Commit Graph

51595 Commits

Author SHA1 Message Date
Lyu Zong-Hong
da7d20ea60 Cleanup PlayEffect a bit 2021-07-21 07:55:56 +09:00
tool4EvEr
d0c1d730d6 Fix filename 2021-07-20 23:40:24 +02:00
Meerkov
a2c85718b9 Bug Fix: Regenerate Tribal permanents
Tribal Permanents create a way to have creature types on non-creature permanents. Those permanents are supposed to be targetable by these 4 cards.

This removes the incorrect "Creature" specification on these card scripts.

In practice, this allows you to use regeneration shields on some ~19 tribal permanents (that might somehow end up with the relevant creature types).
2021-07-20 14:07:20 -07:00
tool4EvEr
7deffd8b7b getThisTurnEntered: check all players 2021-07-20 22:33:08 +02:00
Meerkov
06cad4e182 AI Restrict Elephant Graveyard
Elephant Graveyard is a combo card with Elephants. The AI shouldn't include it if there are no elephants, as it's worse than a basic land.

This fix removes Elephant Graveyard from ~60% of decks in ARN draft where it does nothing (only White has any elephants in ARN).
2021-07-20 12:24:37 -07:00
Michael Kamensky
02afdc5a29 Merge branch 'master' into 'master'
Unban War Elephant

See merge request core-developers/forge!5072
2021-07-20 18:41:24 +00:00
Meerkov
60d98913eb Unban War Elephant
For simplicity I will call AI:RemoveDeck:Random as the same thing as "Banned" for the AI.

War Elephant is banned from AI draft decks because it has banding.

The AI does not know how to use banding intelligently, but has no trouble casting, attacking, and blocking with War Elephant, even if it's not optimal. Giving white a 2/2 Trample for 4 is still better than nothing.

Additionally, right now 5 of 11 white cards are banned in ARN. This makes the AI that plays white decks short on playables consistently.

Therefore, this unbans War Elephant given that it's better to give the AI a creature it can play sub-optimally, rather than give it nothing at all.
2021-07-20 11:19:01 -07:00
Michael Kamensky
f050f572ec Merge branch 'rod_of_absorption' into 'master'
Add Rod of Absorption

See merge request core-developers/forge!5066
2021-07-20 16:03:27 +00:00
Alumi
3c9462ff34 Add Rod of Absorption 2021-07-20 16:03:25 +00:00
Michael Kamensky
719eb4f64f Merge branch 'validblocker' into 'master'
Fix ValidBlocker

See merge request core-developers/forge!5067
2021-07-20 09:06:42 +00:00
Bug Hunter
ec08814230 Merge branch 'master' into 'validblocker'
# Conflicts:
#   forge-gui/res/cardsfolder/u/unexpected_windfall.txt
2021-07-20 08:52:23 +00:00
Michael Kamensky
9c9531ff8c Merge branch 'master' into 'master'
Check AI Deckbuilding Hints on non-basic lands

See merge request core-developers/forge!5071
2021-07-20 07:57:20 +00:00
Meerkov
9cff9ebf98 Check AI Deckbuilding Hints on non-basic lands
Before, the AI would ignore deckbuilding hints on lands. This fixes that by checking after non-basic lands are added.
2021-07-19 23:55:51 -07:00
Michael Kamensky
890034da1d Merge branch 'master' into 'master'
Fix unused imports

See merge request core-developers/forge!5070
2021-07-20 04:01:08 +00:00
Michael Kamensky
d878569ac1 - Fix unused imports. 2021-07-20 06:59:58 +03:00
Michael Kamensky
88df48fffe Merge branch 'master' into 'master'
Draft AI Improvement: Guaranteed land for splash cards / No longer splash 4th and 5th colors.

See merge request core-developers/forge!5069
2021-07-20 03:33:17 +00:00
Michael Kamensky
165bf3ac6f Merge branch 'cleanup' into 'master'
Minor clean up

See merge request core-developers/forge!5068
2021-07-20 03:27:23 +00:00
Sol
6a109b64d2 Update unexpected_windfall.txt 2021-07-20 02:24:43 +00:00
Sol
a7d8e9fde3 Update reject.txt 2021-07-20 01:50:00 +00:00
Meerkov
db3bf2ee6e AI Improvement: Guaranteed land for splash cards
This fixes the land distribution to always includes a minimum of 2 lands when the AI splashes a color.

