Chris H
7c4429da46
DOM fixes
2018-04-26 17:07:40 -04:00
Hanmac
ae5f85352e
cards: Replace Moved that does check on damaged by need to use ValidLKI
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Closes #406
2018-04-17 15:44:32 +02:00
Chris H
ea1770b1a7
Migrate upcoming DOM files
2018-04-16 21:32:59 -04:00
Hanmac
b5be110f0c
Replacement Effect instead of StaticDamage
2018-04-10 07:15:41 +02:00
Hanmac
0bc12e744e
CopyPerm: rewoke and update with Populate
2018-04-09 07:50:44 +02:00
Hanmac
6c04084891
FlipCoin: add Amount so Head and Tails abilities can use the amount
2018-04-07 11:14:07 +02:00
swordshine
faec1f969c
- Update some scripts
2018-04-06 20:06:09 +08:00
austinio7116
ff1e6b835c
Fixed label of rhonas's last stand effect
2018-03-31 22:02:37 +01:00
Hanmac
79c43d7c9f
cards: update cards with DamageMap
2018-03-14 07:15:02 +01:00
Rob Schnautz
c70791b25c
Update ratcatcher.txt
2018-03-01 00:38:18 +00:00
Michael Kamensky
bcc0fc9e00
Merge branch 'AINoncombatantCreatures' into 'master'
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Ai noncombatant creatures
See merge request core-developers/forge!221
2018-02-18 09:10:39 +00:00
Michael Kamensky
f5e095f345
Merge branch 'cantblock' into 'master'
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CantBlockBy as Static Ability
See merge request core-developers/forge!218
2018-02-18 08:05:59 +00:00
Michael Kamensky
b5ae52a3b6
Merge branch 'AiNonstacking' into 'master'
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AI Nonstacking Permanents
See merge request core-developers/forge!222
2018-02-18 05:54:50 +00:00
Hanmac
e990c3648e
cards: update card scripts for new CantBlockByStatic
2018-02-17 10:29:07 +01:00
Seravy
e04d88977e
adding to cards L-Z
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Added creatures with low power that have
-abilities that tap for something really valuable like drawing a card
-abilities that usually need to be saved until enemy turn (counter a spell, tap a creature, prevent damage)
-abilities that usually deal equal or more damage if not attacking (prodigal sorcerer, grim lavamancer)
Generally avoided abilities where activating before combat is an acceptable choice and thus the attack decision doesn't come up anyway as the AI already used the ability.
However, this behavior is unacceptable on certain abilities (mostly those with higher mana costs) which should not be used before the end of main 2 as it prevents the AI from actually playing their cards. (like Hanna Ship Navigator)
I suspect this will need quite a bit of improvement in the future but we have to start somewhere.
2018-02-11 22:13:58 +01:00
Hanmac
da5cb3d905
check lands: use shorter code for etb replacement
2018-02-11 12:11:04 +01:00
Seravy
ff054d44b7
Adding to cards where needed part 3 - Done up to base set 10th ED, expansions Apocalypse
2018-02-11 02:14:58 +01:00
Seravy
e909cfc744
Adding to cards where needed part 2
2018-02-11 01:49:43 +01:00
Hanmac
586c2eb9b0
cards: update Buyback scripts
2018-01-29 22:50:07 +01:00
swordshine
a40a6e8023
- Rescue from the Underworld now uses delayed triggers
2018-01-27 17:00:38 +08:00
swordshine
af1be79f78
- Necromancy and its friends now use delayed triggers instead of animated triggers
2018-01-26 19:24:29 +08:00
austinio7116
f658ba29c9
Added token image for rekindling phoenix
2018-01-14 15:12:39 +00:00
Chris H
4a799cf45f
Migrate RIX to appropriate card letter folders
2018-01-13 10:21:23 -05:00
swordshine
e3432ced3c
- More oracle updates
2018-01-13 21:25:20 +08:00
swordshine
917ae1daab
- Updated the Dinosaur type for a few cards
2018-01-13 21:15:50 +08:00
KrazyTheFox
6d5e56f6bf
Normalize line endings
2017-12-28 23:40:29 -05:00
Indigo Dragon
327795855a
Reapplying 36129, except this time it works.
...
