Commit Graph

8 Commits

Author SHA1 Message Date
jendave
bba8e9b200 *Updated AEther Flash to trigger 2011-08-06 16:13:44 +00:00
jendave
7feebbb3f3 *Added boolean "Alone" parameter to the Attacks triggermode.
*Updated to triggers
	AEther Vial
	Agent of Masks
	Ajani's Mantra
	Akki Raider
	Akoum Boulderfoot
	Alaborn Cavalier
	Algae Gharial
	Alley Grifters
	Angelic Benediction
	Angel's Feather
	Apothecary Initiate
	Arcbound Crusher
	Armageddon Clock
	Auriok Champion
2011-08-06 15:25:48 +00:00
jendave
24c6f784ae more small text fixes. 2011-08-06 14:24:40 +00:00
jendave
0c70f8747c - Added the missing spell text to AEther Flash. 2011-08-06 13:11:24 +00:00
jendave
ab2178bcb6 Added SetInfo to card data. A 2011-08-06 11:19:47 +00:00
jendave
b73a3f6b4e fix AEther Flash when AI has it in play. It was damaging human, not the creature that entered play. It was using WheneverKeyword, and this specific section of code makes no sense to me. It's the only card using this branch of code, so I changed this to card-specific code. 2011-08-06 11:17:11 +00:00
jendave
59bb54274a Switched SVars from keyword to parsed in ReadCard. A-C 2011-08-06 07:35:00 +00:00
jendave
604a43d48a 4100 plus cards converted from cards.txt(r2008) A-B 2011-08-06 06:19:31 +00:00