-Tapped = If this is True,well... the card is tapped, ofc.
-SummonSick = If this is True, the card has Summoning Sickness.
-Counters = A comma-separated list of counters on the card.
-Morphed = If this is True, the card is facedown. (It must have the morph keyword for this to work)
-Set = Like you previously set SetCode.If absent, the latest printing is used.
Ex. "AICardsInPlay=Aphetto Alchemist|Set:ONS|Tapped:True|SummonSick:True|Counters:P1P1,P1P1,M0M2|Morphed:True; Memnite"
* Moved most of forge.view.swing.Main.main's code into forge.model.FModel and forge.view.swing.ApplicationView.
* Tested and seems to work OK.
* Reduced Checkstyle, FindBugs, and PMD output in all changed files.
* Updated former references to preferences to use FModel in forge.GuiDisplay4 and in forge.view.swing.OldGuiNewGame.
* Added simple unit test.
Bug: 106
* forge.error.ErrorViewer now uses BuildInfo.toPrettyString() to display the version.
* Fixed some CheckStyle violations in ErrorViewer.
* Added forge.model.BuildInfo.toPrettyString method.
* Removed obsolete VERSION field from forge.properties.NewConstants. (Java)
* Removed obsolete property "program/version" from res/main.properties.
Bug: 120
- Added class forge.model.BuildInfo with unit test.
- Added unit test for forge.model.FModel.
- Added exception class forge.model.MultipleForgeJarsFoundError.
- Updated forge.view.swing.Main with some preliminary code for progress monitoring.
- Reduced CheckStyle, FindBugs, and PMD violations in these files and in net.slightlymagic.braids.util.testng.BraidsAssertFunctions.
- Added missing package-info in net.slightlymagic.braids.util.testng.