drdev
32a1ee130f
Prevent crash in DeckGeneratorBase
2014-12-06 04:26:01 +00:00
drdev
70c2afa96a
Prevent duplicate opponents
2014-12-06 04:22:53 +00:00
drdev
dccf428bb8
Support laying out panels in region display
2014-12-06 04:14:18 +00:00
drdev
ec6637bab7
Add concept of conquest actions
2014-12-06 00:45:51 +00:00
drdev
5a2ae84954
Version bump to 1.5.32.006
2014-12-05 23:49:33 +00:00
Agetian
e0e08989b6
- Fixed a NPE caused by clicking on the picture of a booster pack (or another non-card entity) in quest shop.
2014-12-05 05:06:17 +00:00
elcnesh
ace28a2f06
Add Shared Fate to new cards.
2014-12-03 14:54:51 +00:00
elcnesh
e7803b0572
- For face-down cards you can see, always display their face-up image for easier browsing through morphs.
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- Don't display face-down cards in library/hand/exile as creatures.
2014-12-03 14:54:27 +00:00
Sloth
ad13c89422
- Added the medium quest deck Wonder Twins 2 (by tojammot)
2014-12-03 12:27:51 +00:00
elcnesh
ea23bb33b2
Codechanges and lots of fixes related to playing other player's cards from exile.
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- Cards now keep track of who's allowed to cast them, fixing possible issues in multiplayer.
- Face-down cards can now be properly looked at when allowed to by a static ability.
- Improve support for casting a face-down exiled card in general.
- Add Shared Fate (including AI support).
2014-12-03 08:49:49 +00:00
Agetian
4ae2687478
- Fix the background music not working.
2014-12-03 04:49:02 +00:00
drdev
3c13e46193
Clear warnings
2014-12-02 23:20:09 +00:00
drdev
871681c0aa
Add onFinished runnable to ForgeTransition
2014-12-02 23:11:17 +00:00
drdev
a7534d15e4
Start working on API to support transition animations
2014-12-02 23:07:57 +00:00
Chris
bce1831b95
Added new card names to changes.txt.
2014-12-02 20:52:02 +00:00
swordshine
2de56b09cc
- C14: Added Loreseeker's Stone
2014-12-02 13:33:50 +00:00
swordshine
00753f486f
- C14: Added Domineering Will and Infernal Offering
2014-12-02 13:11:05 +00:00
swordshine
a29260e846
- C14: Added Incite Rebellion
2014-12-02 10:54:06 +00:00
elcnesh
06681655c3
Non-functional change for Java 8 compatibility.
2014-12-02 08:28:05 +00:00
swordshine
f918978462
- Converted "Deplete" to a subability
2014-12-02 05:25:10 +00:00
drdev
e43884d298
Fix mana symbol order in test
2014-12-02 04:59:44 +00:00
swordshine
296eccdce3
- C14: Added Assault Suit
2014-12-02 04:55:45 +00:00
drdev
c541972527
Fix so correct text displays for flipped state in details view
2014-12-02 04:50:21 +00:00
drdev
6c7783d8d7
Fix P/T displayed when flipping morph cards
2014-12-02 04:36:03 +00:00
drdev
1bb451469b
Code cleanup
2014-12-02 04:22:46 +00:00
drdev
dc93196b56
Fix crash when starting game
2014-12-02 04:18:45 +00:00
drdev
905eb0bb1f
Fix P/T display for alternate state
2014-12-02 04:10:20 +00:00
drdev
e688d78781
Prevent showing flip icon for split cards in zoom view
2014-12-02 03:35:05 +00:00
drdev
7ce9a53cb0
Version bump to 1.5.32.005
2014-12-02 03:26:03 +00:00
Myrd
5b8014cb3b
If the pic for a token doesn't exist, try loading one that doesn't have the set name suffix.
2014-12-02 03:16:04 +00:00
drdev
3590fc3891
Support flipping card on zoom view for mobile app
2014-12-02 03:05:59 +00:00
drdev
ec29cd8eca
Cleanup warnings
2014-12-02 02:23:59 +00:00
drdev
5a6394cf34
Make zoom activate message more specific to the available abilities of a card
2014-12-02 01:52:01 +00:00
drdev
8bff9ff14b
Prevent flashback cards losing their display area if graveyard open
2014-12-02 00:13:50 +00:00
Myrd
bc29bc0d50
No need to prompt user to select a color when convoking with a mono-color creature. Just use mana of the creature's color. (It can be converted to colorless if needed.)
2014-12-01 18:27:58 +00:00
swordshine
597334a66a
- C14: Added Wave of Vitriol
2014-12-01 11:54:57 +00:00
Agetian
a9f05080f9
- Added a missing test dependency (junit.framework).
2014-12-01 09:15:18 +00:00
Myrd
53ca260a57
When looking for music to play, ignore non-file entities (e.g. .svn directories).
2014-12-01 06:12:55 +00:00
Myrd
a63f46414a
Fix issue where a spell's target wouldn't be correctly shown in the game log message.
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The problem was that by the time the log sees the spell, its target has been swapped with the stack ability.
2014-12-01 06:12:05 +00:00
Myrd
319cd97d83
Fix game log revealing opponent's morphed creatures in messages.
2014-12-01 06:09:54 +00:00
Myrd
b3a2ca8291
When attacked by morph creatures, show the word "Morph" when referring to the creature.
2014-12-01 06:08:46 +00:00
Myrd
73cad47c3c
Fix bug with convoke where colored mana could end up being used as colorless.
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Before this patch, the code would try to pay the mana symbols as they appear - for example if you convoke with a white creature and click "white" in the dialog, but the cost for the spell is "1WW", it would actually use that white mana to pay for the "1" portion of the cost, leaving "WW" to be paid (which is problematic if you have a swamp and a plains untapped which you were planning to use in addition to the white creature).
This change moves the logic for paying the cost from the UI code to the engine code (and re-uses existing code there) and also adds some unit tests for it.
2014-12-01 06:06:57 +00:00
Myrd
6c2347a261
Fix bug where card draw animations are shown even if you're in another tab (e.g. if you made two AIs play).
2014-12-01 06:03:27 +00:00
drdev
000241a875
Fix so canceling selecting an ability doesn't show zoom
2014-12-01 03:41:02 +00:00
drdev
c1238ed77b
Prevent crash when activating card from zoom with multiple abilities
2014-12-01 02:51:44 +00:00
drdev
cd10a307bd
Prevent calling activate if activateAction is null
2014-12-01 02:49:34 +00:00
Chris
a7dbf0ea6c
Cleared out the changes.txt file, now ready for new material
2014-11-30 22:18:30 +00:00
drdev
15a102e895
Make zoom activation more flexible
2014-11-30 19:02:41 +00:00
drdev
7857f996e1
Version bump to 1.5.32.004
2014-11-30 18:05:52 +00:00
drdev
a1bdfefba6
Fix crash when zooming just single card
2014-11-30 18:01:48 +00:00