In practice, this should greatly improve AI decks in multi-colored sets.
2021-07-19 14:27:11 -07:00
tool4EvEr
a1a326adc6 Minor clean up 2021-07-19 23:20:10 +02:00
tool4EvEr
c832116ea8 Fix ValidBlocker 2021-07-19 21:02:11 +02:00
Michael Kamensky
590ab2c93d Merge branch 'phantom' into 'master'
AFC: Phantom Steed

See merge request core-developers/forge!5057
2021-07-19 09:17:09 +00:00
Michael Kamensky
bc854a0572 Merge branch 'afc_18' into 'master'
AFC - 18 Jul

See merge request core-developers/forge!5062
2021-07-19 05:44:45 +00:00
Michael Kamensky
81838f4b21 Merge branch 'AFC_Cards_20210717' into 'master'
next batch of AFC cards

See merge request core-developers/forge!5051
2021-07-19 05:44:14 +00:00
Michael Kamensky
fc7c01013b Merge branch 'nihiloor' into 'master'
AFC: Nihiloor

See merge request core-developers/forge!5022
2021-07-19 05:44:04 +00:00
Michael Kamensky
c7bad2bbd8 Merge branch 'master' into 'master'
Preparing Forge for Android release 1.6.43.001 [incremental]

See merge request core-developers/forge!5065
2021-07-19 04:57:07 +00:00
Michael Kamensky
9eaa836e7d - Preparing Forge for Android release 1.6.43.001 [incremental]. 2021-07-19 07:55:35 +03:00
Michael Kamensky
e46e1af8c5 [maven-release-plugin] prepare for next development iteration 2021-07-19 07:30:01 +03:00
Michael Kamensky
fbb1c906ea [maven-release-plugin] prepare release forge-1.6.43 forge-1.6.43 2021-07-19 07:29:51 +03:00
Michael Kamensky
959ed6ed23 Merge branch 'master' into 'master'
Added AFR/AFC achievements by Marek14.

See merge request core-developers/forge!5064
2021-07-19 04:03:12 +00:00
Michael Kamensky
c747957cf3 - Added AFR/AFC achievements by Marek14. 2021-07-19 07:02:20 +03:00
Michael Kamensky
72b9ad8651 Merge branch 'small_fix' into 'master'
AFC edition tokens fixes

See merge request core-developers/forge!5055
2021-07-19 03:13:49 +00:00
Michael Kamensky
716503ea38 Merge branch 'master' into 'master'
AI Deck Building Bug Fixes

See merge request core-developers/forge!5060
2021-07-19 03:11:20 +00:00
Michael Kamensky
163aa7edbe Merge branch 'release-file-update' into 'master'
Update ANNOUNCEMENTS.txt

See merge request core-developers/forge!5063
2021-07-19 03:10:16 +00:00
Sol
2365e61256 Update secret_door.txt 2021-07-19 03:05:26 +00:00
Wendell Wilkerson
a9b82b1eba Vengeful Ancestor fixes 2021-07-18 21:41:57 -05:00
Sol
7636c35fb5 Update Dungeons & Dragons Adventures in the Forgotten Realms.txt 2021-07-19 01:51:15 +00:00
Sol
7a78432976 Update ANNOUNCEMENTS.txt 2021-07-19 01:36:17 +00:00
Northmoc
efa9d9138d wand_of_orcus.txt 2021-07-18 19:47:08 -04:00
Meerkov
6c89f2053e Fix: Multiple RemoveDeck hints now properly stack
Before: The *last* RemoveDeck hint overwrites all previous flags.

After: Every RemoveDeck hint is stored properly.
2021-07-18 15:35:52 -07:00
Meerkov
47917e4a3f Fix: AI splash best 3rd color card instead of random
AI sometimes needs to splash a 3rd color to fill their 23 playables (especially in sets with Multicolored cards). Previously, this would add cards based on the Pick order. Now it properly adds them based on the Ranking of the cards.
2021-07-18 14:28:53 -07:00
Wendell Wilkerson
b59778b59f Merge branch 'master' into AFC_Cards_20210717 2021-07-18 11:53:10 -05:00
Wendell Wilkerson
e2af4da0d5 fixes plus added IsGoaded to card properties available to card scripting API 2021-07-18 11:42:54 -05:00
Sol
6505e5562f Merge branch 'migrate-upcoming-dnd' into 'master'
Migrate DnD

See merge request core-developers/forge!5058
2021-07-18 15:44:28 +00:00
friarsol
01a1885289 Migrate DnD 2021-07-18 11:43:47 -04:00
Northmoc
ee63f606f2 allow "UntilLeavesBattlefield" to be Defined 2021-07-18 10:52:52 -04:00
Northmoc
6ff0548dc8 smoother detail text for UntilLeavesBattlefield cards 2021-07-18 10:51:17 -04:00
Northmoc
80645fb9c3 phantom_steed.txt 2021-07-18 10:50:36 -04:00
paul_snoops
8aee6d8e85 AFC edition tokens fixes 2021-07-18 13:32:25 +01:00