elcnesh
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abed6a4024
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Fix text changing costs, and fix displaying intrinsic SpellAbilities with changed text.
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2014-08-19 20:03:52 +00:00 |
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elcnesh
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ce97950c8e
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Display changed text in abilities with strikethrough, and move the display code.
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2014-08-18 15:03:59 +00:00 |
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elcnesh
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fca084c44e
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Cleanup code for plural type names (like Clerics), and fix them for type changing effects.
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2014-08-18 12:52:45 +00:00 |
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elcnesh
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12b0aa8e40
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Fix NPE in KeywordsChange.
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2014-08-17 07:32:24 +00:00 |
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elcnesh
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d7bea5d518
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Fix some problems with text changing related to Effects and replacements. Also fixed Words of Wilding.
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2014-08-16 19:30:10 +00:00 |
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elcnesh
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55efef6406
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Fix changing color words in "Protection from all colors".
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2014-08-16 07:53:22 +00:00 |
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Sloth
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e28f1a1a37
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- Fixed a NPE in applyAbilityTextChangeEffects.
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2014-08-16 06:29:43 +00:00 |
|
Chris
|
2012621be7
|
[maven-release-plugin] prepare for next development iteration
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2014-08-15 18:40:00 +00:00 |
|
Chris
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48f4e4d801
|
[maven-release-plugin] prepare release forge-1.5.24
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2014-08-15 18:39:45 +00:00 |
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swordshine
|
b4549ebfe6
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- Move "Offering" from modifiableKeywords to modifiableKeywordEndings
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2014-08-15 14:31:13 +00:00 |
|
swordshine
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cf80f5f48b
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- Prevent an NPE
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2014-08-15 14:14:40 +00:00 |
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elcnesh
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0834873756
|
Many changes to make text changing effects work better. Highlights:
- Correctly identify which SpellAbilities are intrinsic;
- Prepare for fixing Chroma/Devotion;
- Fix which keywords are text-changed.
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2014-08-15 11:17:20 +00:00 |
|
drdev
|
846fdc0fb3
|
Add Auto-Yields dialog and support for temporarily disable all auto-yields
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2014-08-15 02:43:58 +00:00 |
|
swordshine
|
1e885cecdc
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- Prevent an NPE when AI tried to activate Back from the Brink
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2014-08-14 09:39:57 +00:00 |
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elcnesh
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e27ab626fe
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Fix changing text of keywords added to players. To do so, refactor the player keywords code to use the same construction as cards.
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2014-08-12 20:48:00 +00:00 |
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elcnesh
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8876a27af1
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Fix GenericChoice to not fizzle when the choosing player can't be targeted, and isn't.
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2014-08-12 20:20:40 +00:00 |
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elcnesh
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0f5697d1fa
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Restore accidentally removed null check in text changes.
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2014-08-12 19:52:20 +00:00 |
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elcnesh
|
331016cef7
|
Fix replacing "Green" in Omnath by another color.
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2014-08-12 19:49:48 +00:00 |
|
drdev
|
eb3f668410
|
Support auto-yielding to abilities on the stack
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2014-08-12 01:37:03 +00:00 |
|
elcnesh
|
584eefbfe7
|
Add Swirl the Mists (plus some general text change cleanup).
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2014-08-11 21:31:11 +00:00 |
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elcnesh
|
0d534be21e
|
Add code allowing text-changing effects (+some cleanup).
