moomarc
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3b571cb7ec
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- Moved Commander to Constructed match setup.
- Variants menu removed
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2014-02-20 17:04:13 +00:00 |
|
drdev
|
8edd870602
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Refactor out FContainer from FDisplayObject
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2014-02-20 16:02:57 +00:00 |
|
Chris
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f81c3f40b8
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Added new card names to changes.txt.
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2014-02-20 13:29:10 +00:00 |
|
drdev
|
0cd306d23b
|
Fix support for alpha colors
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2014-02-20 07:21:53 +00:00 |
|
drdev
|
cafff3f379
|
Add logo to home screen
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2014-02-20 06:49:15 +00:00 |
|
drdev
|
04d336f674
|
Support rendering text
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2014-02-20 06:31:40 +00:00 |
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swordshine
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4f8babf927
|
- Added Ogre Geargrabber
|
2014-02-20 05:33:38 +00:00 |
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drdev
|
c2bbd84204
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Make proper background texture be rendered
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2014-02-20 04:33:10 +00:00 |
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drdev
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f87f3489d1
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Make rendering work for mobile game
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2014-02-20 04:29:10 +00:00 |
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drdev
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77329e8fe5
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Refactor FSkin for mobile game
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2014-02-20 02:09:35 +00:00 |
|
drdev
|
c947da28c2
|
More mobile game refactoring
|
2014-02-19 23:37:59 +00:00 |
|
drdev
|
de51f43301
|
Refactor mobile Forge game
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2014-02-19 22:41:15 +00:00 |
|
Sloth
|
bec8706fcf
|
- Added the hard quest opponent Surtr 3.
|
2014-02-19 14:43:22 +00:00 |
|
Chris
|
7b6026e17d
|
Added new card names to changes.txt.
|
2014-02-19 12:38:37 +00:00 |
|
asepetci
|
1324b0754b
|
Updated draft rankings
|
2014-02-19 06:49:21 +00:00 |
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swordshine
|
7da1d97769
|
- Added Leonin Arbiter
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2014-02-19 02:28:14 +00:00 |
|
Maxmtg
|
1b5ba15321
|
ai mana costs will be adjusted by game state
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2014-02-18 23:31:33 +00:00 |
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Maxmtg
|
b299711be7
|
This restores mana payment prompts (lost yesterday)
|
2014-02-18 20:28:03 +00:00 |
|
Agetian
|
164490ffc9
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- Get rid of the TextUtil import, use the splitting convention used everywhere else in CardFactoryUtil.
|
2014-02-18 14:11:02 +00:00 |
|
Agetian
|
eadba12739
|
- Comment fixes.
|
2014-02-18 13:57:40 +00:00 |
|
Agetian
|
e52e154774
|
- Added a way to count specific colors of mana spent on X (Count$XColorPaid followed by a list of colors in one-letter abbreviation format e.g. Count$XColorPaid WUG).
- Added Soul Burn.
|
2014-02-18 13:55:15 +00:00 |
|
Chris
|
878c037554
|
Added new card names to changes.txt.
|
2014-02-18 12:52:43 +00:00 |
|
moomarc
|
03cdddce6e
|
- Fixed a bug with team allocation for variant matches
|
2014-02-18 12:30:13 +00:00 |
|
swordshine
|
f23f17be4f
|
- Fixed Chorus of the Conclave
|
2014-02-18 11:51:19 +00:00 |
|
Maxmtg
|
fa423233ab
|
only remove javadoc and whitespace
|
2014-02-18 09:11:23 +00:00 |
|
Maxmtg
|
c9c15d0157
|
remove custom maps, use guava multimaps
|
2014-02-18 08:33:40 +00:00 |
|
drdev
|
1b2e23b309
|
Start working on mobile home screen
|
2014-02-18 06:29:48 +00:00 |
|
drdev
|
acaa61319f
|
Support loading skins without crashing
|
2014-02-18 04:18:41 +00:00 |
|
drdev
|
c476415bfc
|
Create symbolic links to allow asset files to be shared amongst gui projects
|
2014-02-18 03:51:03 +00:00 |
|
Sol
|
5e3786fe1c
|
- Fix for Players not being assigned to any team causing issues from Quest mode
|
2014-02-18 03:04:40 +00:00 |
|
swordshine
|
07915701c3
|
- Added Jeweled Amulet
|
2014-02-18 02:45:28 +00:00 |
|
Maxmtg
|
b69228e28b
|
I believe this would break ai's mana payment
|
2014-02-18 01:12:37 +00:00 |
|
Maxmtg
|
42fcd856d0
|
remove getManaPaid() from SpellAbility because there is already a method getPayingMana()
Remove input/InputPayManaExecuteCommands.java, using Common input instead
|
2014-02-18 00:35:45 +00:00 |
|
Maxmtg
|
22be9fffb6
|
moved some specific code to ai
|
2014-02-17 22:19:45 +00:00 |
|
moomarc
|
204f65faac
|
- Archenemy moved to Constructed match setup
- Basic team setup implemented
|
2014-02-17 16:12:21 +00:00 |
|
moomarc
|
7e2b336ecc
|
- Fixed previous commit
|
2014-02-17 16:10:14 +00:00 |
|
moomarc
|
df86422e1b
|
- Attempt to implement a basic team victory
|
2014-02-17 15:53:41 +00:00 |
|
moomarc
|
89c2130ff6
|
- Attempt to stop AI players in multiplayer games from always only attacking the human until dead. They will now gang up on an opponent with less than 8 life but otherwise attack a random opponent. Feel free to improve the ai.
|
2014-02-17 15:47:04 +00:00 |
|
Sloth
|
9d90ca99cb
|
- Improved DestroyAllAi.
|
2014-02-17 15:18:03 +00:00 |
|
Chris
|
f8224a0f7e
|
Added new card names to changes.txt.
|
2014-02-17 14:58:15 +00:00 |
|
moomarc
|
eef2e004b3
|
- Improved AI for Idle Thoughts
|
2014-02-17 14:39:39 +00:00 |
|
moomarc
|
4fda7abaff
|
- Removed unneeded import
|
2014-02-17 12:01:30 +00:00 |
|
asepetci
|
72aefc9152
|
Read rankings from cache instead of reading file every time.
|
2014-02-17 11:03:45 +00:00 |
|
Maxmtg
|
2feac87574
|
add all triggered abilities to stack when priority is gained, and after devmode cheat 'add to play'
|
2014-02-17 08:18:48 +00:00 |
|
drdev
|
adcceb74ee
|
Fix so Unique Cards Only option saved between sessions
|
2014-02-17 07:53:35 +00:00 |
|
drdev
|
9d0db8580e
|
Support saving filters being shown/hidden between sessions
|
2014-02-17 07:35:47 +00:00 |
|
drdev
|
7106098c91
|
Support saving column widths and positions between sessions
|
2014-02-17 07:23:20 +00:00 |
|
drdev
|
51acbeeab2
|
Fix typo
|
2014-02-17 07:07:54 +00:00 |
|
drdev
|
77f7031f44
|
Support saving many item manager options between sessions
|
2014-02-17 07:02:21 +00:00 |
|
drdev
|
447f07ef7f
|
Refactor how ItemView configuration is setup
|
2014-02-17 05:08:05 +00:00 |
|