Commit Graph

58704 Commits

Author SHA1 Message Date
jendave
217cc8056b - Added a canPlayAI() method to Parallel Evolution. 2011-08-06 05:48:51 +00:00
jendave
dbef94fbfa - Ran script on cards.txt with Rarity and Pictures, also re-alphabetized the cardslist. 2011-08-06 05:48:45 +00:00
jendave
775b336253 *Purged my personal preferences 2011-08-06 05:48:40 +00:00
jendave
e2ab0b4eab - Fixed the Wall of Reverence bug. It appears that the AI was targeting the first creature to come into play:
CardListUtil.sortAttack(validTargets);
Card c = creats.get(0);

rather than the creature with the highest power:

Card c = validTargets.get(0);
2011-08-06 05:48:36 +00:00
jendave
38c00e879c *Added CC-prefix to ExtraActions of spCounter
*Fixed Cancel not having anything in it's TargetingRestriction section.
2011-08-06 05:48:31 +00:00
jendave
59d57940e7 - Added onto Dennis' bug fix for Oust. Casting Oust with Library size at zero will now place creature on top of library and will no longer generate an error exception. Improved the AI, computer will only target creats with power > 2 and I included a canTarget() test. 2011-08-06 05:48:23 +00:00
jendave
7589fd7590 - Excluded the types snow, arcane, aura and equipment from the changeling check in getType. This prevents changelings from being affected from Serene Heart and Diamond Faerie. 2011-08-06 05:48:18 +00:00
jendave
3a8885916f - Added the destination BottomofLibrary to the keyword spBounceAll.
- Added Hallowed Burial and Harmonic Convergence.
2011-08-06 05:48:13 +00:00
jendave
aebc10327b - Added Final Judgment.
- Fixed Inundate.
- Cosmetic changes to the spBounceAll keyword entry.
2011-08-06 05:48:06 +00:00
jendave
aaed0f2058 - Changed getValidCards to never return the Mana Pool.
- Added Upheaval.
2011-08-06 05:47:59 +00:00
jendave
a0cbe8e04c - Added the keyword spBounceAll.
- Added Hibernation, Inundate, Reduce to Dreams and Sunder.
2011-08-06 05:47:53 +00:00
jendave
760dac4cef - Added Winds of Rath.
- Added a medium deck called Elrond 2 based on Aura Gnarlid, Rabid Wombat and Uril with lots of auras.
2011-08-06 05:47:47 +00:00
jendave
66735f4f8b Added Anarchy, Ruination and Tivadar's Crusade. Added SVar:RemAIDeck:True to Tsunami. 2011-08-06 05:47:39 +00:00
jendave
66c34ddf96 - Fixed Oust (will not put tokens in library anymore). 2011-08-06 05:47:32 +00:00
jendave
76cbe126db - Fixed the input for Shizo, Death's Storehouse. The human was allowed to target any Legendary card, creature or not.
- Kami of the Crescent Moon type was misspelled. Fixed.
2011-08-06 05:47:27 +00:00
jendave
508512cdcc Deleted 2nd copy of Bad Moon from the cards.txt file. 2011-08-06 05:47:21 +00:00
jendave
fe0cc7c43a - Added the option enchanted, unenchanted and token to getValidCards in CardList.java.
- Added Brainspoil, Cut the Earthly Bond and Venomous Vines.
2011-08-06 05:47:16 +00:00
jendave
c741bb22f8 - Added SVar:PlayMain1:TRUE to Bad Moon. 2011-08-06 05:47:10 +00:00
jendave
fad79a51dd - fixed the with Keyword restriction in getValidCards in CardList.java.
- Added Whirlwind.
- Removed Emblem of the Warmind, it wasn't fully implemented
2011-08-06 05:47:05 +00:00
jendave
17504912c6 - Added the keyword spDestroyAll.
- Added Serene Heart, Tranquil Domain and Tsunami.
2011-08-06 05:46:59 +00:00
jendave
0fc8a73b68 - Added the option tapped to getValidCards in CardList.java.
- Added Assassinate, Death Stroke and Vengeance.
2011-08-06 05:46:53 +00:00
jendave
ea4916106e I deleted the contents of the forge.preferences file. It may not be a problem, but keeping this file empty might be best for our SVN copy. This way people can personalize the settings to match what they want. 2011-08-06 05:46:47 +00:00
jendave
5ba19a06c8 Added more cards to be removed from generated AI decks. 2011-08-06 05:46:44 +00:00
jendave
7cc6dfd8cc *Fixed Mad Auntie being able to target itself for regeneration.
*Added Smokespew Invoker,Overgrown Battlement
2011-08-06 05:46:39 +00:00
jendave
