Sloth
882fdc8b82
- Updated some quest decks with FRF cards.
2015-01-28 18:46:48 +00:00
Myrd
b9005faf1c
Missed a space.
2015-01-28 03:39:46 +00:00
Myrd
ee5549c489
Disambiguate triggered vs. activated abilities in game log.
2015-01-28 02:23:26 +00:00
Agetian
610c5d308c
- Somewhat more meaningful and correct variable names.
2015-01-27 19:32:20 +00:00
Agetian
b112a63d22
- Fix the draft order for sets before Mirrodin Besieged in Quest draft tournaments.
2015-01-27 19:30:43 +00:00
Agetian
86b2ff054b
- A little further fix for AB RemoveCounter.
2015-01-27 18:57:43 +00:00
Agetian
16100096a7
- Fixed the AB RemoveCounter not correctly remembering multiple instances of removed counters of the same type (fixes Give // Take, Delaying Shield and possibly other similar cards).
2015-01-27 18:01:34 +00:00
elcnesh
864b967465
Don't ask to delve if graveyard is empty.
2015-01-27 15:42:32 +00:00
elcnesh
5f08b5710f
Use a List rather than a Set for storm count so that the same card can be counted twice.
2015-01-27 14:47:31 +00:00
elcnesh
28a92e34df
Fix Grim Haruspex plus some cleanup.
2015-01-27 14:29:31 +00:00
elcnesh
f9b473c8fd
- Move changed card colors to the Card rather than CardState
...
- Fix Kusari-Gama
2015-01-27 14:28:54 +00:00
elcnesh
4a74fe87fc
Fix some possible issues with attack constraints and how the AI handles them.
2015-01-27 14:22:03 +00:00
Sloth
01b6032e93
- Updated some quest decks with FRF cards.
2015-01-27 13:26:36 +00:00
swordshine
a83df8fb94
- Fixed Homura, Human Ascendant
2015-01-27 04:55:01 +00:00
swordshine
e32030bc35
- Fixed Hardened Scales
2015-01-27 04:35:40 +00:00
Sloth
2021adb21e
- Fixed difficulty of Invisible Man 4.
2015-01-26 23:01:52 +00:00
Sloth
10458c9729
- Added the quest deck Yogi Bear 2 (by tojammot).
2015-01-26 23:00:10 +00:00
elcnesh
7952bdaac0
Fix static abilities that remove a type (like those on Theros gods).
2015-01-26 13:32:50 +00:00
elcnesh
ef1b397647
Fix cards with a static ability that adds hidden keywords, like Courser of Kruphix.
2015-01-26 13:18:15 +00:00
elcnesh
92b80c69ff
Refactoring changes and other updates:
...
- Completely refactor continuous static effects. Layers are now implemented properly in the sense that every effect applies the relevant parts in the relevant layer, while locking in the set of cards to which it applies.
- Refactor the (un)freezing of Trackable objects to a per-game Tracker object rather than static methods, to allow multiple games hosted on the same machine.
- Refactor the changing of card colours to match other parts of the code (like type and P/T changing) more closely. Also get rid of some static parameters in that code.
- Some changes in how split cards on the stack are handled to make them more robust.
- Some more minor changes/cleanup.
2015-01-26 10:41:06 +00:00
Sloth
90f88cce9d
- Updated some AI SVars of FRF cards.
2015-01-25 15:44:17 +00:00
Sloth
44cf1d3bb3
- Updated some AI SVars of FRF cards.
2015-01-25 10:45:14 +00:00
Sloth
b30939d14d
- Updated some AI SVars of FRF cards.
2015-01-25 09:43:50 +00:00
drdev
53cd66b7c5
Fix issue with contructor not available on Android
2015-01-25 06:35:00 +00:00
drdev
78e3cba419
Fix issue with missing function for Android
2015-01-25 05:51:53 +00:00
drdev
99b025de5f
Version bump to 1.5.34.002
2015-01-25 05:36:40 +00:00
drdev
6d5416c175
Fix how net deck categories appear in select list
2015-01-25 05:12:54 +00:00
drdev
30fbe55ac3
Add Net Decks support
2015-01-25 05:10:32 +00:00
Krazy
f3a30793c5
Added foil basic lands to FRF boosters and updated the way foil cards are generated to account for multiple cards in printsheets. There should now be a more equal distribution of foil rarity.
2015-01-24 18:27:14 +00:00
drdev
31d1d7da8c
Version bump to 1.5.34.001
2015-01-24 17:50:34 +00:00
Krazy
c0c4383953
Fixed land distribution for FRF. Basics have been removed entirely as per the real booster packs. Also cleaned up a bit of formatting.
2015-01-24 17:37:54 +00:00
Sloth
b4a877ccbc
- Fixed Samurai of the Pale Curtain.
2015-01-24 13:29:01 +00:00
Sloth
a8c4e0f83e
- Improved AI using Sultai Emissary and Ethereal Ambush.
2015-01-24 13:21:11 +00:00
swordshine
9c713adf29
- Fixed Silent-Chant Zubera
2015-01-24 08:42:05 +00:00
Agetian
e9000fa6b7
- Temporarily reintroduced the processing of !fromSheet (only in its inverted form) to fix M15 and CNS booster generation without breaking KTK/DGM booster generation (until a better solution is introduced).
2015-01-24 05:28:05 +00:00
swordshine
f21ce140b7
- Fixed Frontier Mastodon
2015-01-24 04:50:40 +00:00
Sol
b3ccaa1eae
- Temur War Shaman's flip and fight ability should be optional.
2015-01-24 04:48:57 +00:00
Sol
16a4ee3dc9
- Adding basic AI for Manifest cards
2015-01-23 22:24:52 +00:00
Sol
0320e8b9cb
- Don't add Unmanifest ability to noncreatures
2015-01-23 14:14:00 +00:00
Sloth
70caf4fda6
- Added the quest decks He-Man 3 and Invisible Man 4 (by tojammot).
2015-01-23 13:48:36 +00:00
Krazy
7e4cd4b717
[maven-release-plugin] prepare for next development iteration
2015-01-23 03:50:25 +00:00
Krazy
141a20570b
[maven-release-plugin] prepare release forge-1.5.33
forge-1.5.33
2015-01-23 03:50:15 +00:00
Agetian
d6ebdf4f77
- Updated the Imprint scripts to properly clean up upon leaving the battlefield (please review).
2015-01-22 15:28:07 +00:00
Agetian
01f2f8c29f
- Fix the clean up of imprinted cards using DB CleanUp.
2015-01-22 14:59:03 +00:00
Agetian
db09562965
- For now, revert the Imprint change until a better solution is found.
2015-01-22 14:23:58 +00:00
swordshine
d6740fb18e
- Fixed Wall of Nets
2015-01-22 14:09:01 +00:00
Agetian
9cc8415af7
- Fixed Imprinted cards not being cleared when a card with Imprint LTBs.
...
- Fixed equipment lingering on cards in graveyard.
2015-01-22 12:56:49 +00:00
Myrd
5c609d80f0
Move getValidCardsToTarget() to CardUtil from TargetSelection, so it can be re-used from elsewhere (e.g. AI code I'm currently working on).
2015-01-22 06:25:46 +00:00
swordshine
c09926a190
- Reverted changes in CopyCard to fix Bestow (please do not handle Bestow in state based action)
...
- Converted ZCTrigger to normal GameCommands
2015-01-22 05:19:09 +00:00
Agetian
f615293f79
- Take two: trying to fix Bestow (this should account for the Far // Away test in Fuse mode when taking down a creature enchanted with a bestowed enchantment creature).
2015-01-22 04:52:47 +00:00