Commit Graph

3751 Commits

Author SHA1 Message Date
excessum
d1a1c7f3b1 - Added "IsCurse" to Bile Blight. Removed "AI cannot use" flags from Bile Blight and Devour Flesh. Added AITgt block for AnimateAI to allow Sealock Monster's monstrosity trigger to have a proper (still random) target. 2014-03-26 12:37:25 +00:00
Sloth
ba430215f6 - Improved AI dealing with Web of Inertia. 2014-03-25 21:16:35 +00:00
Sloth
306c7a6678 - Improved AI using Tamiyo, the Moon Sage. 2014-03-25 13:17:07 +00:00
Sloth
c6008dfea4 - Improved isUsefulPumpKeyword. 2014-03-24 14:09:47 +00:00
Sloth
5e38f04fa2 - Fixed AI ignoring NeedsToPlay SVars when playing lands. 2014-03-23 22:57:09 +00:00
Sloth
27e07fd9dd - Fixed a bug in predictToughnessBonusOfAttacker/Blocker (thanks excessum). 2014-03-23 14:11:55 +00:00
Sloth
2677323657 - The AI will no longer use TapType costs for Pump abilities. 2014-03-23 08:52:30 +00:00
Sloth
a5899de0e3 - Fixed AI calculating Monstrosity abilities twice. 2014-03-23 08:38:42 +00:00
excessum
a7b8410f25 - AI support for "deal damage equal to power". Tweak to sort "fight" list by card efficiency instead of power/cmc. 2014-03-23 06:56:24 +00:00
excessum
6e1c19f660 - Consider if attacker/blocker can go monstrous when attacking/blocking. Only considers added P1/P1 counters at present and NOT extra abilities. 2014-03-23 03:13:22 +00:00
swordshine
f470120924 - Fixed NPE 2014-03-21 12:13:33 +00:00
excessum
9f810d131f - AI fix for "fight" keyword. Added "AILogic$ Main2" to Domri Rade's +1 to allow AI to choose -2 ability if available. 2014-03-20 12:58:04 +00:00
swordshine
5cc0b20654 - Remove hidden keyword "At the beginning of the end step, exile CARDNAME." 2014-03-19 04:55:34 +00:00
swordshine
2038216017 - Started to convert "At the beginning of the end step, exile CARDNAME." to delayed triggers 2014-03-18 13:22:57 +00:00
swordshine
41970a601c - Remove hidden keyword "At the beginning of the end step, destroy CARDNAME." 2014-03-18 11:58:56 +00:00
swordshine
86769d8321 - Remove hidden keyword "At the beginning of the end step, sacrifice CARDNAME." 2014-03-18 10:39:16 +00:00
Sol
682a0cff62 - Filter out ETB Tapped Lands in one drop logic for playing lands (Improve not playing Karoo lands without a land in play) 2014-03-18 00:57:52 +00:00
swordshine
e03d626ef9 - Tweak AI 2014-03-17 13:08:57 +00:00
Chris
70c89f29c1 [maven-release-plugin] prepare for next development iteration 2014-03-14 16:59:37 +00:00
Chris
be44e84f34 [maven-release-plugin] prepare release forge-1.5.14 2014-03-14 16:59:26 +00:00
swordshine
a44c27aae5 - Added Dakkon Blackblade Avatar 2014-03-13 11:09:10 +00:00
swordshine
eb444c2d69 - Prevent infinite loop for Death Match
- Added Shared Trauma
2014-03-13 00:31:16 +00:00
swordshine
96e03e5fcf - Added Minds Aglow 2014-03-12 04:41:29 +00:00
swordshine
b6e1c02f07 - Added Mogg Assassin 2014-03-11 04:42:18 +00:00
swordshine
84ee4b0488 - Added Cuombajj Witches 2014-03-11 04:08:42 +00:00
swordshine
54ba797151 - Added Arena, Echo Chamber, and Magus of the Arena 2014-03-11 00:21:27 +00:00
Sloth
09f7632ad2 - Fixed the AI logic "Evasion" for Gorilla War Cry. 2014-03-10 23:07:06 +00:00
swordshine
2b14baabb5 - Added Evangelize 2014-03-10 13:32:03 +00:00
swordshine
5abb581109 - Added Emberwilde Djinn 2014-03-09 06:19:30 +00:00
swordshine
d5b516a7cb - Added Mind Bomb and Well of Lost Dreams 2014-03-09 04:58:50 +00:00
swordshine
48f7b96224 - Added Forbidden Ritual 2014-03-08 06:07:53 +00:00
swordshine
c33a0295cc - Added Trade Secrets 2014-03-08 01:19:05 +00:00
swordshine
d8edc8319c - Added Teferi's Realm 2014-03-07 09:48:10 +00:00
swordshine
2d2d566c1f - Improved AI logic for Homeward Path 2014-03-06 03:54:03 +00:00
drdev
44da03a8f9 Create FModel for loading preferences and other information 2014-03-05 22:55:06 +00:00
swordshine
cd45fd824d - Added Diaochan, Artful Beauty 2014-03-05 05:08:04 +00:00
Sloth
128bde09d6 - Improved AI using Vivid lands and similar cards. 2014-03-04 13:00:09 +00:00
Sloth
7310305312 - Fixed AI mana payment not using properly ordered lists (and thus didn't use the intended priorities). 2014-03-04 09:13:40 +00:00
swordshine
d53cc62788 - Added Choice of Damnations 2014-03-04 04:52:31 +00:00
swordshine
971e4475d9 - Added Confusion in the Ranks 2014-03-03 05:52:40 +00:00
teferi
076783aac4 reverting module refactoring changes 2014-03-02 14:19:50 +00:00
teferi
2065010633 updating eclipse project files 2014-03-01 22:59:47 +00:00
teferi
fe2acaef1b moving res content to new forge resources module 2014-03-01 22:50:09 +00:00
teferi
3fb97dfe15 - Adding mobile modules to the maven BuildConfig.java
- moving mobile source and resource files to adhere to the maven conventions
- clean up of the poms
- regenerated the eclipse project files with mvn eclipse:eclipse to put them inline with the modifications of the poms
- adding structure of the bundle module
2014-02-28 09:11:29 +00:00
swordshine
b8791152be - Added Lethal Vapors 2014-02-27 12:45:17 +00:00
swordshine
94a916be8c - Added Lost in Thought and Volrath's Curse 2014-02-26 10:10:27 +00:00
swordshine
83363d7491 - Better script for Price of Glory 2014-02-26 06:22:24 +00:00
swordshine
fbbab5110c - Added Price of Glory 2014-02-26 04:14:10 +00:00
Sloth
b88728dcd8 - Better fix for canPlayFromEffectAI. 2014-02-25 14:52:46 +00:00
Sloth
c7758ca855 - Fixed canPlayFromEffectAI (i don't why a canPlay check was put there, but it's definitely not the right place, because it prevents stuff like suspend from working). 2014-02-25 09:15:06 +00:00