d4d13c7d81 - AI will now play a creature with Exalted during main 1. 2011-08-06 05:46:32 +00:00
jendave
5b2cc2ce63 - Added SVar:PlayMain1:TRUE to Elvish Vanguard and Juniper Order Ranger. The AI will cast these cards during main phase 1. 2011-08-06 05:46:27 +00:00
jendave
ab5654a764 - Added SVar:PlayMain1:TRUE to last of the cards with "Lord" like effects. The AI will cast these cards during main phase 1. 2011-08-06 05:46:23 +00:00
jendave
ee285c3c41 - Added SVar:PlayMain1:TRUE to some of the cards with "Lord" like effects. The AI will cast these cards during main phase 1. 2011-08-06 05:46:18 +00:00
jendave
3fa5d89c63 - Added SVar:PlayMain1:TRUE to some of the cards with "Lord" like effects. The AI will cast these cards during main phase 1. 2011-08-06 05:46:13 +00:00
jendave
3dc4e534a1 - Added SVar:PlayMain1:TRUE to the Sliver cards. The AI will cast these cards during main phase 1. 2011-08-06 05:46:08 +00:00
jendave
8ccdf480a6 - Added SVar:PlayMain1:TRUE to the Ally cards. The AI will cast these cards during main phase 1. 2011-08-06 05:46:04 +00:00
jendave
579bbaa352 Fixed Dream Fracture missing its type 2011-08-06 05:45:59 +00:00
jendave
cf327ad0f7 Added spCounter keyword, migrated old cards to it. Also modified ReadCard.Run() to output linenumber on exception. 2011-08-06 05:45:54 +00:00
jendave
0408febf90 Forgot to commit this file when I added Kulrath Knight 2011-08-06 05:45:48 +00:00
jendave
a25a777d9b Commented unused code. 2011-08-06 05:45:43 +00:00
jendave
163f3f8808 Bugs fixed - CardLists not initialized. 2011-08-06 05:45:38 +00:00
jendave
576a1c4e94 Bugs fixed - CardLists not initialized. 2011-08-06 05:45:33 +00:00
jendave
902247c5d4 Modified setup to use SVar:Rarity instead of rarity.txt files. 2011-08-06 05:45:28 +00:00
jendave
d50beb06c8 Modified setup to use SVar:Rarity instead of rarity.txt files. 2011-08-06 05:45:24 +00:00
jendave
32059ad8ff Modified QuestData_BoosterPack to use SVar:Rarity instead of rarity text files. 2011-08-06 05:45:18 +00:00
jendave
3a6c04f0a2 - Slight improvement to getText(). Several cards were not displaying the Ripple or the Madness keyword in their spell description. Used a similar system to add in this missing info.
- Fixed Surging Sentinels, it now has the correct capitalized form for "First Strike".
2011-08-06 05:45:14 +00:00
jendave
90f3145058 Added Iizuka the Ruthless, Mogg Raider, Thunderscape Master, Pyric Salamander, Shattering Pulse, Barbarian Lunatic and Emblem of the Warmind. 2011-08-06 05:45:07 +00:00
jendave
579682d6e1 - Slight improvement to getText(). "Draw a card." will no longer run into the spell description and will instead appear on the next line. Two cards were not displaying the Cascade keyword in their spell description. Used a similar system to add in this missing Cascade. 2011-08-06 05:45:03 +00:00
jendave
376baf3c3a Added Goldenglow Moth, Oyobi, Who Split the Heavens, Shield Mate and Stonybrook Schoolmaster. 2011-08-06 05:44:57 +00:00
jendave
af1c67412f Added a missing Space in the description of Soulshift. 2011-08-06 05:44:52 +00:00
jendave
df097db9ca Added Plummet, Wing Snare, Wallop, Trip Wire, Child of Thorns, Seal of Strength, Sustenance, Agent of Shauku, Blighted Shaman, Deathknell Kami, Flow of Maggots and Elven Lyre. 2011-08-06 05:44:47 +00:00
jendave
3d7ad212d6 - Reversed the order of the keywords for Long-Forgotten Gohei. This cleaned up the spell description.
- Removed the minus from the type line for Path of Anger's Flame.
2011-08-06 05:44:42 +00:00
jendave
df9d463fa6 - Removed the braces from the spell description of several of the newer cards. 2011-08-06 05:44:38 +00:00
jendave
3c53d0573e Modified the SVar keyword to split only 3 elements, to ensure web addresses can be stored. 2011-08-06 05:44:33 +00:00
jendave
d4662c470a Modified getNeededCards to use SVar:Picture:{URL} instead of card-pictures.txt.
Renamed private class "Card" to "mCard" in order to use Card object(Card.java).
2011-08-06 05:44:28 +00:00