Motivation: There are too many cards banned for AI use in the ARN set. It's something like half of the cards. This unbans 2 cards that are viable for the AI to use.
King Suleiman has no AI problems. It kills Efreets and Djinns in ARN, but also kills Changelings in newer sets. There is no reason for this card to be banned.
Hasran Ogress is banned because the AI currently will never attack using it, even when it has mana open. However, you can still do a lot worse than a 2 mana 3/2 defender. Hasran Ogress is better than several walls in Alpha, and allowing the AI to play this card will make the AI decks stronger, even when played as a defender.
Tribal Permanents create a way to have creature types on non-creature permanents. Those permanents are supposed to be targetable by these 4 cards.
This removes the incorrect "Creature" specification on these card scripts.
In practice, this allows you to use regeneration shields on some ~19 tribal permanents (that might somehow end up with the relevant creature types).
Elephant Graveyard is a combo card with Elephants. The AI shouldn't include it if there are no elephants, as it's worse than a basic land.
This fix removes Elephant Graveyard from ~60% of decks in ARN draft where it does nothing (only White has any elephants in ARN).
For simplicity I will call AI:RemoveDeck:Random as the same thing as "Banned" for the AI.
War Elephant is banned from AI draft decks because it has banding.
The AI does not know how to use banding intelligently, but has no trouble casting, attacking, and blocking with War Elephant, even if it's not optimal. Giving white a 2/2 Trample for 4 is still better than nothing.
Additionally, right now 5 of 11 white cards are banned in ARN. This makes the AI that plays white decks short on playables consistently.
Therefore, this unbans War Elephant given that it's better to give the AI a creature it can play sub-optimally, rather than give it nothing at all.
This fixes the land distribution to always includes a minimum of 2 lands when the AI splashes a color.
In practice, this should greatly improve AI decks in multi-colored sets.