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2014-08-11 09:22:18 +00:00 |
|
Sol
|
2168779735
|
- Fixing infinite loop when the active player dies during his turn in a multiplayer game
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2014-08-10 19:31:29 +00:00 |
|
drdev
|
4250459eca
|
Support canceling End Turn
|
2014-08-10 05:19:45 +00:00 |
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drdev
|
7d77e2007c
|
Make end turn button meet player's expectations by skipping the attack phase and not requiring you to respond to triggers
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2014-08-10 04:19:54 +00:00 |
|
swordshine
|
a6101203c7
|
- Added Pygmy Hippo
|
2014-08-07 13:33:36 +00:00 |
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swordshine
|
d1c0340bfc
|
- Added Drain Power
|
2014-08-07 12:21:16 +00:00 |
|
swordshine
|
cc90fc61c6
|
- Added North Star
|
2014-08-06 05:59:40 +00:00 |
|
Sol
|
10ed5c3db1
|
- Adding +2 Mana for Flash Keyword to be displayed in the card detail panel (for cards like Rout)
|
2014-08-06 03:47:03 +00:00 |
|
swordshine
|
81718d866e
|
- Update LifeExchangeEffect
|
2014-08-05 06:05:25 +00:00 |
|
swordshine
|
e8d92ce5b1
|
- Fixed CopyPermanentEffect
|
2014-08-05 01:53:55 +00:00 |
|
drdev
|
1618079d7b
|
Fix so life label has proper starting life total
|
2014-08-04 21:36:50 +00:00 |
|
drdev
|
39e6ffc95f
|
Code cleanup
|
2014-08-04 21:30:27 +00:00 |
|
Sloth
|
1ec07dcae7
|
- Prevent a possible NPE.
|
2014-08-04 20:41:08 +00:00 |
|
Sloth
|
4571aecf48
|
- Fixed a bug of Precursor Golem and friends.
|
2014-08-04 20:32:09 +00:00 |
|
drdev
|
d62daa5b47
|
Flesh out saving and loading game state some more
|
2014-08-04 03:00:32 +00:00 |
|
drdev
|
4f6d22e182
|
Start working on serialization support for game state
|
2014-08-03 23:47:34 +00:00 |
|
drdev
|
28880dc230
|
More code cleanup
|
2014-08-03 18:12:13 +00:00 |
|
drdev
|
dc148d833a
|
Code cleanup
|
2014-08-03 18:09:52 +00:00 |
|
drdev
|
a7f9837601
|
Refactor random and color deck generators
|
2014-08-03 16:07:24 +00:00 |
|
swordshine
|
4419a85ea2
|
- Added Cultural Exchange
|
2014-08-03 13:24:59 +00:00 |
|
swordshine
|
dcc61c6d1c
|
- Added Panglacial Wurm
|
2014-08-03 08:29:22 +00:00 |
|
swordshine
|
c7c75e576b
|
- Added Sentinel Dispatch
|
2014-08-03 07:28:01 +00:00 |
|
Chris
|
061baa5664
|
[maven-release-plugin] prepare for next development iteration
|
2014-08-01 14:47:37 +00:00 |
|
Chris
|
b2138b9a03
|
[maven-release-plugin] prepare release forge-1.5.23
|
2014-08-01 14:47:22 +00:00 |
|
elcnesh
|
12391340f9
|
Fix Angelic Arbiter for multiplayer. (+remove some unused methods)
|
2014-07-30 12:38:37 +00:00 |
|
elcnesh
|
e682111d35
|
Fix to allow creatures to attack at all (oops).
|
2014-07-30 11:58:52 +00:00 |
|
elcnesh
|
49df281a2f
|
In multiplayer games, let the coin toss winner decide who starts the game, rather than have him choose between himself and the first opponent. (Nothing changes in 1-vs-1 games.)
|
2014-07-30 11:20:58 +00:00 |
|
elcnesh
|
2b3ede060b
|
Remove some more references to getOpponent, refactor some cards to support the changes.
|
2014-07-30 10:50:47 +00:00 |
|
elcnesh
|
fb03ed6654
|
Fix effects that have a player attack a certain GameEntity (like Gideon Jura, Taunt).
|
2014-07-30 09:51:24 +00:00 |
|
elcnesh
|
db07b734a1
|
Fix cost reducers (like Heartstone and Training Grounds).
|
2014-07-30 09:27:20 +00:00 |
|