Sol
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1bfd0eefa5
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- Explicitly shuffle Haunting Echoes instead of using it inside RepeatEach
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2012-12-08 13:58:52 +00:00 |
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Chris
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f08b027a0e
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- Added the recent commit logs to changes.txt.
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2012-12-08 11:47:27 +00:00 |
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Sloth
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75f3985b65
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- Fixed Mind Swords.
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2012-12-08 09:54:13 +00:00 |
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Sloth
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e423d9959b
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- Added Argothian Wurm and Marshaling the Troops.
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2012-12-08 09:44:46 +00:00 |
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Sloth
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1d85ea5fe0
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- Added 3 cards by swordshine.
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2012-12-08 09:38:26 +00:00 |
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Sol
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60185409cf
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- Triggers will now wait to trigger if the Stack is frozen. (Fixes Valakut not triggering enough times)
- Convert Earthbind to Script now that the timing works
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2012-12-08 04:32:23 +00:00 |
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ArsenalNut
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7c15caf5f4
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add check to drawing miracle so that miracle cost is not triggered in opening hand.
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2012-12-08 04:26:16 +00:00 |
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Chris
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883a4b209c
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- BuildInfo.getVersion() is once again returning an incorrct SVN number ("-r18445").
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2012-12-08 01:37:56 +00:00 |
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Sloth
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92e607ff0f
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- Added Scarab of the Unseen.
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2012-12-07 18:50:58 +00:00 |
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Chris
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d3cd629d8e
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- Added a fluff piece to the changes.txt file.
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2012-12-07 18:50:13 +00:00 |
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moomarc
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65751c3c20
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- converted a few more cards for multiplayer compatibility
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2012-12-07 18:30:09 +00:00 |
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moomarc
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59fbd1f205
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- Player.Opponent now returns opponents only, while Player.Other returns all other players
- Converted some cards for multiplayer compatibility
- improved stack description for LoseLife
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2012-12-07 17:21:50 +00:00 |
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Agetian
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d35a801a84
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- Made the default value of the "Show Unique Cards Only" (in Constructed) "true" (checked) to mimic the original Forge behavior.
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2012-12-07 16:03:38 +00:00 |
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Agetian
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d067f4cb35
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- The Constructed deck editor now has an option to either show all cards from all sets or show unique cards only (see the Preferences tab), the Sealed Mode, Draft Mode, and Quest Mode deck editors will always show cards from all sets in order to avoid issues and confusion.
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2012-12-07 15:52:29 +00:00 |
|
Sol
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a004350e7d
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- Fixing text of Sen Triplets
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2012-12-07 13:58:35 +00:00 |
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Sloth
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ae0af72bab
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- Fixed Demoralize.
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2012-12-07 13:57:05 +00:00 |
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Sloth
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64e225937a
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- Fixed Armor of Thorns.
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2012-12-07 13:38:12 +00:00 |
|
moomarc
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595d4041ef
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- minor tweak
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2012-12-07 13:29:57 +00:00 |
|
moomarc
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fdd22e6cb6
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- uncommented some recently included tokens' download links
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2012-12-07 13:11:25 +00:00 |
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moomarc
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cc482f5273
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- Added Phantasmal Sphere
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2012-12-07 12:39:41 +00:00 |
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Chris
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3d0d406226
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- Added a fluff piece to the changes.txt file.
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
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2012-12-07 11:56:16 +00:00 |
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RumbleBBU
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326b36ca2c
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Use the more verbose title instead of name for duels and challenges in quests (it used to be this way).
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2012-12-07 11:45:29 +00:00 |
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moomarc
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2791e4e72f
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- Added Withdraw
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2012-12-07 11:39:29 +00:00 |
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moomarc
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bf19364c73
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*Schemes: Added scheme - I Call on the Ancient Magics
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2012-12-07 08:33:39 +00:00 |
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Sloth
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7493bfeb95
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- Added 3 cards by swordshine.
