drdev
7a2bac60de
Improve display of chat messages for app
2015-06-06 18:11:36 +00:00
drdev
5fabca5e17
Code cleanup
2015-06-06 16:25:28 +00:00
Krazy
a37ad72882
Added fallback for quest match rewards when no boosters are in the selected sets.
2015-06-06 16:24:32 +00:00
drdev
c876abba66
Copy IP address if possible instead of localhost
2015-06-06 16:02:14 +00:00
Krazy
fd2b7639c3
Prevented crash when opening the card shop for quests with no boosters in its unlocked sets.
2015-06-06 15:58:17 +00:00
elcnesh
4eef9618d0
- Cleanup GameRules (mostly make a variable private)
...
- Minor cleanup in some other files
2015-06-04 16:06:48 +00:00
Agetian
dc5535c5ca
- Added the Multi+Changed mode for displaying color identity (displays color identity of all multicolor cards and of all cards with changed identity).
...
- Refactored and optimized the color identity display code.
2015-06-03 07:02:10 +00:00
Krazy
e94bf25c4c
Fixed quest opponent icon being incorrect in the first game of a match.
2015-06-02 16:28:58 +00:00
Agetian
41821d14c7
- Fix the display of color identity of colorless cards.
2015-06-02 14:33:34 +00:00
Agetian
6961ef9a3a
- Removed a superfluous comment.
2015-06-02 14:11:09 +00:00
Agetian
32daeacc0b
- Refactored the color identity display code.
2015-06-02 14:05:50 +00:00
Agetian
fa28427267
- Do not show identity for temporary effect cards, emblems and the like.
2015-06-02 13:52:53 +00:00
Agetian
10e991510d
- NPE guard.
2015-06-02 05:12:22 +00:00
Agetian
6bc4848857
- Added a new color identity display mode: "Changed" (displays color identity only for cards that had their identity altered).
...
- Improved the use of related string constants.
2015-06-02 05:07:10 +00:00
Agetian
be9e5ef95d
- String constants for the Display Color Identity setting.
2015-06-01 20:25:21 +00:00
Agetian
21323a4f72
- Added an option to display color identity of cards in the card detail panel (details in CHANGES.txt).
2015-06-01 20:04:38 +00:00
Agetian
60687f028d
- Reverting the latest attempt at fixing the morph color leak, didn't work... again.
2015-06-01 16:42:43 +00:00
Agetian
e21e4d3c39
- Fixed morph color information leaking in the mobile version of Forge.
2015-06-01 14:38:02 +00:00
Krazy
5886f43f8b
Moved images from cardforge.org to cardforge.link and added missing sets/some product images.
2015-06-01 03:44:10 +00:00
drdev
cceee98a0d
Support copying url to clipboard when hosting
2015-06-01 00:54:43 +00:00
drdev
15d9773c1b
Allow toggling between Open and AI
2015-05-31 23:55:29 +00:00
drdev
d6c598cb54
Show better default player 2 name
2015-05-31 22:20:17 +00:00
drdev
bb0a622635
Support opening online lobby without crashing
2015-05-31 21:37:20 +00:00
drdev
5f8b8db129
Remove unnecessary and duplicate code
2015-05-31 17:17:26 +00:00
drdev
84f58b42e8
Refactor constructed screen for mobile to support network play
2015-05-31 15:31:30 +00:00
drdev
67196c5ff9
Tweak chat interface
2015-05-31 11:34:48 +00:00
drdev
f4f49627cf
Refactor net connection logic to be reusable by app
2015-05-31 11:21:50 +00:00
Krazy
473921ecac
Renamed quest preferences regarding playset size and added a third to control Relentless Rats/Shadowborn Apostle playset sizes.
2015-05-29 21:45:59 +00:00
drdev
d3bf508fc7
Use fixed orientation to prevent rendering issues
2015-05-25 19:56:25 +00:00
Krazy
c110824b17
Added two new quest preferences for controlling the number of cards to keep before selling extras.
