Commit Graph

1306 Commits

Author SHA1 Message Date
jendave
8ec96b8de1 1) Changed the keyword:
"This card can't be the target of Aura spells."

to this new updated form:

"CARDNAME can't be the target of Aura spells."

2) I updated these cards.txt card entries and moved them to the top of file:

Bartel Runeaxe
Tetsuo Umezawa
2011-08-06 04:44:26 +00:00
jendave
a8c4bb205e Added Khalni Hydra 2011-08-06 04:44:20 +00:00
jendave
893bb0ea35 1) Changed the keyword:
"This card can't be the target of spells or abilities your opponents control."

to this new updated form:

"CARDNAME can't be the target of spells or abilities your opponents control."

2) I updated these cards.txt card entries and moved them to the top of file:

Drove of Elves
Plated Slagwurm
Shielding Plax
Silhana Ledgewalker
Slippery Bogle
Taoist Hermit
Troll Ascetic
Uril, the Miststalker
Zuo Ci, the Mocking Sage
2011-08-06 04:44:13 +00:00
jendave
999c8c4527 Added Avatar of Might and Avatar of Fury 2011-08-06 04:44:07 +00:00
jendave
15489cca91 Corrected the level up description for Hada Spy Patrol. Moved cards.txt entry to top of file. 2011-08-06 04:44:00 +00:00
jendave
b4b9e4781c - Fixed double ability of Seal of Cleansing / Seal of Primordium. 2011-08-06 04:43:55 +00:00
jendave
827a18d25b 1) Changed the keyword:
"This creature can block as though it had flying."

to this new updated form (the Keyword below only appears in the code):

"CARDNAME can block creatures with flying."

2) I updated these cards.txt card entries and moved them to the top of file (I gave these cards the shorter "Reach" keyword to be consistant):


AEther Membrane
Alaborn Musketeer
Arachnoid
Canopy Spider
Cloudcrown Oak
Frostweb Spider
Goliath Spider
Needlepeak Spider
Needleshot Gourna
Plated Spider
Rib Cage Spider
Spitting Spider
Tree Monkey
2011-08-06 04:43:50 +00:00
jendave
bc9e4862ba 1) Changed the keyword:
"This creature can block creatures with shadow as though they didn't have shadow."

to this new updated form:

"CARDNAME can block creatures with shadow as though they didn't have shadow."

2) I updated these cards.txt card entries and moved them to the top of file:

AEther Web
AEtherflame Wall
Heartwood Dryad
Wall of Diffusion
2011-08-06 04:43:45 +00:00
jendave
925ae6a7e5 1) Changed the keyword:
"This creature can block only creatures with flying."

to this new updated form:

"CARDNAME can block only creatures with flying."

2) I updated these cards.txt card entries and moved them to the top of file:

Air Bladder
Ascending Aven
Battlefield Percher
Belbe's Percher
Cloud Djinn
Cloud Dragon
Cloud Elemental
Cloud Pirates
Cloud Spirit
Cloud Sprite
Gloomwidow
Hoverguard Observer
Rishadan Airship
Stormcloud Djinn
Stratozeppelid
Stronghold Zeppelin
Welkin Tern
2011-08-06 04:43:38 +00:00
jendave
5eebd6cef1 Bug fixes to Mind's Desire 2011-08-06 04:43:31 +00:00
jendave
452426b32d Bug fix for Bloodghast, it now has haste when the opponent has 10 or less life 2011-08-06 04:43:26 +00:00
jendave
b2b6c06bac Updated AI for when Vengevine is in the graveyard. 2011-08-06 04:43:21 +00:00
jendave
5457cceca4 Human can now only target an artifact equipment if it is not attached to a creature. This should help to get rid of the problem where the artifact equipment would be drawn twice. This is not 100% rules compliant but it is the best that I could do. :) 2011-08-06 04:43:16 +00:00
jendave
bdca883993 - Fixed Nirkana Cutthroat (it got "First strike" instead of "First Strike"). 2011-08-06 04:43:11 +00:00
jendave
63911281d5 Bug fix for Vengevine 2011-08-06 04:43:04 +00:00
jendave
9d8e6680b0 AI should no longer be able to animate an equip or to attach an animated equip onto one of it's creatures (animated equip or not). I am not sure how to handle the human player at this time. 2011-08-06 04:42:59 +00:00
jendave
06d1b8b975 Added Eternity Vessel 2011-08-06 04:42:54 +00:00
jendave
4e2fa99382 Added the missing tap ability description for Stoneforge Mystic via ab.setDescription(). 2011-08-06 04:42:47 +00:00
jendave
15506f29e9 * fix shuffle graveyard keyword 2011-08-06 04:42:41 +00:00
jendave
b8c815fdc3 Added Maelstrom Nexus and Vengevine. 2011-08-06 04:42:34 +00:00
jendave
3311b084f2 AI should no longer attempt to use Animate Artifact to animate an equipment. 2011-08-06 04:42:27 +00:00
jendave
42ee86d473 1) Added LQ pic url.
2) Moved the cards which now use this newer form of the keyword:

When CARDNAME is put into a graveyard from anywhere, reveal CARDNAME and its owner shuffles his or her graveyard into his or her library.

to the top of file:

Emrakul, the Aeons Torn
Kozilek, Butcher of Truth
Ulamog, the Infinite Gyre
2011-08-06 04:42:22 +00:00
jendave
1ccf1c76fd * fix nullpointer bugs
* fix for Eldrazi shuffle whole graveyard
2011-08-06 04:42:16 +00:00
jendave
dbe69dc4fd - Hacked the First strike / lifelink bug (there should be some nicer way of fixing this, but I haven't figured it out yet). 2011-08-06 04:42:08 +00:00
jendave
5bb12364a1 Bug Fix for Dauntless Escort 2011-08-06 04:42:00 +00:00
jendave
6aed54158b Added Dauntless Escort (It could use some better AI) and added the LQ URL for Hedron Rover. 2011-08-06 04:41:54 +00:00
jendave
0baf0dfb63 Fixed Psyshic Drain and it should no longer lead to an out-of-bounds error if the x cost paid is grater than the number of cards in the target library. 2011-08-06 04:41:46 +00:00
jendave
7e8f330d95 * better Oath of Druids AI 2011-08-06 04:41:41 +00:00
jendave
226e335aac - Added Life from the Loam (based on Ranger of Eos code). - Some other fixes (can't remember exactly). 2011-08-06 04:41:36 +00:00
jendave
e2a5d87045 1) Corrected the P/T for Sedraxis Specter and moved to top of file.
2) The enPumpCurse AI will no longer enchant a creature with the Bound in Silence or Cessation auras if the target can not attack.
2011-08-06 04:41:28 +00:00
jendave
855faa0802 * proper String concatenation 2011-08-06 04:41:20 +00:00
jendave
5a7975421b I turned the Lifelink aura into a hard coded rather than a keyworded card … and it now works correctly. 2011-08-06 04:41:10 +00:00
jendave
28f9620074 I made some changes to the AI for the enPump keyword code. The AI will no longer enchant it's walls or enchant previously enchanted creatures. 2011-08-06 04:41:04 +00:00
jendave
800f68f34d More Bug Fixes for Sovereigns of Lost Alara :( 2011-08-06 04:40:59 +00:00
jendave
4c51cdd52d The human player will no longer be able to target a creature with shroud with his Intrepid Hero. 2011-08-06 04:40:54 +00:00
jendave
69b40c30e0 Small fix on Sovereigns of Lost Alara 2011-08-06 04:40:48 +00:00
jendave
b46de42c4e Fixed Sovereigns of Lost Alara: Allowed the player to enchant with curses and disabled targeting when the exalted creature has protection 2011-08-06 04:40:43 +00:00
jendave
4f7d13ccbc Added Sovereigns of Lost Alara and fixed AI targeting for Temporal Fissure 2011-08-06 04:40:38 +00:00
jendave
75983cd412 I replaced the Incarnations that were included in Kojak 1 and Darth Vador 3 with creatures that will not significantly slow down the game. 2011-08-06 04:40:29 +00:00
jendave
09ec92b1eb Added Avatar of Will 2011-08-06 04:40:23 +00:00
jendave
c2aee6b359 Added the missing ".jpg" to the file name for the last several LQ pic urls. 2011-08-06 04:40:15 +00:00
jendave
50fd48c8d9 Fixed the mana cost on Mind's Desire, still bugged though 2011-08-06 04:40:11 +00:00
jendave
3c54d8f9d1 Added URLs for the 16 storm cards and storm entity 2011-08-06 04:40:06 +00:00
jendave
db6ec6d234 Added 16 Storm Cards and Storm Entity
Mind's Desire is still a little bugged
2011-08-06 04:40:00 +00:00
jendave
e12b1d6648 Added Foundations for Storm 2011-08-06 04:39:52 +00:00
jendave
23812a771f Added Avatar of Woe, it comes with a few changes to ComputerUtil.java and Input_PayManaCost.java 2011-08-06 04:39:45 +00:00
jendave
948f61435f Added Akroma's Memorial 2011-08-06 04:39:37 +00:00
jendave
95f3a3cb93 Added Doomed Necromancer 2011-08-06 04:39:30 +00:00
jendave
ca2d3a46b7 Added Affa Guard Hound 2011-08-06 04:39:24 +00:00
jendave
69c7b27a0a Added Cyclope's Totem-Guide Hartbeest code with several small fixes and the LQ pic url. 2011-08-06 04:39:16 +00:00