Commit Graph

12734 Commits

Author SHA1 Message Date
Sloth
52ce665355 - Added Scrib Nibblers. 2011-12-04 16:00:45 +00:00
Chris
1d97b5f18a - Added a fluff piece to the changes.txt file. 2011-12-04 15:21:04 +00:00
Chris
31c1c06a85 - The JuzamJedi cube has once again been updated with a newer list of cards. 2011-12-04 15:19:58 +00:00
Sloth
9f4567a62c - Moved some infos away from getAbilityText that do not belong there now that Muraganda Petroglyphs uses it to check for ability text. 2011-12-04 15:01:26 +00:00
Sloth
6d16a2e5f7 - Added Turntimber Basilisk. 2011-12-04 14:49:14 +00:00
slapshot5
f87a20226c convert Muraganda Petroglyphs to script 2011-12-04 14:19:38 +00:00
slapshot5
19e429a5f3 remove a bunch of invalid comments in CardCharacteristics 2011-12-04 13:54:14 +00:00
Sloth
4a289010ef - Added the keyword "CARDNAME can only attack alone."
- Added Errantry.
2011-12-04 11:42:18 +00:00
Chris
7138055dc8 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2011-12-04 11:14:06 +00:00
Sloth
df35674aee - Little fix for Melira, Sylvok Outcast. 2011-12-04 09:39:53 +00:00
Sloth
13cc7c0165 - Keyworded the abilities of Caverns of Despair, Crawlspace and Silent Arbiter. 2011-12-04 09:39:23 +00:00
Doublestrike
e3cd70a797 Fixed flashback bug. 2011-12-04 07:38:42 +00:00
Doublestrike
34d9c4c6a6 Tiny fix to stack text areas. 2011-12-04 05:44:40 +00:00
Doublestrike
30f8e9dcf0 Fixed input control bug in old UI.
Fixed splash frame font bug.

Returned "set trigger" functionality.

Added colors and internal padding to stack spells.
2011-12-04 05:36:15 +00:00
jendave
545a9e1aae WindowsBuilder changes 2011-12-04 05:03:52 +00:00
jendave
30e1c19481 Small changes to make it compatible with WindowBuilder 2011-12-04 04:52:41 +00:00
slapshot5
2b0ae9190d center the card pic horizontally within the card picture panel, and make sure it doesn't hang over the edge. This same thing need to be done for vertically, but I couldn't see how to do that. 2011-12-04 03:39:21 +00:00
slapshot5
72b954c803 Add a Game Log (and tie into New GUI). It currently has the ability to log turns, phases, add to stack, resolve from stack, play land, activate mana ability. However, only stack info and turns will show up in the log by default. (There is a logging level that can eventually be used for customization.) 2011-12-04 03:32:38 +00:00
jendave
26d29937d0 Add javadoc params so classes will be parsed correctly by WindowsBuilder Gui tool 2011-12-04 03:09:30 +00:00
slapshot5
bc8255adea Java warning cleanup in CardFactoryCreatures 2011-12-04 01:38:48 +00:00
Doublestrike
41343b21c1 Minor fix to skin resources. 2011-12-04 00:54:03 +00:00
Doublestrike
620924fd29 Enabled layout size saves.
A few aesthetic modifications.

Added "smith" skin.
2011-12-04 00:52:57 +00:00
Sloth
a08e1f550b - Fixed several occasions where all copies of an extrinsic keyword have to be removed (and not only one). 2011-12-03 21:36:42 +00:00
Sloth
879ba27649 - Little fix for Cellar Door. 2011-12-03 18:16:30 +00:00
Sloth
4c16474f07 - Added Cellar Door. 2011-12-03 16:32:54 +00:00
Sloth
d5125e8891 - Added Witchbane Orb. 2011-12-03 12:02:19 +00:00
Chris
e524eff655 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2011-12-03 11:08:35 +00:00
Sloth
ba6dc5e51b - Little fix for the display of player keywords. 2011-12-03 10:34:28 +00:00
Sloth
927ce3733f - Added Kongming's Contraptions. 2011-12-03 09:21:46 +00:00
Sloth
7a4585f29e - Added a description for the abilities of Duct Crawler and friends. 2011-12-03 08:46:11 +00:00
Sloth
5c511bd962 - Fixed Natural Emergence. 2011-12-03 08:37:22 +00:00
Doublestrike
789ea83001 New UI: Top spell on stack shown in deail panel. 2011-12-03 08:28:48 +00:00
Sloth
72bc54c29b - Added SVar:RemAIDeck:True to the two delve cards (the implementation in getSpellCostChange doesn't work correctly). 2011-12-03 08:08:10 +00:00
Sloth
a47bd6654f - The AI can now cast permanents with X in their mana cost.
- Fixed Venarian Gold.
2011-12-03 08:02:22 +00:00
Doublestrike
bb5de33380 Flashback enabled for human and computer in new UI.
Also, an experimental "reminder" for input area included.
2011-12-03 04:56:26 +00:00
Doublestrike
1babbfd001 Field UI streamlining:
- added 7 more phase indicators
- enabled player avatar click to select
- resized pool, pic, and phase indicator areas.
2011-12-03 02:02:37 +00:00
slapshot5
5074ecc977 fix Goblin Cannon 2011-12-03 01:44:12 +00:00
Chris
83f0ccb7c0 - Fixed the ability cost for Scroll of Origins. 2011-12-02 23:41:38 +00:00
Sloth
ff114de005 - (NewGUI) Commented out the old player keyword display (because it caused an error report whenever a keyword was present). Player keywords are now shown in the player details view. 2011-12-02 19:27:09 +00:00
Doublestrike
f1285945e7 Latest UI layout reshuffling. 2011-12-02 13:38:00 +00:00
Sloth
d83571a6bd - Updated some SVars. 2011-12-02 13:18:54 +00:00
Chris
debf013784 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2011-12-02 11:32:21 +00:00
Chris
4137d04eef - Ran oracle script. 2011-12-02 11:29:39 +00:00
Chris
6201d582fd - Ran set info script 2011-12-02 11:27:48 +00:00
slapshot5
d68de7493b fix Recall 2011-12-02 09:46:23 +00:00
slapshot5
c0b4aceb85 add the View Deck List option to the dock. Added this to the skin, but still need an actual icon for it. Not sure how to add the image itself to the skin in sprite.png? 2011-12-02 08:46:13 +00:00
slapshot5
bf7fa5e2c5 New GUI: In DEV MODE, you can now click on the human hand as well to see a pop up list of cards (for consistency) 2011-12-02 08:10:57 +00:00
slapshot5
72170bcd2b flseh out some stuff related to human hand (NewConstants stuff) 2011-12-02 08:10:15 +00:00
slapshot5
71b8bf86aa fixed some comments in NewConstants.java 2011-12-02 06:26:48 +00:00
slapshot5
f14169d4ce add a first pass at avatar pics from moomarc. Eventually, this will go in the skin, but in case the skins aren't all done when we do a first release with the new GUI, there will be something there. Also adds basic mana pool updating code so it doesn't always show 99. 2011-12-02 06:08:49 +00:00