friarsol
daf0572cf6
Make battles attackable
2023-04-10 12:54:01 -04:00
friarsol
58dcb0ea03
Battles first take
2023-04-10 12:54:01 -04:00
Anthony Calosa
1b5bebf093
update..
2023-04-09 07:59:35 +08:00
Anthony Calosa
04e638b789
update imagefetcher
2023-04-09 07:55:57 +08:00
tool4EvEr
101306e61c
PaidLists now store if the CostPart source is linked to host
2023-03-29 17:40:59 +02:00
tool4ever
4329e2b0c8
Improve a few parts from previous PR ( #2770 )
2023-03-28 21:11:13 +00:00
Anthony Calosa
71a6d82d61
update ManaShards event
2023-03-26 21:17:38 +08:00
Anthony Calosa
81efb2737f
add Commander Gauntlet
2023-03-17 08:18:52 +08:00
Anthony Calosa
8de1ffee45
Merge pull request #2686 from kevlahnota/newmaster2
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revert AudioClip, refactor Texture get
2023-03-15 23:33:08 +08:00
Anthony Calosa
3a849e77ab
add dispose clips
2023-03-15 22:30:39 +08:00
tool4ever
9b47a7fee2
Remove some obsolete stuff ( #2685 )
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* Remove obsolete code
* Fix uncounterable being invisible
* Fix CantHappen requiring choice
2023-03-15 12:37:22 +00:00
Anthony Calosa
eb4ac33b36
prevent NPE
2023-03-15 01:33:12 +08:00
Anthony Calosa
78bded11fb
update
2023-03-15 01:14:51 +08:00
Anthony Calosa
b88cd6c2e9
papercard images as fallback
2023-03-15 01:06:29 +08:00
Anthony Calosa
a41a3916de
update Achievement Trophies
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- use PaperCard images as overlay if available for Achievement Trophies
2023-03-15 00:27:49 +08:00
tool4EvEr
f59ad77a4d
Maven: relocate platform-specific dependency
2023-03-11 09:13:51 +01:00
tool4ever
048543f74e
Tweak AI to skip useless Enlisting ( #2594 )
2023-03-01 10:03:47 +01:00
GitHub Actions
de4feee3ef
[maven-release-plugin] prepare for next development iteration
2023-02-20 23:36:34 -05:00
GitHub Actions
257895f019
[maven-release-plugin] prepare release forge-1.6.55
2023-02-20 23:36:34 -05:00
Anthony Calosa
8dc33b82fc
add dispose for GifAnimation
2023-02-16 05:37:34 +08:00
Anthony Calosa
61b659294a
add toxic icon
2023-02-11 09:42:21 +08:00
marthinwurer
502d7946dd
added basic manabase evaluation
2023-02-07 23:38:50 -07:00
marthinwurer
929fea4cbf
initial failing test
2023-02-07 11:01:00 -07:00
marthinwurer
b74a2b3ba4
improved activated ability evaluation
2023-02-06 22:27:31 -05:00
marthinwurer
2d98e58b81
Added test that ensures all lands can be played
2023-02-06 22:27:31 -05:00
marthinwurer
58f0a72c4d
fixed the issue with rainbow lands
2023-02-06 22:27:31 -05:00
marthinwurer
5909979884
another failing test
2023-02-06 22:27:31 -05:00
marthinwurer
47c9d32435
implemented bounceland test and fix
2023-02-06 22:27:31 -05:00
marthinwurer
7c4b6c5f27
implemented tron test and fix
2023-02-06 22:27:31 -05:00
marthinwurer
270f7116ec
implemented basic test
2023-02-06 22:27:31 -05:00
Anthony Calosa
256e6c8894
Merge pull request #2360 from tool4ever/cleanup123
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Card cleanup
2023-02-02 21:07:11 +08:00
Anthony Calosa
44d1d19bd6
Update phyrexian syntax, add ConniveAI ( #2357 )
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* update syntax
- fix mobile display for compleated symbols
* update
* update cards
* fix Raffine Scheming Seer
* # ConniveAI
* remove unused var
* unused import
* add missing token script
2023-02-02 09:03:07 +03:00
tool4EvEr
e1f70c8906
Clean up
2023-02-01 12:24:38 +01:00
Anthony Calosa
c39ac61384
Merge pull request #2265 from jjayers99/master
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Adventure mode revamp, Phase 1
2023-01-27 19:47:51 +08:00
Anthony Calosa
fd5801dcc2
Merge pull request #2252 from tool4ever/exertTest
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Exert + Enlist from static
2023-01-27 19:44:11 +08:00
GitHub Actions
3b94d10c0f
[maven-release-plugin] prepare for next development iteration
2023-01-25 22:05:01 -05:00
GitHub Actions
2009b57a59
[maven-release-plugin] prepare release forge-1.6.54
2023-01-25 22:05:01 -05:00
tool4EvEr
fcc9c25725
Enlist first part
2023-01-25 21:42:05 +01:00
TabletopGeneral
33a1570011
Merge branch 'Card-Forge:master' into master
2023-01-19 00:10:11 -05:00
jjayers99
13d1949208
Adventure overhaul, phase 1
2023-01-19 00:09:07 -05:00
tool4ever
b0bc41f09c
Some cleanup ( #2242 )
2023-01-14 15:56:01 +00:00
asvitkine
c207a2def9
Simulated AI: Fix multi-target spell simulation. ( #2181 )
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* Simulated AI: Fix multi-target spell simulation.
Removes an incorrect check that was comparing two semantically different things (number of possible to choose from vs. number of targets chosen). Adds a test using Incremental Growth, where number of possible targets is 5, but the spell requires only 3 to be chosen.
* Fix the root issue and eliminate incorrect simulations.
* Fix infinite loop with invalid targets.
* Fix logic.
2023-01-12 11:38:27 +00:00
Northmoc
73a9c83b05
ONE: Elesh Norn, Mother of Machines and support ( #2179 )
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* elesh_norn_mother_of_machines.txt
* StaticAbilityDisableTriggers.java
2023-01-10 14:55:00 +00:00
Anthony Calosa
944933fd12
fix copying deck to clipboard
2023-01-02 15:55:31 +08:00
Anthony Calosa
dc17e44289
Merge pull request #2139 from asvitkine/cleanup_lobby_ui3
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Clean up lobby code and fix a deck deselect bug.
2022-12-29 09:46:00 +08:00
asvitkine
d6af6aa68f
Fix deck re-randomization on new game.
2022-12-28 14:04:15 -07:00
asvitkine
b0d5d952e8
Add "ask simulated ai" dev option. ( #2180 )
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* Add "ask simulated ai" dev option.
Also moves the setup/dump game state options at the end of the list, as they're different from the other ones and shouldn't just be in the middle.
Also makes the code a bit more concise for the different mouse listeners.
* Fix comment location.
2022-12-28 10:02:47 +00:00
DorkmasterFlek
0645b23405
Fix crash when filtering card sets in workshop
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Null pointer exception caused a crash when trying to filter by set in the debug workshop. Null value was in the limitedSets parameter being passed in.
2022-12-26 15:44:42 -05:00
Anthony Calosa
a5decc0b78
Merge pull request #2157 from asvitkine/sim_imprv
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Simulated AI: Fix land pruning logic and skip invalid targets.
2022-12-26 11:43:34 +08:00
asvitkine
00c6771608
Fix ArrayIndexOutOfBounds exception printed to stderr. ( #2141 )
2022-12-25 09:11:52 +00:00