Commit Graph

33249 Commits

Author SHA1 Message Date
Agetian
8b5cf41b55 - Moved v1.5.60 change list into README.txt.
- Added an entry in CHANGES.txt for the new Storm Count in Prompt Pane/Panel feature.
2017-03-07 15:45:36 +00:00
Agetian
ddfcb0c118 - Better newline handling for the new Storm Count option in InputBase for the purpose of mobile Forge. 2017-03-07 15:41:48 +00:00
Agetian
a846aac041 - Reverted an inadvertent commit to SDisplayUtil. 2017-03-07 15:40:09 +00:00
Agetian
d5c1582029 - Added a way to show the current storm count in the prompt pane (in desktop Forge) or prompt panel (in mobile Forge), it is optional and disabled by default (probably only useful for decks that rely on Storm and might clutter the prompt panel a bit in mobile Forge and thus make the text smaller). Can be enabled in Forge preferences via the "Show Storm Count in Prompt Pane/Panel" option. 2017-03-07 15:37:45 +00:00
Agetian
0da9ef985b - Preparing Mobile Forge build 1.5.61.003 (fixes a rather serious logic bug). 2017-03-07 06:42:45 +00:00
Agetian
711f741f6a - Fixed a logic in DrawAi making the AI incorrectly target itself when it can't (e.g. Thought-Knot Seer "target opponent" ability). 2017-03-07 06:41:57 +00:00
Agetian
b108031633 - Preparing Mobile Forge build 1.5.61.002. 2017-03-07 06:09:37 +00:00
Agetian
eb5939ac5b - Account for TargetType when determining if something can be legally targeted by a SA (fixes e.g. the possibility of using Spellskite to fizzle counterspells). 2017-03-07 06:07:05 +00:00
Hanmac
9fbfcef17c Orchard Elemental: fixed Svar names 2017-03-05 08:03:26 +00:00
Hanmac
dc66d1b0f7 Custodi Soulcaller: fixed Oracle 2017-03-05 08:00:59 +00:00
Hanmac
c0a586294e VoteEffect: shorten the Code using PlayerPredicates and CardPredicates 2017-03-05 07:59:35 +00:00
Hanmac
d06b4be8a5 CardPredicates: add compareByTimestamp 2017-03-05 07:58:06 +00:00
Hanmac
b5ee226f28 PlayerPredicates: add hasKeyword 2017-03-05 07:57:33 +00:00
Sol
e654251043 Fix Illusion of Choice description 2017-03-05 02:55:51 +00:00
Sol
144156c497 Add Ballot Broker, Borderland Explorer, Custodi Soulcaller, Illusion of Choice (CN2) 2017-03-05 02:53:42 +00:00
Sol
089db04490 - Fix Orchard Elemental 2017-03-04 21:09:43 +00:00
Sol
56cdfaffa0 - Rethrow exception that caused the error, not just the invoking exception 2017-03-04 19:10:12 +00:00
Sol
2dea1dddc1 MM3 block info 2017-03-04 02:24:30 +00:00
Sol
9e56c6eaff - Fix spell description 2017-03-04 01:43:02 +00:00
Sol
c87777516a Adding Modern MAsters 2017 2017-03-04 01:15:34 +00:00
Agetian
4de681cc54 - Added AILogic$ WorstCard to Perilous Predicament. 2017-02-28 05:10:05 +00:00
Myrd
8311daada4 [Simulated AI] Don't de-dupe creatures involved in combat when evaluating potential targets.
Makes an exception if two identical creatures are attacking the same entity and haven't been blocked yet.
2017-02-27 00:05:31 +00:00
Myrd
0527f4cb44 [Simulated AI] Smart decisions about whether to play spells before or after blocks.
For example, using a doom blade before blocks to attack for lethal is preferred vs using a pump spell after blocks to pump an unblocked creature for lethal damage. Adds relevant tests.
