excessum
|
de91e28b4f
|
- AI update for pump spells
|
2014-05-26 12:27:52 +00:00 |
|
swordshine
|
eef787261a
|
- Added Goblin Game and Menacing Ogre
|
2014-05-24 16:54:05 +00:00 |
|
swordshine
|
56801c5032
|
- CNS: Added Coercive Portal and Council's Judgment
|
2014-05-24 03:55:15 +00:00 |
|
Krazy
|
712569cffe
|
[maven-release-plugin] prepare for next development iteration
|
2014-05-23 21:11:25 +00:00 |
|
Krazy
|
07861bfd47
|
[maven-release-plugin] prepare release forge-1.5.18
|
2014-05-23 21:11:07 +00:00 |
|
swordshine
|
f67ea4a7f0
|
- Fixed TwoPilesEffect
|
2014-05-22 01:43:02 +00:00 |
|
excessum
|
a2102d4a4a
|
- Replaced AiAttackController.shouldThisAttack() with ComputerUtilCard.doesSpecifiedCreatureAttackAI() that takes AI aggressiveness into account
|
2014-05-21 12:23:48 +00:00 |
|
swordshine
|
833d944f14
|
- CNS: Added Plea for Power, Selvala's Charge, and Split Decision
|
2014-05-19 13:00:09 +00:00 |
|
swordshine
|
933488f9e9
|
- CNS: Added Brago's Representative
|
2014-05-19 06:00:43 +00:00 |
|
excessum
|
08039be686
|
- Added AI for Pongify and Rapid Hybridization that compares the token's value to the destroyed target
|
2014-05-17 08:48:44 +00:00 |
|
excessum
|
cb46b9c0c3
|
- Changed TokenAi.spawnToken() into a static method for easier usage
|
2014-05-17 08:40:15 +00:00 |
|
excessum
|
60c427ed25
|
- Allow AI to create tokens in response to sacrifice effects to protect more valuable targets
|
2014-05-17 03:05:36 +00:00 |
|
Sloth
|
fb9f440a4c
|
- Improved declareAttackers AI function.
|
2014-05-16 16:50:58 +00:00 |
|
excessum
|
3662440e23
|
- Allow AI to animate creatures in response to sacrifice effects to protect more valuable targets
|
2014-05-13 02:15:10 +00:00 |
|
excessum
|
47c455a967
|
- Tweak to 25825 to check for regeneration shields and fix useRemovalNow()
|
2014-05-11 13:56:15 +00:00 |
|
excessum
|
6f555670c2
|
- Allow AI to use ChangeZone effects against a blocker before trying to bounce its own attacker. Ensure that the AI will use its removal on a blocker if it can save an attacker
|
2014-05-11 02:54:48 +00:00 |
|
excessum
|
e382b29212
|
- Improved AI logic when attacking by applying AiBlockController logic block for each attacker
|
2014-05-10 06:28:01 +00:00 |
|
Sloth
|
fb41eb5992
|
- Improved DestroyAllAi (AI will now check if the human can kill the ai next turn).
|
2014-05-09 16:03:52 +00:00 |
|
swordshine
|
2685419a05
|
- Attempt to fix another crash based on getAbility of RepeatEachEffect (Experimental Kraj)
|
2014-05-06 01:57:14 +00:00 |
|
swordshine
|
c91f1854ea
|
- Fix Premature Burial so it works when casting from other's hand
|
2014-05-05 05:43:29 +00:00 |
|
swordshine
|
89cf695545
|
- Added Heartwood Storyteller Avatar
|
2014-05-05 02:04:25 +00:00 |
|
swordshine
|
e933ecc70c
|
- Added three bid life cards
|
2014-05-03 12:54:33 +00:00 |
|
excessum
|
37a7f291f1
|
- Check for intrinsic regenerate abilities before using targeted regenerate
|
2014-05-03 03:55:00 +00:00 |
|
swordshine
|
eba7491804
|
- Fixed Nivmagus Elemental so it can exile ciphered spells
|
2014-05-02 12:35:17 +00:00 |
|
Maxmtg
|
74f9a5f722
|
Detach network code from game and gui.