Turns out I accidentally changed the Name of liberating_combustion.txt, wrecking everything.
2017-12-04 07:58:52 +00:00
Agetian
b3c5494e74
- Reverted r36129 as requested.
2017-12-04 07:29:52 +00:00
Indigo Dragon
9fc4a247aa
EDIT: WHOOPS THIS BORKED EVERYTHING PLS REVERT
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Added plenty of DeckHints:Name$, some DeckHints:Color, many DeckNeeds:Name$
Most notably the Planeswalker Deck Into pack exclusive cards eg. [[Chandra, Pyrogenius]] and [[Liberating Combustion]]. New Policy: If a card would refer to another card, each get DeckHints:Name$ of the other.
2017-12-04 07:12:25 +00:00
Agetian
7e6771d550
- [Part 2] Adding support for DamageDone replacement effects and triggers to work with emblems (for cards with ChooseSource).
2017-11-29 07:35:58 +00:00
Indigo Dragon
e00b18bf40
Commander 2017 Oracle Update
2017-11-06 12:07:58 +00:00
Indigo Dragon
07d6cebba4
Fixed some mana costs.
2017-10-26 12:14:44 +00:00
Hanmac
a64f19a686
cards: update Reinforce cards
2017-10-15 08:27:27 +00:00
Agetian
a8d73f6172
- Fix empty lines in scripts: part 2
2017-10-14 14:29:23 +00:00
Agetian
52cca9532b
- Fix zero cost AB/DB on triggers: letters Q and R
2017-10-14 11:19:28 +00:00
Agetian
1340e43f02
- RemAIDeck update: next iteration (letter R, the rest).
2017-10-13 07:33:41 +00:00
Agetian
9f39c1d305
- RemAIDeck update: next iteration (letter R, part 1).
2017-10-12 14:18:45 +00:00
Agetian
fd1f686469
- RemAIDeck update: next iteration ("when CARDNAME enters the battlefield, return a creature you control to its owner's hand").
2017-10-06 17:16:17 +00:00
Agetian
3855fa3568
- Relic Crush RemAIDeck status update.
2017-10-02 13:43:19 +00:00
Agetian
320cc45fc8
- Hunt for obscure RemAIDecks, part 2.
2017-10-01 09:25:34 +00:00
Agetian
a1831ab338
- Hunt for obscure RemAIDecks: removing RemAIDeck in cards that are currently AI playable. Part 1.
2017-10-01 08:16:29 +00:00
Agetian
6f57f56d1d
- Ixalan Oracle update: attacks/blocks each combat if able [please revise if possible, a bit of a many-sided modification].
2017-10-01 07:22:26 +00:00
Agetian
98215be0fc
- A couple Raid description tweaks and fixes.
2017-09-28 18:10:38 +00:00
Agetian
5c295e9080
- Turned CheckCondition into a generic top-level AILogic, used it for both Repeating Barrage and Sasaya, Orochi Ascendant at the same time.
2017-09-27 15:02:36 +00:00
Agetian
64a6c3c5bb
- Fixed the AI cheating with Repeated Barrage Raid ability.
2017-09-27 14:59:07 +00:00
Agetian
4ea6f9dd6a
- Scripts update: use DamageDealtOnce for cards that say "whenever X deals damage"
2017-09-25 07:10:21 +00:00
Agetian
025a201a7d
- Convert DamageDone|OnlyOnce to the new trigger DamageDoneOnce. Remove code for DamageDone|OnlyOnce (no longer needed).
2017-09-25 06:41:13 +00:00
Agetian
d36fb16b12
- Migrating XLN cards from upcoming to the real folders.
2017-09-19 12:04:06 +00:00
Agetian
c6bae2116a
- Added an extra mode to DamageDone trigger (OnlyOnce$ True) that tries to count the damage only once. Currently will do it in combat, but will not yet do it for noncombat simultaneous damage like Aura Barbs (feel free to improve).
...
- Effectively this replaces the double trigger setup for Enrage and other cards that require such a count (e.g. Fungusaur and friends).
2017-09-16 10:17:14 +00:00
Agetian
3c3f494034
- Simultaneous combat damage pass 2: "X is dealt combat damage" card update
2017-09-15 06:34:44 +00:00