Commit Graph

33362 Commits

Author SHA1 Message Date
swordshine
82a19b7692 - Archenemy Nicol Bolas: Add two schemes 2017-06-09 06:04:39 +00:00
swordshine
82109aadd3 - HOU: Add a card 2017-06-09 05:19:01 +00:00
swordshine
dda8ed861b - HOU: Add two cards 2017-06-09 04:56:29 +00:00
Agetian
b39e8acfc6 - Fixed fizzleTriggersOnStackTargeting not properly setting up fizzled triggers on a wrapped SA (fixes Undying triggering twice on the same creature). 2017-06-09 04:03:22 +00:00
austinio7116
6e4a9e7de9 Enabling the new booster pack distribution option for quest starting pool in the mobile version 2017-06-08 22:59:42 +00:00
Agetian
2967bd0403 - Added an alt wincon achievement for Triskaidekaphobia. 2017-06-08 20:18:25 +00:00
Agetian
ead5550376 - Fixed dynamic reminder text generation for KW Storm. 2017-06-08 20:10:10 +00:00
Agetian
3462573dd9 - Committing the latest oracle updates from Indigo Dragon. 2017-06-08 18:55:30 +00:00
Agetian
60accb6063 - Recommitting edition files from Indigo Dragon. 2017-06-08 18:50:20 +00:00
Blacksmith
117471a9e3 Clear out README.txt in preparation for next release 2017-06-08 18:44:45 +00:00
Blacksmith
e8c232b5cb [maven-release-plugin] prepare for next development iteration 2017-06-08 18:39:38 +00:00
Blacksmith
aa52a767f2 [maven-release-plugin] prepare release forge-1.5.64 forge-1.5.64 2017-06-08 18:39:29 +00:00
Blacksmith
9645944a06 Update README.txt for release 2017-06-08 18:38:04 +00:00
Hanmac
0a94d1978e Card; hide Prowess Keyword, it is done by the Trigger 2017-06-08 18:35:17 +00:00
Hanmac
241e684ac8 CardFactoryUtil: rework Cascade without Svars 2017-06-08 18:32:22 +00:00
Agetian
cc007a93cf - Temporarily reverting r34173 for the imminent hotfix re-release. Will restore after the re-release. 2017-06-08 18:08:20 +00:00
Agetian
d3fb58951f - Added Archenemy Nicol Bolas and Commander Anthology edition definitions from Indigo Dragon. 2017-06-08 12:49:35 +00:00
Agetian
cd5abc3432 - Preparing Forge for Android build 1.5.64.001 [incremental]. 2017-06-08 03:51:18 +00:00
Agetian
f308b17bdf - Fixed a logic error in CardView causing the alternateState of cards to be visualized incorrectly (most commonly seen as transform arrows appearing on non-transforming cards). 2017-06-08 03:49:15 +00:00
Blacksmith
72ba40a321 Clear out README.txt in preparation for next release 2017-06-07 23:11:23 +00:00
Blacksmith
9b3523c943 [maven-release-plugin] prepare for next development iteration 2017-06-07 22:40:35 +00:00
Blacksmith
b11255579c [maven-release-plugin] prepare release forge-1.5.63 forge-1.5.63 2017-06-07 22:40:20 +00:00
Blacksmith
11128f648d Update README.txt for release 2017-06-07 22:38:57 +00:00
Hanmac
aba349c3ef EncodeAi: should only use it when it has a target for that 2017-06-07 21:35:15 +00:00
Krazy
539238ac89 Move hint text to bottom of pool distribution chooser 2017-06-07 19:46:09 +00:00
Krazy
7633eab1cc Some housekeeping 2017-06-07 19:38:18 +00:00
Krazy
3e72db117f Add future Java 8 requirement to announcements 2017-06-07 19:12:38 +00:00
Krazy
d9e8cc95ba Update CHANGES.txt 2017-06-07 19:10:18 +00:00
Krazy
614caa837b Improve pool distribution dialog for new quests 2017-06-07 19:05:52 +00:00
Agetian
a590edad78 - "Index out of bounds" error prevention in Gauntlet mode. 2017-06-07 15:12:17 +00:00
Agetian
bea2acbf29 - "Index out of bounds" error prevention in Gauntlet mode. 2017-06-07 06:24:30 +00:00
Agetian
b2461c73b0 - Reset a split card to its original state when it's returning from the battlefield after being manifested. 2017-06-07 04:02:33 +00:00
Agetian
052bf76ba7 - More crash prevention related to split manifests (in CardZoomer). 2017-06-06 20:01:25 +00:00
Agetian
4c1ca703e0 - Set the Manifested state for the card earlier so that it can be properly picked up and processed in GameAction#ChangeZone. 2017-06-06 14:28:03 +00:00
Agetian
f1fa86a08a - Temporary crash prevention measure for manifested split cards (until the problem with the view of such cards can be figured out) 2017-06-06 14:27:20 +00:00
Agetian
0045be2e84 - Some more updates to the LandForLand DestroyAi logic, added some configurable options for it to the AI profiles.
- Marked Ghost Quarter with AILogic$ LandForLand.
- Added some comments to AI profile definition files.
2017-06-06 04:58:16 +00:00
Agetian
7abc9c20d2 - More reliable way of detecting whether the opponent has skipped a land drop in DestroyAi (AILogic LandForLand). 2017-06-05 17:38:05 +00:00
Agetian
989ce5fb4b - Somewhat more advanced land-for-land removal logic in DestroyAi. 2017-06-05 16:56:09 +00:00
Hanmac
7587e7a399 CardFactoryUtil: moved Soulbond Trigger to new format 2017-06-05 14:41:39 +00:00
Hanmac
60cb791596 PoisonAI: updated code to newer format, add targeting logic 2017-06-05 05:37:27 +00:00
Hanmac
7ebf8837bb PlayerPredicates: add compareByPoison, AI can use it 2017-06-05 05:35:11 +00:00
Hanmac
dc3cd4e0f6 PoisonEffect: refactor Description and Code 2017-06-05 05:34:12 +00:00
Hanmac
57aff1d1b9 AbilityUtils. return PlayerCollection because it has more functions 2017-06-05 05:29:39 +00:00
Agetian
fd6487e427 - Preparing Forge for Android build 1.5.63.009 [incremental, fixes]. 2017-06-05 04:55:11 +00:00
Agetian
d0f7df48ac - Slightly improved DestroyAi for Strip Mine and Wasteland (AI should not sac-destroy a land unless it has a mana-producing land to replace it with, as well as at least a couple lands in the hand and on the battlefield combined, or enough mana-producing lands on the battlefield in general, otherwise it's too risky to mana-lock yourself early in the game). Further improvements are welcome. 2017-06-05 04:53:58 +00:00
austinio7116
390fb43229 Updates to card based deck generation models to include recent decks
Fixed bug in card based deck builder causing it to over weight secondary card connections if no links were present with the primary card.
2017-06-04 13:52:54 +00:00
Agetian
1205f807af - Added very hard version of Vanellope von Schweetz Boros Aggro tokens quest opponent. 2017-06-04 09:54:57 +00:00
Agetian
2199ed558b - Tweaked the quest opponent Vanellope von Schweetz 1 a little. 2017-06-04 09:20:19 +00:00
Hanmac
481149f436 Gideon Ally of Zendikar: Ai should only use Effect when it has enough creatures 2017-06-04 07:35:00 +00:00
Hanmac
543c5f5f20 EffectAi: some cleanup and added NeedCreatures logic 2017-06-04 07:34:06 +00:00