|
2014-05-02 05:40:50 +00:00 |
|
swordshine
|
6cd67b8012
|
- Fixed Lethal Vapors
|
2014-05-02 04:57:10 +00:00 |
|
swordshine
|
5a671223b7
|
- Fixed a bug in CostTapType
|
2014-05-01 10:53:21 +00:00 |
|
excessum
|
01c2b528b1
|
- Removed obsolete code from ProtectAi
|
2014-05-01 05:06:09 +00:00 |
|
excessum
|
8bcbc00fc4
|
- Remove invalid targets after resolved Shroud/Hexproof/Protect from list of threatened objects to prevent duplicate saves
|
2014-05-01 04:10:05 +00:00 |
|
Sol
|
e1f851360f
|
- Adding a nullcheck for the PumpAI Targeting
|
2014-05-01 03:56:41 +00:00 |
|
excessum
|
6192e66a00
|
- Allow AI to use pump-all spells/abilities as interrupts to opponent's removal.
|
2014-05-01 02:47:59 +00:00 |
|
excessum
|
b2fb1ecd05
|
- Added check in pumpAgainstRemoval() to prevent illegal number of targets
|
2014-05-01 02:16:13 +00:00 |
|
excessum
|
e1c791eabd
|
- Added AI support for multi-target pumps as interrupts to opponent's removal
|
2014-05-01 02:13:03 +00:00 |
|
Sloth
|
0127161620
|
- Added infinite loop protection to prevent cases like AI using Sky Hussar.
|
2014-04-30 18:59:53 +00:00 |
|
Krazy
|
e711c1bca1
|
|
2014-04-30 17:11:11 +00:00 |
|
excessum
|
6e0a528c41
|
- check for regeneration shields when using curses to deal lethal damage
|
2014-04-30 14:11:07 +00:00 |
|
excessum
|
85883108ca
|
- Allow AI to use pump spells/abilities as interrupts to opponent's removal. Added support for curses to predictThreatenedObjects()
|
2014-04-30 13:28:41 +00:00 |
|
Sloth
|
11799fd2ca
|
- Fixed AI not targeting with Armistice.
|
2014-04-29 06:56:24 +00:00 |
|
drdev
|
f770986aa9
|
Fix so multiple abilities can be selected via menu in desktop app
Remove straggler java.awt reference in forge-core
|
2014-04-28 18:43:03 +00:00 |
|
excessum
|
811d59ed24
|
- Fixed bug with extra targets when activating Polukranos, World Eater
|
2014-04-27 02:18:41 +00:00 |
|
excessum
|
c044332de1
|
- Prevent AI from using Nature's Panoply with zero targets
|
2014-04-26 05:08:25 +00:00 |
|
Chris
|
06c8293341
|
[maven-release-plugin] prepare for next development iteration
|
2014-04-25 15:55:15 +00:00 |
|
Chris
|
50d849a4ff
|
[maven-release-plugin] prepare release forge-1.5.17
|
2014-04-25 15:55:03 +00:00 |
|
Chris
|
f10a890beb
|
[maven-release-plugin] prepare for next development iteration
|
2014-04-25 14:24:18 +00:00 |
|
Chris
|
18dccd6a98
|
[maven-release-plugin] prepare release forge-1.5.16
|
2014-04-25 14:24:05 +00:00 |
|
Sloth
|
dffdaad6b5
|
- Improved and fixed AI using Ashiok, Nightmare Weaver.
|
2014-04-24 16:12:14 +00:00 |
|
swordshine
|
9516f2a502
|
- Conspiracy: Added Magister of Worth
|
2014-04-24 12:54:39 +00:00 |
|
Sloth
|
34480385e8
|
- Fixed infinite loop caused by Ashiok.
|
2014-04-23 13:49:51 +00:00 |
|
excessum
|
002f7d1d95
|
- Fixed bug with normal pump spells falling into useRemovalNow()
|
2014-04-23 12:42:45 +00:00 |
|
swordshine
|
40483b9437
|
- Fixed filterListByType
|
2014-04-21 03:03:38 +00:00 |
|