Agetian
9fd8c1f546
- Basic Survival of the Fittest logic (in addition to it already accounting for DiscardMe cards), most likely needs tweaking. Promoted Survival of the Fittest to RemRandomDeck from RemAIDeck.
2017-09-04 17:32:46 +00:00
Agetian
ebb06b34b0
- Some more work on attack/block trades [experimental].
2017-09-04 12:18:06 +00:00
Agetian
bbc3a75e4a
- A NPE guard in the experimental pump code.
2017-09-04 09:59:07 +00:00
Agetian
86c5ef363e
- A tweak in the lure pump experimental code.
2017-09-04 09:00:23 +00:00
Agetian
daefcab8f5
- A little modification for the previous commit.
2017-09-04 05:42:41 +00:00
Agetian
3d5f9beac5
- ChangeZoneAi: implemented AILogic SacAndRetFromGrave, added it to Recurring Nightmare.
2017-09-04 05:40:27 +00:00
Agetian
cc78904582
- GameState: support for targeting scripted abilities that use a Defined$ parameter originally (for Puzzle Mode needs).
2017-09-04 04:32:25 +00:00
Agetian
306b4652eb
- Fixing a potential crash in the experimental holdCombatTricks code.
2017-09-04 04:10:41 +00:00
Agetian
721a629ba8
- LifeInDanger AI: account for special cases with Worship and Elderscale Wurm
2017-09-03 18:58:51 +00:00
Agetian
88ca671965
- Some more work on surprise attacks/trades [experimental, disabled by default].
2017-09-03 15:26:28 +00:00
Agetian
b82516ba4d
- Minor improvement related to my previous commit.
2017-09-03 11:19:23 +00:00
Agetian
bbe7ff3c9b
- Further work on surprise pump spells on attack [experimental, disabled by default, may still cause issues when enabled].
2017-09-03 11:12:48 +00:00
Agetian
1a7a5fe6a8
- Fixed some AB$ Cost 0 -> DB$ declarations in card scripts.
...
- Fixed Nova Pentacle (the card needs some additional combat AI support though, or the AI will suicide its own creatures if the opponent has nothing on the battlefield).
2017-09-03 08:55:26 +00:00
kevlahnota
9426c531e3
More Refactoring of String.format
2017-09-03 08:11:28 +00:00
Agetian
1143a43d30
- Attempting to improve LifeGain AI for creatures with negative SA activation costs like Spike Feeder.
2017-09-02 17:00:10 +00:00
Agetian
f9569895b4
- Hermit Druid: added AILogic$ DontMillSelf
2017-09-02 16:31:07 +00:00
Agetian
bb82c6fa02
- Further work on trick/lure attacks with held pump spell.
2017-09-02 14:19:34 +00:00
Agetian
7593dad6c8
- Some more improvements for block-baiting into a pump.
2017-09-02 11:32:52 +00:00
Indigo Dragon
9f7bbd6efc
Upgrade Tamiyo, the Moon Sage ai emblem name
2017-09-02 10:41:45 +00:00
Agetian
190703d74b
- Some changes in PumpAi related to the in-dev experimental features.
2017-09-02 10:05:17 +00:00
Indigo Dragon
a772cf9910
Changes to Emblems
...
Emblems now read "Emblem Planeswalker" instead of "Planeswalker emblem"
Image name now is "emblem_planeswalker"
If this breaks anything please revert.
Also added some colons to oracle texts for some planeswalkers.
2017-09-02 05:52:02 +00:00
Agetian
c4fc168369
- Minor comment fix.
2017-09-02 04:00:29 +00:00
Agetian
41409fb5c1
- An AI option to hold combat tricks until block, experimental and disabled by default (more work to follow soon).
2017-09-02 03:57:06 +00:00
Agetian
11bbcf5b42
- More work on "surprise trade on block" project (experimental, disabled by default).
2017-09-01 15:45:17 +00:00
Agetian
badf68b80a
- Further work on random trades (experimental, disabled by default.)
2017-09-01 14:53:44 +00:00
Agetian
01e1c2ab0a
- Added Prowess, Outlast and Afflict to CreatureEvaluator.
2017-09-01 14:02:55 +00:00
Agetian
bef51732e0
- Fixed an inverted clause in the experimental "random combat trades" code.
