Agetian
4500f236f9
- Minor update in mobile QDT support, added an important TODO entry (to be done soon).
2017-01-06 13:51:56 +00:00
Agetian
1cd462d80b
- Further updates to Quest Draft Tournament support in mobile Forge, it should now be kind of possible to complete a QDT, at least in "Simulate AI vs. AI Results" mode, with a couple caveats and issues. Work is ongoing.
2017-01-06 11:24:30 +00:00
Agetian
45f0c317fa
- Added Kari Zev's Expertise [AER].
2017-01-06 08:36:30 +00:00
Agetian
297e73f204
- Fixed Consulate Crackdown type and mana cost.
2017-01-06 08:20:52 +00:00
Agetian
b68420384f
- Updated several cards with "target noncreature artifact becomes an artifact creature" to actually add "artifact" as a type,
2017-01-06 07:01:14 +00:00
Agetian
60d2bcf5c8
- Use the Secondary$ True syntax for Sun Titan.
2017-01-06 06:53:03 +00:00
Agetian
b5ad2e27e9
- Do not use Escape as a key for passing priority until end of turn.
2017-01-06 06:46:48 +00:00
Agetian
7d3e775307
- Use DB$ instead of AB$ with Cost 0
2017-01-06 06:33:04 +00:00
Agetian
d50a0a5279
- Added Kari Zev, Skyship Raider [AER].
2017-01-06 06:31:26 +00:00
Agetian
bd26d9f4aa
- Fixed casting face-down instant spells from exile (e.g. via Gonti, Lord of Luxury), it was looking at the FaceDown state before and thought it was a creature.
2017-01-06 06:18:21 +00:00
Agetian
5ba0003eac
- Adding new contributors to CHANGES.txt.
2017-01-06 05:17:42 +00:00
Agetian
505b8c1c74
- Committed a change to allow the simulatenous SAs coming from different cards to be detected as different (by pfps), reverted a previous change with faulty logic.
2017-01-06 04:59:46 +00:00
Agetian
95c925a236
- Adding placeholder AER edition file (no card list yet, needs to be updated later).
2017-01-05 19:57:04 +00:00
Hanmac
fa0b0277e6
PumpAi: refactor it to use better logic for MoveCounter (not complete yet) also refactor Donate Logic to work with multiple Opponents
2017-01-05 19:54:09 +00:00
Agetian
bf8f8bddf4
- Further progress with Quest Draft Tournament support in mobile Forge (not complete yet, but slowly getting there).
2017-01-05 19:50:51 +00:00
Hanmac
a7dd00ed57
PlayerPredicates: create more Player Predicates to use them for AI
2017-01-05 19:47:21 +00:00
Agetian
841fb9f465
- Adding AER cards created so far by Marek14 (to upcoming).
2017-01-05 19:21:04 +00:00
Agetian
46674dca85
- A generic solution for Donate, now supports potentially donating cards other than Illusions of Grandeur (via SVar DonateMe specifying the donate priority, with 5 being the highest and 1 being the lowest priority).
2017-01-05 19:03:54 +00:00
Agetian
a168875f37
- Added Chain of Smog with basic AI support when the player casts it targeting AI, it will only continue the chain if it ends up having no cards in hand. The AI itself currently does not know when/how to time it properly when casting it from hand (will always cast it),
2017-01-05 16:16:42 +00:00
Agetian
18b465b879
- Removed an unused import.
2017-01-05 14:25:29 +00:00
Agetian
c5d83f177f
- Added AI cast preferences to either always cast a card when AI life is under a certain threshold or never to cast it under these circumstances.
...
- Set Illusions of Grandeur to always be cast if life is at 3 or below (in hope to save the AI's virtual skin via a topdecked/tutor-topdecked/looted Donate).
- Set Bitterblossom to never be cast if life is at 3 or below to avoid dying to it (not sure if maybe it needs to be set higher).
2017-01-05 14:24:58 +00:00
Agetian
77089b12ad
- Added medium version of Ariel quest opponent deck (Ariel 2).
2017-01-05 13:51:59 +00:00
Agetian
880b7664d1
- Somewhat more generic solution for Nykthos, Shrine to Nyx AI. Currently still hard-coded to that card only, but can potentially be reused later for other cards (AILogic is already taken on Nykthos; maybe via a special AI SVar?)
2017-01-05 12:44:09 +00:00
Agetian
2ae95906fb
- Updated Ariel 3 quest opponent deck.
2017-01-05 11:13:24 +00:00
Agetian
b6f21f5492
- More appropriate variable name in ChooseColorAi.