2015-05-25 18:05:25 +00:00
Agetian
3b4ddd9ecc
- Fix the "Cancel" button in the concede dialog box leading to an immediate game quit when conceding the match via the "X" button in the title bar.
2015-05-25 17:21:33 +00:00
drdev
63d024ed37
Support detecting whether device is a tablet and use that to determine whether to enforce portrait orientation
2015-05-25 02:16:53 +00:00
Agetian
50caf70346
- Remove an unnecessary block of code from the previous fix.
2015-05-22 13:47:32 +00:00
Agetian
931359980b
- Fix an issue with Retribution of the Ancients causing a NPE when X=0.
2015-05-22 13:44:42 +00:00
Agetian
4e56670a23
- Cards which need a mode choice (e.g. the Siege cycle, Master of Predicaments etc.) will now log the choice that was made.
...
- The Siege cycle cards will now also report the choice in a message box so that it's immediately apparent what was chosen for them.
- Changed the default value of "Display Tokens in a Separate Row" to "disabled" (tokens are now displayed on the same row as non-token cards).
2015-05-19 17:56:38 +00:00
elcnesh
73bef51fcc
Have mobile game handle opening/closing mana pools itself
...
to improve compatibility with network play
2015-05-19 09:28:31 +00:00
elcnesh
1f18f9da05
Set current player more quickly to prevent exception at match start
2015-05-19 09:25:04 +00:00
elcnesh
9a329d515d
Fix mindslaver effects.
...
- Fix bug where game would become unsreponsive after mind slaving ends;
- Fix bug where players could concede for mind-slaved opponents;
- Cleanup, managed to remove some fields.
2015-05-19 06:56:57 +00:00
elcnesh
9767b20386
Update and cleanup card viewing code. Fixes issue with
...
morph colour leaking, viewing opponent's morphs through
card zoomer, and other minor bugs.
2015-05-18 07:33:21 +00:00
Agetian
46f17edad0
- Reverting r29415-29422 for now because the UTF-8 characters prove to be problematic for the player unless they are transparent enough when searching for cards and typing card names (including the deck editor).
...
- Before having to revert these changes I managed to get the game to recognize both accented and unaccented card names in decks and for the purposes of card picture file names. However, I was not successful in implementing the similar level of transparency in the deck editor and in the card search box (e.g. "Add Card To Hand" - that type of thing).
- To continue working on this project, feel free to revert this commit locally and update the functionality to be more transparent and intuitive for the end user.
2015-05-17 16:44:30 +00:00
elcnesh
44e7a3fec9
Use recently fixed UTF-8 support to update cards with special characters in their names
2015-05-17 13:33:04 +00:00
elcnesh
b3f38edef3
Huge cleanup: use collection interfaces (List, Set, Map) rather than
...
implementations (ArrayList etc.) in references to objects
2015-05-17 11:28:21 +00:00
Agetian
62c399c1a7
- One more mistype correction.
2015-05-17 06:35:38 +00:00
Agetian
ce924fafe1
- Added a toggleable option "Display Tokens on a Separate Row" that controls whether tokens are displayed on their own row or on the same row as other cards. Defaults to "on a separate row" for compliance with previous behavior (and at least until this mode is tested better).
2015-05-17 06:23:05 +00:00
Sol
c6a55f6af2
- Added Taste of Paradise with pseudokicker structure
2015-05-15 21:55:25 +00:00
Agetian
401e036f3f
- Tweaked the descriptions and names of planeswalker achievements.
2015-05-12 14:04:56 +00:00
Agetian
ab54267fb3
- Tweaked the descriptions and names of planeswalker achievements.
2015-05-12 06:03:07 +00:00
elcnesh
49dc0e2e59
Cleanup: use Lists rather than arrays whenever applicable (removes some methods)
2015-05-11 14:22:08 +00:00
Agetian
1e984e3392
- Added achievements for Narset Transcendent and Sarkhan Unbroken (DTK). Feel free to tweak the descriptions if you have a better idea.
2015-05-10 15:55:50 +00:00
elcnesh
658fd8f953
Mostly cosmetic changes to color code
2015-05-06 16:26:45 +00:00