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2012-12-07 07:52:09 +00:00 |
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moomarc
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f8fa10326d
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- Added Sen Triplets (that's Alara Reborn 100% implemented)
- Made CardFactoryUtil.getExternalZoneActivationCards compatible with multiplayer
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2012-12-07 07:08:29 +00:00 |
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Agetian
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4c91f74964
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- Sound System: Enabling sounds by default, adding the currently available free sounds to the SVN.
|
2012-12-07 03:55:01 +00:00 |
|
Sol
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a82bf31519
|
- Convert Animate Dead and Dance of the Dead to script (oh joyous day)
- Some small changes in AF_Animate to grant spells with the right timing
- Only move Auras into play if it's a cast spell
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2012-12-07 03:26:11 +00:00 |
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Sol
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5c52d7209b
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- Allow Auras to Enchant cards in graveyards for (Animate Dead and Spellwewaver Volute)
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2012-12-07 02:21:45 +00:00 |
|
Sol
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5dbc5318a0
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- Actual right fix for Crocs
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2012-12-07 00:17:58 +00:00 |
|
Sol
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98052795ab
|
- Updating Crocodile Pet for Static OpponentTurn changes
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2012-12-07 00:14:38 +00:00 |
|
moomarc
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eead1c2721
|
- Added Bruna, Light of Alabaster
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2012-12-06 15:56:51 +00:00 |
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Sloth
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fd78277f93
|
- Added Scrounge.
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2012-12-06 14:47:57 +00:00 |
|
Sloth
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978323745f
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- Added AEther Snap.
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2012-12-06 14:28:18 +00:00 |
|
Sloth
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1810891786
|
- The AI will now activate Lu Su, Wu Advisor and other little AI tweaks.
|
2012-12-06 13:58:11 +00:00 |
|
Chris
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361689c0e4
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- Added the scheme and the sound directories to the SVN trunk.
|
2012-12-06 13:39:15 +00:00 |
|
moomarc
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b609802389
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*Schemes: Added scheme - Evil Comes to Fruition
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2012-12-06 12:31:54 +00:00 |
|
moomarc
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5033d9a8d0
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*Schemes: Forgot to commit some code for Mortal Flesh Is Weak
- Slight tweak to ChangeZoneAll so that you won't be given a choice ordering box when moving cards to the library if the list has fewer than two cards
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2012-12-06 12:12:47 +00:00 |
|
moomarc
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404144fb20
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*Schemes: Added scheme - Every Last Vestige Shall Rot
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2012-12-06 12:08:32 +00:00 |
|
moomarc
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f3f9de092f
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*Schemes: Added scheme - Every Hope Shall Vanish
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2012-12-06 11:41:05 +00:00 |
|
Chris
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42ab1f0ed1
|
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
|
2012-12-06 11:34:35 +00:00 |
|
moomarc
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bb303333a7
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- Fixed NotEnchantedBy broken in my previous commit
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2012-12-06 11:31:43 +00:00 |
|
moomarc
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3011758bd9
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- Added Aura Graft
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2012-12-06 11:06:30 +00:00 |
|
Agetian
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5542f28b29
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- Simplified the code for random set codes in generated decks.
|
2012-12-06 08:45:15 +00:00 |
|
Agetian
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cfa9c60a0b
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- Randomly generated decks will now feature cards from random editions (so, no more "all lands Zendikar" etc.).
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2012-12-06 08:39:27 +00:00 |
|
Sloth
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c553b67717
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- Added code for "CARDNAME can attack as though it didn't have defender." to isUsefulPumpKeyword.
|
2012-12-06 08:00:12 +00:00 |
|
moomarc
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aae163f7a3
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- Converted Sarpadian Empires, Vol. VII
|
2012-12-06 06:40:23 +00:00 |
|
Sloth
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f8c58227c8
|
- Reversed order of game log.
|
2012-12-05 18:59:38 +00:00 |
|
Agetian
|
be673de8c1
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- Corrected a mistype.
|
2012-12-05 14:10:58 +00:00 |
|
Agetian
|
32713e36ff
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- Added card panel highlighting to orderBlockingMultipleAttackers.
|
2012-12-05 14:06:34 +00:00 |
|