2017-01-05 06:58:59 +00:00
Hanmac
3f15270d75
ReplaceSplitEffect: update prevent variable on card, not on SpellAbility
2017-01-05 06:39:07 +00:00
Hanmac
126b1c3e7b
ReplaceDamage: add DamageTarget param, use it for DamageRedirection and SplitDamage to check if Damage can be redirected
2017-01-05 06:18:47 +00:00
Agetian
1c40bc3215
- A little modification to make the Illusions-Donate AI smarter (currently hardcoded).
2017-01-05 06:04:28 +00:00
Agetian
57ee650801
- Updates to the Trix deck. Added hard version.
2017-01-05 06:03:47 +00:00
Agetian
b2709acc36
- Committed "exile from hand/battlefield" dev menu options by Zuchinni.
2017-01-04 20:14:35 +00:00
Agetian
2853fcc200
- Added AI logic to play a simple Illusions-Donate Trix deck.
...
- Added a quest opponent The Great and Powerful Trixie 4, a mono blue Trix combo deck with Illusions of Grandeur and Donate and a wide array of permission. It may be a little haphazard and not always very consistent, but it does beat many hard and very hard opponents with a decent chance.
2017-01-04 18:48:56 +00:00
Agetian
70ada910be
- Improved mana source detection for Nykthos, Shrine to Nyx AI.
2017-01-04 14:35:18 +00:00
Agetian
ba71d9ec8c
- Added deck construction hint to River of Tears.
2017-01-04 04:54:24 +00:00
Agetian
46ad0cb4d6
- Retested River of Tears, it no longer glitches when used by the AI (mana does not linger in the pool as it used to) and works correctly in auto mana payment tests.
...
- Remarking River of Tears as RemRandomDeck instead of RemAIDeck (useful for Faeries lists, played reasonably well by the AI in those deck lists).
2017-01-03 20:07:37 +00:00
Hanmac
71180403a0
Player: add ReplacementEffect for addCounter (using existing one)
2017-01-03 20:04:57 +00:00
Hanmac
d96a79177b
API: add ReplaceSplitDamageEffect its used for Damage splitting like en-Kor
2017-01-03 19:06:48 +00:00
Agetian
e1deb2541d
- Removed a debug print line.
2017-01-03 18:48:10 +00:00
Agetian
ba68e337b7
- Added some AI priorities for Cryptic Command to specify a subability that is generally good and a subability that is good under a particular circumstance. Tests show that the AI plays the card rather sensibly with these priorities in mind, on par with other Command cards.
...
- Marking Cryptic Command as AI playable.
2017-01-03 18:47:34 +00:00
Agetian
a89c37af02
- Removing debug line.
2017-01-03 17:26:15 +00:00
Agetian
a8b48da7c3
- For now, limit Nykthos, Shrine to Nyx activations to abilities coming from cards in hand, on the battlefield or in command zone (fixes some more wasted activations).
2017-01-03 17:25:43 +00:00
Agetian
98f56af6ca
- Fixed Faerie Artisans.
2017-01-03 14:33:37 +00:00
Agetian
e59ed8a34a
- Removed unused imports.
2017-01-03 13:39:29 +00:00
Agetian
103c62cab7
- Improved AI logic for Nykthos, Shrine to Nyx. Should prevent wasted activations in many (but not all) cases.
2017-01-03 13:39:01 +00:00
Agetian
2687b9a6a3
- Clarification.
2017-01-03 10:50:15 +00:00
Agetian
d6f084e6e3
- Play Combustible Gearhulk even if the opponent can't be targeted (e.g. through Sigarda, Heron's Grace), a 6/6 first strike creature is decent.
2017-01-03 10:49:21 +00:00
Agetian
faa2634ec4
- Don't forget to set target opponent for Combustible Gearhulk
2017-01-03 10:45:30 +00:00
Agetian
50760a396c
- A more targeted solution for Combustible Gearhulk (in ChooseGenericEffectAi), since that card has a special hard-coded AI logic for it anyway.
2017-01-03 09:18:17 +00:00
Agetian
0290413128
- The AI should not immediately disregard triggered abilities in doTriggerAINoCost that have AI logic specified for them (fixes e.g. the AI never playing Combustible Gearhulk at all).
2017-01-03 08:54:21 +00:00
Agetian
5a3207273e
- Minor cosmetic change.
2017-01-03 08:20:52 +00:00
Agetian
7eef52d7dd
- Some improvements to QuestTournamentsScreen for the upcoming draft tournament support in mobile Forge.
2017-01-03 08:19:39 +00:00