jendave
c6d1bb97ed
Added Sloth's snow creatures, fixed Boreal Druid, added some card-pictures, readded Magus of the Library (which disappeared, somehow).
2011-08-06 02:48:13 +00:00
jendave
e35672b584
-Reverted hasSecondStrike() for now, even though I'm still not sure why it doesn't work.
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-Fixed some issues with Planeswalker's abilities.
-Added a few Ally cards.
-Fixed Ashes to Ashes.
-Fixed some issues with Archon of Justice.
2011-08-06 02:48:06 +00:00
jendave
c7e29fa4b0
Fixed Mana Pool text bug, added Door to Nothingness, it should now be(kind of) possible to "import" dck files if you can't find the deck directory :).
2011-08-06 02:47:57 +00:00
jendave
9a90fa9ce3
Fixed Goblin War Paint manacost, fixed Archon of Justice AI issue.
2011-08-06 02:47:50 +00:00
jendave
7dbe8ea57a
Added Input stackability.
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Fixed Angle of Despair to say What you're going to do to the "target permanent",
Drekvac from "Discard a card, then sacrifice Drekvac if discarded card was a creature" to original "you may discard noncreature card. If you choose not to(buttonUtil.enableOnlyCancel), sac Drekvac"
Fixed mana curve smoothing: now AI land smoothing will simply print an error line and continue if there isn't enough land to smooth.
2011-08-06 02:47:39 +00:00
jendave
19dae61e1e
Due to unforseen complications, the Ability_Triggered class has been deactivated, however, InputControl was modified to delay any stacked inputs via stack(So it is possible to use two targeted ETFs with DotH or make use of LTF of creatures you sacrifice as part of a cost.
2011-08-06 02:47:32 +00:00
jendave
d372c59e9b
Added Triggered_Ability class, and changed handling of EBF/LBF commands accordingly. This is an intermediate update: old functionality is mostly unchanged(though you Can now grenade torchrunners for 5 + 3 damage) in all test situations, and further development is pending.
2011-08-06 02:47:24 +00:00
jendave
4521c5da54
Added a few "sacrifice creature" cards (Diabolic Edict, Chainer's Edict, Innocent Blood, ...).
2011-08-06 02:47:16 +00:00
jendave
2f6a4fe068
Added Oran-Rief, the Vastwood, and Transguild Courier; Keyworded colors (e.g. "Crookshank Kobolds is red.", "Ghostfire is colorless.").
2011-08-06 02:47:09 +00:00
jendave
409aeb6d7e
Just the updated card-pictures.txt
2011-08-06 02:47:02 +00:00
jendave
e90ae0274a
Added Card.hasSecondStrike(), and updated classes using "(dosn't have First Strike || (has First Strike & Double Strike))" accordingly.
2011-08-06 02:46:58 +00:00
jendave
dfeb51a7af
Added res/pics/*.jpg to svn.ignore to avoid synchronization slowdown.
2011-08-06 02:46:51 +00:00
jendave
2c739ecf24
Some generic fixes, also: - Added "Whenever *any text goes here* put into a graveyard from the battlefield,*any text goes here*" keyword. It doesn't do anything, but it notifies the program that the card triggers on whenever a card gets put into a graveyard from the battlefield.
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- AEther Spellbomb should be fixed.
2011-08-06 02:46:47 +00:00
jendave
55aa410249
Fixed some dual mana bugs, updated mana in some new cards.
2011-08-06 02:46:38 +00:00
jendave
ad50e3f2eb
- Changed "This card does not untap during your untap phase." keyword to "This card doesn't untap during your untap step.", and added "This card doesn't untap during your next untap step." keyword.
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New cards: Dingus Egg, Dingus Staff, Proper Burial, Moonlit Wake, Fecundity, Goblin Sharpshooter, Dauthi Ghoul, Eternity Snare, Elvish Hunter (not implemented yet).
2011-08-06 02:46:32 +00:00
jendave
fc45d9b745
Fixed spDamgTgt to consider wither. TODO: Stuffy doll(which is supposed to selfdestruct when given wither).
2011-08-06 02:46:23 +00:00
jendave
2114d9eaed
- Fixed Goblin Grenade, cannot cast it as an instant now.
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- Fixed Thought Courier, Blightspeaker, Cackling Imp and Stern Judge.
2011-08-06 02:46:17 +00:00
jendave
33776bef16
finally got the deck migration running - when you start forge, if there's a all-decks2 file, you're asked if you want to import it. this version has all the decks already imported, and the all-decks2 property commented out, so you're not asked again.
2011-08-06 02:46:10 +00:00
jendave
5c6efdf625
some small fixes and tweaks regarding the property system
2011-08-06 02:45:46 +00:00
jendave
a7c89eff0f
Added a "version" Property in main.properties and NewConstants that is shown in the error reports.
2011-08-06 02:45:31 +00:00
jendave
a48a6f43bb
A lot of fixes in cards.txt and the CardFactories, removed all warnings.
2011-08-06 02:45:22 +00:00
jendave
f04ab6733c
11/01 build - small updates, basically to stay up-to-date with the latest beta.
2011-08-06 02:45:06 +00:00
jendave
8bd5c4a2c4
new deck format working now!
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decks are in the res/decks folder, every deck is a file, booster decks are directories with 8 deck files in them. currently, if you run the new version, the decks folder is created automatically, but old decks are neither migrated nor overwritten. i'll commit an import program soon
major changes include
-Deck doesn't store the three boolean fields any more, but computes them
-DeckIO is now an interface, with OldDeckIO and NewDeckIO as its implementations. OldDeckIO will probably still be used for the deck migration tool.
2011-08-06 02:44:55 +00:00
jendave
00f92575d8
Small update, Knighthood, Levitation (new cards in cards.txt I forgot to add), card pic URLs in card-pictures.txt and Volrath's Stronghold's ability manacost fix, AI_Discard() fix.
2011-08-06 02:44:31 +00:00
jendave
301a13fc1d
Snow mana should now work (as tested on chilling shade).
2011-08-06 02:44:24 +00:00
jendave
fd9f203db1
updated cards.txt, card-pictures.txt and added some extra cards, minor fixes. Added Chris' spRaiseDead keyword.
2011-08-06 02:44:10 +00:00
jendave
8f858c0f18
Added Sloth's snow lands, not any different from normal ones so far.
2011-08-06 02:39:22 +00:00
jendave
4b1c151641
Corrected The 3 Changeling spells in cards.txt - they were missing Tribal
2011-08-06 02:39:09 +00:00
jendave
d4a37d17ab
first draft of Gui_DeckEditorNew, including entries in NewConstants and res/gui
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no functional change to the running program, nothing working yet...
2011-08-06 02:38:55 +00:00
jendave
7327d6c499
Moved some files from /src into /, including forge.properties and the res folder
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changed the output folder to bin
2011-08-06 02:38:31 +00:00