elcnesh
e7803b0572
- For face-down cards you can see, always display their face-up image for easier browsing through morphs.
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- Don't display face-down cards in library/hand/exile as creatures.
2014-12-03 14:54:27 +00:00
elcnesh
ea23bb33b2
Codechanges and lots of fixes related to playing other player's cards from exile.
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- Cards now keep track of who's allowed to cast them, fixing possible issues in multiplayer.
- Face-down cards can now be properly looked at when allowed to by a static ability.
- Improve support for casting a face-down exiled card in general.
- Add Shared Fate (including AI support).
2014-12-03 08:49:49 +00:00
swordshine
2de56b09cc
- C14: Added Loreseeker's Stone
2014-12-02 13:33:50 +00:00
swordshine
00753f486f
- C14: Added Domineering Will and Infernal Offering
2014-12-02 13:11:05 +00:00
swordshine
f918978462
- Converted "Deplete" to a subability
2014-12-02 05:25:10 +00:00
drdev
e43884d298
Fix mana symbol order in test
2014-12-02 04:59:44 +00:00
swordshine
296eccdce3
- C14: Added Assault Suit
2014-12-02 04:55:45 +00:00
drdev
c541972527
Fix so correct text displays for flipped state in details view
2014-12-02 04:50:21 +00:00
drdev
6c7783d8d7
Fix P/T displayed when flipping morph cards
2014-12-02 04:36:03 +00:00
drdev
1bb451469b
Code cleanup
2014-12-02 04:22:46 +00:00
drdev
dc93196b56
Fix crash when starting game
2014-12-02 04:18:45 +00:00
drdev
905eb0bb1f
Fix P/T display for alternate state
2014-12-02 04:10:20 +00:00
drdev
5a6394cf34
Make zoom activate message more specific to the available abilities of a card
2014-12-02 01:52:01 +00:00
swordshine
597334a66a
- C14: Added Wave of Vitriol
2014-12-01 11:54:57 +00:00
Myrd
a63f46414a
Fix issue where a spell's target wouldn't be correctly shown in the game log message.
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The problem was that by the time the log sees the spell, its target has been swapped with the stack ability.
2014-12-01 06:12:05 +00:00
Myrd
319cd97d83
Fix game log revealing opponent's morphed creatures in messages.
2014-12-01 06:09:54 +00:00
Myrd
73cad47c3c
Fix bug with convoke where colored mana could end up being used as colorless.
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Before this patch, the code would try to pay the mana symbols as they appear - for example if you convoke with a white creature and click "white" in the dialog, but the cost for the spell is "1WW", it would actually use that white mana to pay for the "1" portion of the cost, leaving "WW" to be paid (which is problematic if you have a swamp and a plains untapped which you were planning to use in addition to the white creature).
This change moves the logic for paying the cost from the UI code to the engine code (and re-uses existing code there) and also adds some unit tests for it.
2014-12-01 06:06:57 +00:00
drdev
4e2f753374
Refactor so CardZoom can support multiple cards
2014-11-30 04:14:14 +00:00
drdev
4c6bd6a715
Prevent race condition when selecting multiple abilities using Shift+click
2014-11-27 02:05:26 +00:00
elcnesh
86dac0ea8c
Add Flash Foliage.
2014-11-24 17:33:17 +00:00
elcnesh
2d02fbcc1d
Prevent possible issue with new deathtouch implementation concerning indestructible creatures.
2014-11-24 15:56:56 +00:00
Sloth
bff7f28000
- Added Myriad Landscape.
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- Fixed chooseSomeType AI function for land types.
2014-11-23 22:33:28 +00:00
elcnesh
d7943d767f
Change deathtouch into a state-based action (as specified by the comp rules) rather than directly destroying the creature, fixing some bugs related to triggers.
2014-11-23 14:51:41 +00:00
Sol
66ef7c5105
- Fix timing of Scheme triggers not working
2014-11-19 04:13:40 +00:00
Sol
c0b5b6abdc
- Log when players discard cards instead of forcing people to open up the graveyard each time to find out what was discarded
2014-11-18 03:21:12 +00:00
Sol
6a148946ae
- FIx Combat from getting cleared out until EndCombat ends
2014-11-18 01:15:12 +00:00
Sol
2fea283147
- Triggers on Effects get activated when it moves into the Command zone, no need to add it twice.
2014-11-17 03:42:00 +00:00
Sol
5fa122a8d9
- When flipping multiple coins due to Krark's Thumb, the player should call heads/tails only once
2014-11-15 02:30:11 +00:00
Sol
0a1f5d19e7
- Fix Essence of the Wild interaction with ETB creatures
2014-11-14 02:57:21 +00:00
Sol
b449e7b4dc
- Small fixes to Triggers related to Clones and CopyPermanent triggering the wrong number of times
2014-11-13 03:16:04 +00:00
swordshine
7faa5b262d
- C14: Added Benevolent Offering
2014-11-11 05:49:09 +00:00
swordshine
b63586920c
- C14: Added Wolfcaller's Howl
2014-11-11 03:14:33 +00:00
drdev
e116054e84
Prevent crash when ending Commander game
2014-11-11 03:01:23 +00:00
swordshine
588b99b576
- C14: Added Crown of Doom
2014-11-11 02:26:28 +00:00
Sloth
2a97feb159
- Prevent AI from casting spells with "May be played" from the Stack.
2014-11-09 09:21:08 +00:00
Sloth
9e87c08fe3
- Fixed removeAllExtrinsicKeyword.
2014-11-09 08:12:24 +00:00
swordshine
57b4af24e7
- C14: Added Nahiri, the Lithomancer
2014-11-06 10:27:01 +00:00
swordshine
403abd0a06
- C14: Added Grave Sifter
2014-11-06 08:07:40 +00:00
Sloth
feeec5d592
- Delve and Convoke will now happen after cost reduction.
2014-11-03 19:55:57 +00:00
swordshine
c6424c18b7
- C14: Added Ob Nixilis of the Black Oath
2014-11-02 14:40:52 +00:00
elcnesh
c0d156856a
Add Magnetic Web.
2014-11-02 08:18:17 +00:00
Sloth
676c876f14
- Added card property "wasNotCast" for Containment Priest.
2014-10-31 22:04:20 +00:00
elcnesh
57a09f275f
Refactor attack declarations.
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The game now correctly calculates whether an attack declaration is legal, based upon the restrictions and requirements present on the possible attacking creatures. AI support is not yet fully implemented, but the AI can always default to a legal attack declaration.
2014-10-30 15:44:13 +00:00
Sloth
04659d111b
- Better fix for granted abilities (more in line with drdevs changes).
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- Also Fixed Border color of detail panel.
2014-10-29 13:51:26 +00:00
Sloth
84500caf71
- Fixed abilities granted by static effects not appearing in the card detail panel.
2014-10-29 11:53:27 +00:00
Sol
d796f1b04f
- More trigger tweaks (Harmonic Sliver)
2014-10-29 03:22:52 +00:00
Sloth
63cc278111
- Fixed triggers with costs being optional (and not every trigger).
2014-10-28 08:16:00 +00:00
Sloth
7ff491bfd3
- Triggers with a cost are now always optional.
2014-10-27 20:09:38 +00:00
Sloth
3da6b32a7b
- Cleanup.
2014-10-26 13:19:30 +00:00
Sloth
6d82637767
- Fixed Goblin Guide not revealing the card to the opponent.
2014-10-26 11:06:19 +00:00