moomarc
5a24db0bcc
Updated quest opponent icon download list.
2012-02-14 05:52:33 +00:00
Doublestrike
89d3e5bcf7
Experimental FPanel debugging: BG color, BG texture enabled.
2012-02-14 03:20:15 +00:00
Doublestrike
a2d3f90228
Experimental FPanel debugging: only BG color algorithm enabled.
2012-02-14 02:56:24 +00:00
Doublestrike
f8b7d002c7
Bugfix attempt #6 : improved visibility of paintComponent from protected to public
2012-02-13 23:58:24 +00:00
jeffwadsworth
53322ac2b9
- Added Toshiro Umezawa.
2012-02-13 23:25:55 +00:00
jeffwadsworth
6b18c2d99b
- Added text.
2012-02-13 22:35:57 +00:00
jeffwadsworth
4674f7997f
- Added Ogre Marauder.
2012-02-13 22:32:08 +00:00
Hellfish
8b1d443f06
*Added Description parameters to replacement effects that lacked them. Also added Secondary parameter to those.
...
*When an replacement effect is applied, a log message is now posted.
2012-02-13 21:12:09 +00:00
jeffwadsworth
a6b0f132a0
- Added Custody Battle.
2012-02-13 20:43:14 +00:00
Chris
eb3cf7f267
- Added a LQ pic URL and rarity to Obstinate Familiar.
2012-02-13 19:53:05 +00:00
Chris
818a3711a4
- CheckStyle.
2012-02-13 19:50:39 +00:00
Hellfish
d98a5fb291
*Added AICheckSVar and AISVarCompare parameters to replacement effects to help the AI in deciding wether or not to apply a replacement effect.
...
*Added AICheckSVar hints to Obstinate Familiar.
*Added the ability to get at Replaced-variables the same way as triggered-variables.
*Let ReplacementEffects be secondary (same as for triggers).
2012-02-13 19:39:37 +00:00
Sloth
d9b68322c4
- Added HIDDEN to ability of Neko-Te.
2012-02-13 18:39:45 +00:00
jeffwadsworth
2cd487e7e0
- Added Neko Te. If you can get "HIDDEN" to work with the keyword, be my guest! The card works, though.
2012-02-13 17:50:24 +00:00
Chris
b91b62c5b2
- Added the recent commit logs to changes.txt.
2012-02-13 16:47:13 +00:00
Sloth
23dff73483
- Added Stonehorn Dignitary.
2012-02-13 16:15:24 +00:00
Hellfish
9745e70051
*Removed superfluous method override.
2012-02-13 15:51:37 +00:00
moomarc
e7f5e70328
Previous commit left out the actual script for Tetravus and the change to AbilityFactoryCleanup.java
2012-02-13 15:46:01 +00:00
moomarc
49dea33497
Added Tetravus (to enable it I had to add a YChoice svar and ChosenY value. Only added to CostExile, not the other cost types)
2012-02-13 13:59:57 +00:00
moomarc
afb02ec4e1
Added Tundra Kavu
2012-02-13 13:49:33 +00:00
Doublestrike
86d63a4c74
Attempt #5 : repaint frame on UI state change.
2012-02-13 13:08:14 +00:00
Doublestrike
797d9118b4
Minor update to settings submenu.
2012-02-13 12:49:21 +00:00
Doublestrike
eea484180b
Removed some of my own legacy commenting.
2012-02-13 12:47:48 +00:00
Doublestrike
c126762232
FPanel bugfix #4 - validation?
2012-02-13 12:43:46 +00:00
Doublestrike
f28b39cdbc
Scrolled game log to top in win/lose screen.
2012-02-13 12:39:30 +00:00
Doublestrike
ac6b9206d3
Improved error handling in FSkin.
2012-02-13 12:35:18 +00:00
Doublestrike
742d5bbdc1
Fixed start button persist bug.
2012-02-13 12:31:08 +00:00
Doublestrike
d914c8d2d7
Checkstyle.
2012-02-13 12:20:10 +00:00
Doublestrike
668839a528
Massive removal of old UI code:
...
Easy accessors added FView and FControl to various components throughout UI.
Mishmash of methods in "Display" interface attached as appropriate to singletons.
AllZone updated to remove display and one or two others in favor of singletons, for future deprecation.
Some renaming for consistency.
Skins folder moved out of "images", which will be deprecated soon.
FControl refactored to reuse single instance of each UI state.
2012-02-13 12:13:47 +00:00
Doublestrike
46ea9e05b4
Returned BG image to match UI.
2012-02-13 11:49:41 +00:00
moomarc
b876330f4c
Added Ovinomancer.
2012-02-13 10:33:53 +00:00
Hellfish
10f1859d0c
*Added AF_EndTurn. canPlayAI always returns false because I couldn't think of a good,general way to decide it's usefulness.
...
*Added
Sundial of the Infinite
Time Stop
2012-02-13 10:07:00 +00:00
Doublestrike
5eddf37eb6
Fixed "preload bar stuck on 4-color case" in constructed submenu.
2012-02-13 09:08:39 +00:00
moomarc
a86c9553a9
Added Tundra Kavu (Also added StackDescription to Pump and GenericChoice to allow correct stack description)
2012-02-13 08:21:35 +00:00
Doublestrike
0bb4385f6c
Permanent scrolling fix on ViewSettings, plus a little PMD.
2012-02-13 07:44:24 +00:00
Doublestrike
b10d44b2e5
Fixed attack/block combat updating.
2012-02-13 06:11:10 +00:00
Doublestrike
751ac48f77
Fixed visual artifacts bug in FPanel.
...
Also, added rendering hints to allow better border drawing.a
2012-02-13 06:06:37 +00:00
Doublestrike
620c4677fb
Experimental modified flow layout applied to fix avatar scrolling bug.
2012-02-13 04:51:36 +00:00
Doublestrike
88edc5a0ad
PMD and bugfix #2 on FPanel.
2012-02-13 04:16:00 +00:00
Chris
53c1692b14
- Changed Boreal Griffin; Chilling Shade; Diamond Faerie; Phyrexian Ironfoot; Phyrexian Snowcrusher; Phyrexian Snowcrusher; Rimebound Dead; Zombie Musher from SVar:RemAIDeck:True to SVar:RemRandomDeck:True.
2012-02-13 03:31:51 +00:00
Chris
d313087b20
- Changed Gelis Shackles from SVar:RemAIDeck:True to SVar:RemRandomDeck:True.
2012-02-13 02:28:15 +00:00
Doublestrike
66d20efcbd
Vanguard avatar sprite added for avatar selection (thanks WompWomp)
2012-02-12 23:49:58 +00:00
Sloth
e3a522eba2
- Fixed a possible bug with "UntilHostLeavesPlay" in AF Animate.
2012-02-12 19:10:29 +00:00
jeffwadsworth
dc141f108c
- Added Martyrs of Korlis
...
- Added Vengeful Rebirth
2012-02-12 19:03:59 +00:00
Sloth
0cc11437f6
- Added Soul Nova.
2012-02-12 18:57:05 +00:00
Chris
e8b668395b
- CheckStyle.
2012-02-12 18:03:07 +00:00
Sol
e256073f22
- Updating Label observers after a ChangeZone
2012-02-12 16:55:23 +00:00
Sloth
9ee6024f6b
- Added Agetians basic land set infos to quest decks.
2012-02-12 13:29:51 +00:00
Sloth
f02cb20477
- Added Hulk 2 deck.
2012-02-12 09:03:17 +00:00
Sloth
c3a4090f55
- Updated some SVars, ran scripts.
2012-02-12 08:27:06 +00:00