2017-09-01 13:42:12 +00:00
Agetian
2a623957c3
- A little tweak to the previous commit.
2017-09-01 08:49:30 +00:00
Agetian
65322925a4
- Pump effects: consider beneficial combat pump effects when checking if the AI should pump the card. Also, use "gains flying until EOT" defensively if there's a chance to kill the opponent's creature or block the opposing flyer with an indestructible flying creature.
2017-09-01 08:31:50 +00:00
Agetian
346c4db3d9
- Whispers of the Muse, Treasure Trove: added AILogic$ AlwaysAtOppEOT as it's a more optimal default timing for this effect.
2017-09-01 07:56:42 +00:00
Agetian
1779544d70
- Further work on experimental attack/block trade feature (disabled by default).
2017-09-01 05:54:01 +00:00
Agetian
0270420da8
- Some minor refactoring in AiBlockController related to the previous commit.
2017-09-01 03:22:11 +00:00
Agetian
a1461851ee
- Some further work on the experimental attack/block trading options (disabled by default in all profiles except Experimental).
2017-09-01 03:19:24 +00:00
Agetian
0637d5511d
- Some experimental attacking and blocking changes related to surprise trade attacks and blocks, currently disabled by default in all profiles except Experimental.
2017-08-31 19:11:04 +00:00
Agetian
27682b2d07
- Electrostatic Pummeler AI: predict static damage prevention
2017-08-31 18:05:30 +00:00
Agetian
8147a315c2
- Added rudimentary AI to requested cards Erratic Portal and Null Brooch. Helm of Possession appears to be AI playable already after testing, so marking it as such.
2017-08-31 12:41:54 +00:00
Agetian
c2aac371ae
- Cleaned up imports.
2017-08-30 19:28:08 +00:00
Agetian
9aa6e0d39a
- CloneAi: improved a bit for Tilonalli's Skinshifter.
2017-08-30 19:27:12 +00:00
Agetian
928792bea7
- Some method renaming.
2017-08-30 17:17:10 +00:00
Agetian
99775194fd
- Electrostatic Pummeler AI: teach the AI to pump the Pummeler to save it from dying to direct damage spells.
2017-08-30 17:16:00 +00:00
Agetian
beb73828e0
- LifeSetAi: Do not use this ability in case the amount the life is set to is the same as the AI's current life (e.g. Oketra's Last Mercy while the AI is already at the starting 20 life).
2017-08-30 16:52:20 +00:00
Agetian
bd6599a309
- Better Electrostatic Pummeler AI.
2017-08-30 14:55:01 +00:00
Agetian
b41e2b6f51
- Electrostatic Pummeler AI: don't overpump when using it defensively.
2017-08-29 16:56:42 +00:00
Agetian
84e73f6f52
- Fixed the AI cheating with Plague Belcher by ignoring its triggered ETB ability.
2017-08-29 16:18:09 +00:00
Agetian
59b7f9c775
- Somewhat better AI for Exhaustion.
2017-08-28 04:25:19 +00:00
Agetian
1da95433ae
- Fixed the AI sacrificing everything to Westvale Abbey without honoring AIPreference:SacCost (should also fix other similar cards with sac cost that requires the AI to sacrifice several cards).
2017-08-27 19:00:23 +00:00
Agetian
45d71d0c5f
- AI improvements: restored playability of Exhaustion, made Cursed Scroll AI-playable, added some additional code support for programmable Exert logic (Ahn-Crop Champion is an example), added a bit of threshold to Living Death AI, moved Momir Vig Avatar logic to SpecialCardAi.
2017-08-27 18:11:06 +00:00
Agetian
8331f92775
- GameState: added support for counters in exile zone (e.g. via Mairsil) and for face-down cards in exile (e.g. via Bomat Courier).
2017-08-27 04:12:19 +00:00
Agetian
4c3c7e3807
- GameState: use setCounters to clear the player/planeswalker counter count
2017-08-27 03:57:40 +00:00
Agetian
44ac42a4b5
- Puzzle Mode: A better solution for precasting Awaken in GameState (allows both Awaken and AwakenOnly).
2017-08-26 19:08:35 +00:00