Update more scripts 2014-03-18 04:26:30 +00:00
swordshine
9cb3ed42d9 - Update more scripts 2014-03-18 02:18:46 +00:00
swordshine
47f0f3367a - Update scripts containing hidden keywords "At the beginning of the end step, sacrifice CARDNAME." 2014-03-18 01:16:16 +00:00
swordshine
e03d626ef9 - Tweak AI 2014-03-17 13:08:57 +00:00
swordshine
9de574b38f - Update scripts for Sneak Attack. Started to convert hidden keyword "At the beginning of the end step, destroy/exile/sacrifice CARDNAME." 2014-03-17 08:49:40 +00:00
swordshine
e485704cb4 - Update scripts for Gemini Engine 2014-03-17 08:43:52 +00:00
swordshine
396f4071de - The source of Geist of Saint Traft's delayed trigger should not be the token. 2014-03-17 04:56:01 +00:00
swordshine
565cb20407 - Fixed Heat Shimmer 2014-03-17 04:41:30 +00:00
Chris
21939e6ba0 Added new card names to changes.txt. 2014-03-16 13:24:05 +00:00
Chris
8fb49522aa Added a fluff piece to the changes.txt file. 2014-03-16 13:23:04 +00:00
Chris
2a83c6e662 Preparing the changes.txt file for the next beta build and release. 2014-03-16 13:21:50 +00:00