2017-02-26 21:22:10 +00:00
Hanmac
35ad14aba4 LoseLifeAi: refactored to work better with DrawAi 2017-02-25 10:09:34 +00:00
Hanmac
421ceeb776 DrawAi: some fixes with Drawing and Lose Life 2017-02-25 10:08:50 +00:00
Hanmac
571f69011b Player: getAllies should not return the player itself 2017-02-25 10:03:13 +00:00
Sol
d3356140d1 - Fix Armory Automaton 2017-02-25 02:19:47 +00:00
Hanmac
f5a2881f5c toolcraft exemplar: do with IsPresend and ConditionPresent 2017-02-24 07:06:09 +00:00
Agetian
3e9c9682de - Fixed the AI loophole for Goblin Chirurgeon where it declared it would sac the Chirurgeon itself to regenerate a creature, then bails and regenerates the creature without sacrificing anything (unfortunately, this means the AI will never sac Chirurgeon itself to this ability, even when viable, but I'm not sure how to fix this in a better way for now). 2017-02-22 06:01:12 +00:00
Agetian
4f3272bc6f - Moved a comment line. 2017-02-21 07:07:52 +00:00
Agetian
dbe010b245 - A little precautionary measure for the possible future cards / custom cards utilizing AF Clash. 2017-02-21 07:02:55 +00:00
Agetian
9464645906 - Fixed Springjack Knight not triggering for the AI (proper creature targeting wasn't implemented). 2017-02-21 07:00:20 +00:00
Agetian
885776f66c - Preparing mobile Forge release 1.5.61.001. 2017-02-21 05:06:20 +00:00
Sol
7f82e78b92 [maven-release-plugin] prepare for next development iteration 2017-02-21 04:12:49 +00:00
Sol
c19c8a62e0 [maven-release-plugin] prepare release forge-1.5.60 forge-1.5.60 2017-02-21 04:12:35 +00:00
Myrd
ab8fd9e314 [Simulated AI] Fix simulation of playing spells exiled with Abbot of Keral Keep. 2017-02-20 18:46:28 +00:00
Myrd
e1d8231ce7 Fix test broken by oracle wording update. 2017-02-20 18:44:52 +00:00
Myrd
e6c8c15cab [Simulated AI] Fix propagation of remembered card states across game copies.
This makes simulations involving e.g. Abbot of Keral Keep not forget that they can play the card that was exiled.
2017-02-20 18:24:27 +00:00
Hanmac
c0e3820158 DrawAi: refactor AI to consider LoseLife and Poison sub abilities and try to kill opponents with it 2017-02-20 06:01:30 +00:00
Hanmac
4309f9c272 FightAi: use getOpponents instead of just getOpponent 2017-02-19 16:23:31 +00:00
Hanmac
ff539304b9 cards: update oracle for vampire tokens 2017-02-19 10:58:32 +00:00
Agetian
9f4317bf45 - Ensure that the card state view is updated when a creature with Suspend ETBs/LTBs (this fixes the summoning sickness icon still visible on a creature with Haste-from-Suspend). 2017-02-19 05:05:02 +00:00
Agetian
423599eaa3 - For cards like Restore Balance, Balance, etc., and for other cases where the AI uses getWorstLand/getWorstLandToAnimate, ensure that lands with negative initial score are still considered and picked by the AI (otherwise they're never picked even if the pick is mandatory). 2017-02-19 04:27:45 +00:00
Sol
60ad055c74 - Fix Call the Bloodline text 2017-02-19 02:53:41 +00:00
Agetian
57151ab72b - Fixed Blinding Beam. 2017-02-17 16:06:24 +00:00
Agetian
a4b3cbe78d - One more inverted logic fix. 2017-02-17 15:29:12 +00:00
Agetian
c8b4295da2 - Fixed the implementation of mandatory AB Phases AI a bit (and simplified it). 2017-02-17 15:25:34 +00:00
Agetian
61e16034c6 - Fixed mandatory AB Phases not triggering for the AI (e.g. Shimmering Efreet) 2017-02-17 15:24:05 +00:00
Sol
2650c7611b - Fix Lightning Runner 2017-02-17 04:21:04 +00:00
Hanmac
c03b38ca9b CardFactory: copyCard with Token: copyState does already copy StaticAbilties 2017-02-16 18:20:17 +00:00