Maxmtg
3ed176f50a
Wrong import ruined build
2012-11-04 16:02:37 +00:00
Maxmtg
514f575931
rem warning,
...
force update of player-related into at end of phase.
2012-11-04 15:59:22 +00:00
Agetian
63137c37fb
- Code cleanup (removing orphaned javadocs and javadocs with parameters that do not correspond to the method definitions).
2012-11-04 15:53:58 +00:00
Maxmtg
a3e8e6706e
AF: Cleanup, StoreSVar, Unattach
2012-11-04 15:42:10 +00:00
Agetian
2f2ffcd22e
- More optimal UI repaint after drawing the targeting arcs.
2012-11-04 14:39:48 +00:00
Maxmtg
0fd722aef0
AF: removing excessive methods, mapParams returns as Map<Str,Str>
2012-11-04 14:32:19 +00:00
Agetian
bca3f15431
- Repaint the UI after drawing targeting arcs.
2012-11-04 14:26:45 +00:00
Maxmtg
e92743e684
AF: Mana
...
Had to refactor the whole class of AbilityMana
2012-11-04 14:04:56 +00:00
Agetian
774ffea389
Minor code style fix for the previous commit.
2012-11-04 13:44:46 +00:00
Agetian
9dc5fa3d8b
Fixed and re-enabled Targeting Overlay:
...
- Now it correctly shows the targeting arcs in cases when it previously showed them in the wrong direction.
- The match UI is properly refreshed when the targeting arcs are switched on/off.
- The defunct "mouseover-only" mode is currently disabled (it crashes Forge, difficult to fix).
Probably some bugs still left, but overall seems to function fine.
2012-11-04 12:56:06 +00:00
Chris
144c64845c
- Added a fluff piece to the changes.txt file.
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- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-11-04 12:26:23 +00:00
Agetian
a05d04dbfa
Code cleanup (Phase 3): removed some orphaned javadocs, moved some comments, removed some javadocs that no longer correspond to method parameters after refactoring.
2012-11-04 04:26:34 +00:00
Maxmtg
8bb12d8d0d
getStackDescription routines now use common routines for string collection
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any spelleffect class can use common routines to get defined targets
2012-11-03 22:07:36 +00:00
Maxmtg
ee911645d4
AF: Copy, repeat
2012-11-03 18:15:20 +00:00
Maxmtg
b61cda6f63
AB: Clash, Damage
2012-11-03 17:38:18 +00:00
moomarc
e74cd1a34f
- Updated token download list for RtR (at last)
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- Updated RtR token generating cards with set specific images
2012-11-03 10:51:57 +00:00
Chris
0bf4257a92
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-11-03 10:20:45 +00:00
Chris
407baac9c5
- Added a fluff piece to the changes.txt file.
2012-11-02 14:32:41 +00:00
RumbleBBU
bfdb6e5eb5
GameFormatQuest allowedSetCodes and bannedCardNames are now final and should never be null (set in the constructors).
2012-11-02 12:44:04 +00:00
RumbleBBU
a3dad42a39
Save set unlocking information + won cards.
2012-11-02 12:37:53 +00:00
Chris
2b29a74596
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-11-02 11:03:37 +00:00
Agetian
8c181a4382
Code cleanup (Phase 2): see r17819
2012-11-02 06:42:03 +00:00
Agetian
79302ba881
Code cleanup: removed some orphaned autogenerated javadocs after Max Mtg's refactoring, cleaned up formatting in some files, removed outdated javadocs that no longer correspond to method signatures after refactoring, moved some significant comments to their proper files.
2012-11-02 06:15:19 +00:00
Maxmtg
29cc7542f0
propper nameAF: Pump
2012-11-01 22:17:31 +00:00
Maxmtg
debb0e3788
propper name
2012-11-01 20:39:32 +00:00
Maxmtg
6c2cbe89c2
(non-working)
...
AF: Destrory, Control
2012-11-01 20:38:43 +00:00
RumbleBBU
a080b4480a
Correct version of SSubmenuQuestUtil (actually enables the unlocking code), new sets cost a little more.
2012-11-01 10:27:33 +00:00
Chris
8f64e87396
- Added the recent commit logs to changes.txt.
2012-11-01 10:19:15 +00:00
Maxmtg
91b42f4955
TriggerMapPlayed - 1st param => Map
2012-11-01 09:43:26 +00:00
RumbleBBU
94244f837e
Set unlocking is no longer a special reward for winning matches, instead it is an option button like spell store. More expensive than before, not random, and initially fewer sets to choose from.
2012-11-01 09:36:52 +00:00
Maxmtg
d72e33199f
tricked to avoid ref to static method
2012-10-31 23:08:32 +00:00
Maxmtg
69de421468
BasicLands is list,
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removed ccnt,
simplified areAllBasics(final String types) in AF:ChangeZone
2012-10-31 23:05:34 +00:00
Maxmtg
80c1fb7f0d
AnimateEffects - change relations between classes
2012-10-31 22:39:50 +00:00
Maxmtg
4e1d2f8aa4
AF: Permanent state
2012-10-31 22:36:53 +00:00
Maxmtg
f4f7899a45
AF: GameWin/Loss
2012-10-31 21:58:39 +00:00
Maxmtg
4d8e3af2fe
AF: Clone, SetState
2012-10-31 21:41:51 +00:00
Maxmtg
15310ccf94
AF: Sacrifice, Reveal
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removed repeating blocks from getStackDescription
2012-10-31 20:57:14 +00:00
Chris
b3ec2af243
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-10-31 10:27:16 +00:00
Maxmtg
7c8818c47d
a clear check for type of trigger ctor parameters
2012-10-31 08:16:19 +00:00
Maxmtg
65ab19f90a
Triggers: replace HashMap with java.util.Map in c-tors
2012-10-31 08:05:14 +00:00
Maxmtg
85a98b4520
AF: DelayedTrigger
2012-10-31 07:56:16 +00:00
Maxmtg
a08d455312
AF: Combat refactored (17800 get!)
2012-10-31 07:41:23 +00:00
Maxmtg
5b16ada639
AF; RegenerateAi.java. counter
2012-10-30 22:24:01 +00:00
Maxmtg
b95052dede
refactored AF: Choose
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refactored AF: Debuff
2012-10-30 21:21:47 +00:00
Maxmtg
be9890dbe5
fixes http://www.slightlymagic.net/forum/viewtopic.php?f=52&t=6333&start=795#p101722
2012-10-30 18:48:27 +00:00
Maxmtg
42a6056d58
Quest will use a single set to generate lands for shop
2012-10-30 18:26:17 +00:00
Agetian
a3c2d255bb
Fix of imports after the last commit.
2012-10-30 17:39:09 +00:00
Agetian
523849e39a
Basic/snow land sets in quest mode shop and starting deck are randomized.
2012-10-30 17:26:05 +00:00
RumbleBBU
8512cdc3b9
More cleanup.
2012-10-30 16:27:49 +00:00
Chris
d4a2780a9e
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-10-30 15:17:13 +00:00