Commit Graph

183 Commits

Author SHA1 Message Date
Sloth
7d4800a91e - Added an AI cost preference for discard costs, the SVar is called "DiscardMe". Squee, Goblin Nabob is an example. 2011-08-31 10:03:43 +00:00
slapshot5
d9eea33430 a few Checkstyle fixes 2011-08-31 07:54:18 +00:00
slapshot5
92eef5f963 a few Checkstyle fixes 2011-08-31 07:47:14 +00:00
slapshot5
388e903300 AllZoneUtil Checkstyle fixes. 2011-08-31 07:40:50 +00:00
slapshot5
cf623391fb several Checkstyle fixes 2011-08-31 07:29:52 +00:00
Hellfish
b7035fa3f1 *LKI is more accurate now. (Fixes the Proper Burial bug described by Accountancy in bug topic) 2011-08-31 06:20:48 +00:00
slapshot5
ffbbcb2502 add Mystic Compass (from Alliances) 2011-08-31 06:09:48 +00:00
slapshot5
5ba1902263 various Checkstyle fixes 2011-08-31 04:29:03 +00:00
slapshot5
acfc57d1e7 Checkstyle fixes in AF_GainControl 2011-08-31 02:21:26 +00:00
slapshot5
c4b1a1e522 Checkstyle fixes in CardFactory_Instants.java 2011-08-31 01:23:12 +00:00
Maxmtg
558e835f85 removed redundant imports
CardPrinted now supports getImageFinelame()
SetInfoUtil refactored, its dependencies updated
2011-08-30 23:30:14 +00:00
Maxmtg
138a85b5de fixed typo in getter name, added comparable getter for AI support 2011-08-30 23:12:15 +00:00
Maxmtg
8382c62a69 deckManager has lazy initialization now
(in my private yet builds where Deck uses PrintedCards the decks loading before cardFactory caused NPEs)
2011-08-30 22:58:21 +00:00
Maxmtg
00513e2868 Parser for cardname.txt is ready, CardDb is initialized when PreloadFactory starts.
Warning: this commit may break the build. I'll fix it right now if so the co does.
2011-08-30 22:53:22 +00:00
Sloth
82a77bcbbe - Little cleanup in card class.
- Added removeKeyword, isValid and hasProperty functions to the player class.
2011-08-30 16:11:21 +00:00
Doublestrike
3dd01f4b0d Updated splash frame close functionality to also cancel preloading and gui creation process if user has closed splash frame. 2011-08-30 15:50:10 +00:00
slapshot5
a9da41acb3 checkstyle cleanup in AF_Combat 2011-08-30 13:19:11 +00:00
Sloth
181d251b34 - Fixed Sovereigns of Lost Alara. 2011-08-30 10:45:22 +00:00
slapshot5
fbfc3355c3 Checkstyle fices in AF_Debuff 2011-08-30 08:06:36 +00:00
slapshot5
9d3beceeed Checkstyle fixes in AF_Cleanup 2011-08-30 07:53:59 +00:00
slapshot5
4f9d9a5e59 Checkstyle fixes in AF_Reveal 2011-08-30 07:50:18 +00:00
jendave
166a86fa9e checkstyle 2011-08-30 07:46:15 +00:00
jendave
73f8c055f2 checkstyle fixes 2011-08-30 07:46:03 +00:00
slapshot5
eda84174a7 some Checkstyle fixes in AF_AlterLife 2011-08-30 05:44:32 +00:00
slapshot5
025337c22d Checkstyle fixes in AbilityFactory_Choose 2011-08-30 05:30:36 +00:00
slapshot5
dd97288037 clean up a bunch of java warnings 2011-08-30 05:16:43 +00:00
slapshot5
2ac4e1f7a3 basic CheckStyle cleanup in AbilityFactory_Turns.java 2011-08-30 04:31:55 +00:00
Doublestrike
928fe013e6 Added "close" button to splash frame 2011-08-30 02:31:15 +00:00
Sol
138f398f13 Raising max sell price to 1000 2011-08-30 02:21:02 +00:00
Doublestrike
8ef3b2d2dc Deleted SplashModelProgressMonitor.java and SplashViewProgressMonitor.java.
These files are now called SplashProgressModel and SplashProgressComponent.
2011-08-30 00:05:46 +00:00
ArsenalNut
4e952b5c80 Added RememberAll,RememberWinner,RememberLoser to Flip AF
Modified Crazed Firecat to add counter after all the flips
2011-08-29 23:57:28 +00:00
Sloth
f3e7deff8f - Checkstyle madness. 2011-08-29 20:22:54 +00:00
Sloth
c2907ea165 - Added Evolving Wilds and Terramorphic Expanse to randomly generated decks with three or more colors.
- Added Rupture Spire and Undiscovered Paradise to randomly generated decks with four or more colors.
2011-08-29 20:15:13 +00:00
Hellfish
57541ab2b6 *Picked off some low hanging CheckStyle fruit in TriggerHandler 2011-08-29 19:54:03 +00:00
Sloth
9314655fbc - Added Fetchlands to randomly generated decks.
- Updated some SVars.
2011-08-29 19:33:43 +00:00
Sloth
fdd16a28ea - Fixed the SplashFrame error. 2011-08-29 19:31:29 +00:00
jendave
766236ee54 move from Braids directory 2011-08-29 18:46:17 +00:00
Braids
61d68e3782 Incremental check-in for forge.card.CardRulesReader and related classes. 2011-08-29 16:33:08 +00:00
Braids
119398c5a5 Reduced CheckStyle violations in src/main/java/forge/AllZone.java. 2011-08-29 16:31:21 +00:00
Doublestrike
5bfb20e916 - Splash view/model renamed, moved to forge.view.swing folder
- Small fix to decouple interface from implementation
- Add dispatch thread test
- Updated javadoc
2011-08-29 10:22:04 +00:00
jendave
3eefc0899a add old deck generators back due to popular demand 2011-08-29 08:00:15 +00:00
slapshot5
c5d4a83516 CheckStyle cleanup in AbilityFactory.java 2011-08-29 05:56:16 +00:00
Rob Cashwalker
d5db85d7f1 Issue 187 - You win - window covers the booster select window
- changed setAlwaysOnTop() to toFront()
Issue 188 - Window title text truncated in *Choose a format of cards for the pr...* window
- Shortened window title to fit
2011-08-29 04:04:34 +00:00
slapshot5
d7360b539e CheckStyle fixes in AbilityFactory_Animate.java 2011-08-29 03:35:49 +00:00
slapshot5
5a62cce15e Checkstyle fixes in CardFactory_Auras.java 2011-08-29 03:13:29 +00:00
slapshot5
4ade4e1fe4 Checkstyle fixes in Upkeep.java 2011-08-28 23:38:30 +00:00
slapshot5
b6e767780a CheckStyle fixes in CardFactoryUtil.java 2011-08-28 23:19:11 +00:00
slapshot5
5f834dcf6a fix a bunch of CheckStyle things in AbilityFactory_Counters.java 2011-08-28 19:10:35 +00:00
ArsenalNut
9ee86de16b added support for Bloodthirst X 2011-08-28 18:30:50 +00:00
slapshot5
0df9d89aea minor cleanup in QuestPetHound.java 2011-08-28 18:03:21 +00:00