austinio7116
620c27a117
Attempts to fix comments in MR - correct RemAI, fix combine guildname move counters and add X Svar to electrodominance
2019-01-18 21:00:43 -05:00
austinio7116
3071f1f74b
First batch of easy forgescribe cleanups with editions file
2019-01-18 21:00:42 -05:00
churrufli
07c2065917
Translating hard-coded text to res en-US.properties
2019-01-18 08:20:02 +01:00
Michael Kamensky
0f44b644c1
Merge branch 'bugfix' into 'master'
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fix crash when selecting players
See merge request core-developers/forge!1282
2019-01-18 05:08:51 +00:00
Peter F. Patel-Schneider
8f2123f183
add fix to crash when selecting targets
2019-01-17 16:02:22 -05:00
Peter F. Patel-Schneider
595fbae34f
Fix crash when selecting a player
2019-01-17 15:37:59 -05:00
Peter F. Patel-Schneider
3fd842c1e4
Merge branch 'master' of https://git.cardforge.org/core-developers/forge
...
Bactrack to upstream master to fix bug
2019-01-17 15:30:09 -05:00
Peter F. Patel-Schneider
11f9520c1e
Highlight sa targets in Desktop GUI
2019-01-17 09:35:52 -05:00
Hans Mackowiak
4f953bf2e1
FIX Protean Raider
2019-01-17 05:42:10 +00:00
Peter F. Patel-Schneider
c7d9646f7f
adjust highlighting for new manipulation interface
2019-01-16 13:10:56 -05:00
Peter F. Patel-Schneider
d4b4dc5ba0
Remove debugging print
2019-01-16 12:09:13 -05:00
Peter F. Patel-Schneider
2cd86bfe1e
put yellow border on selectable cards
2019-01-16 12:09:13 -05:00
Peter F. Patel-Schneider
2f9fb96d29
use Iterators instead of Lists where possible in manipulateCardList
2019-01-16 12:06:21 -05:00
Agetian
ebaa96004f
- Added puzzle PS_CFB (How Much Fireball Can You Channel).
2019-01-16 10:16:20 +03:00
Michael Kamensky
d381251472
Merge branch 'master' into 'master'
...
code cleanup for moveable card displays; add movement by clicking to display-based scry
See merge request core-developers/forge!1276
2019-01-16 07:07:16 +00:00
Hanmac
aab63e2029
CountersRemoveEffect: add ValidSource and CounterNum$ Any
2019-01-16 07:30:24 +01:00
Peter F. Patel-Schneider
3749f2a5de
fix bug in computing manipulable card views
2019-01-15 22:10:05 -05:00
Peter F. Patel-Schneider
aa7ad578d5
change manipulateCardList to CardView
2019-01-15 06:24:11 -05:00
Hanmac
20eba0fbd7
GameAction: add PlayerController:confirmMulliganScry
2019-01-13 22:01:22 +01:00
Peter F. Patel-Schneider
735516e6d5
Fix bug in scry when scrying entire library
2019-01-13 10:25:35 -05:00
Hans Mackowiak
2640a509f9
Sunburst: rewrite using ETB counter
2019-01-13 14:10:44 +00:00
Hans Mackowiak
0606a00942
DeckFormat: A deck can have any number of cards named CARDNAME.
2019-01-12 16:13:00 +00:00
swordshine
af3c645521
Merge branch 'adaptReduceCost' into 'master'
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Adapt: add ReduceCost for Pteramander
See merge request core-developers/forge!1267
2019-01-12 07:49:50 +00:00
Sol
59102b0e08
Update vicious_rumors.txt
2019-01-12 01:36:29 +00:00
Hanmac
17cff99c2b
Adapt: add ReduceCost for Pteramander
2019-01-11 21:15:27 +01:00
Michael Kamensky
7d0dbff8bc
Merge branch 'master' into 'master'
...
Select cards from any Zone that can be shown and do arrangeForScry by popping up library and moving cards (in desktop GUI); Pass min/max card selections through to GUI
See merge request core-developers/forge!1260
2019-01-11 17:08:50 +00:00
Hans Mackowiak
005fa3d732
Font of Agonies: use new PayLife trigger
2019-01-11 10:28:27 +00:00
Peter F. Patel-Schneider
3609ff9eff
only use new input methods if in desktop GUI; remove debugging prints
2019-01-11 03:48:42 -05:00
Peter F. Patel-Schneider
09fc3ae60c
add new GUI interface allowing cards to be moved around in a list and use for arrangeForScry if preference UI_SELECT_FROM_CARD_DISPLAYS is set
2019-01-09 21:13:09 -05:00
Rob Schnautz
b8f7d08fae
Remove extraneous line
2019-01-09 05:50:07 +00:00
Rob Schnautz
576b7e2dd3
fix kane
2019-01-09 04:35:52 +00:00
Rob Schnautz
024b2e1a01
Add new quest opponent avatars to the downloader.
2019-01-09 04:23:24 +00:00
Rob Schnautz
daf4b9d974
ARN icons and some flavor text.
2019-01-08 03:25:43 +00:00
Rob Schnautz
36b3431975
rest of the LEB world icons
2019-01-08 02:54:36 +00:00
Rob Schnautz
3ded3926f4
Remove placeholder icons for shiny new icons.
2019-01-08 02:50:58 +00:00
Peter F. Patel-Schneider
69502dd97b
Pass min/max through choice code so that user can't choose too many cards
2019-01-06 12:07:19 -05:00
Peter F. Patel-Schneider
234304f9ec
Add option to select cards from any Zone that can be shown (implemented in desktop GUI only for now)
2019-01-06 10:47:20 -05:00
Hanmac
d0b569a07f
Teysa Karlov: add Dieharmonicon to TriggerHandler
2019-01-06 11:38:58 +01:00
Hanmac
891f61701c
Taps Trigger now flag for being used as Attacker
2019-01-05 20:52:40 +01:00
Hans Mackowiak
55da7435f8
CharmEffect: now allows zero choices
2019-01-05 12:01:30 +00:00
Hans Mackowiak
bbd48d1033
Adapt changes for Biomancer's Familiar
2019-01-04 19:38:37 +00:00
Hanmac
95dbc5333e
updated card scripts, remove EndOfTurnLeavePlay, add tokenscripts
2019-01-03 16:02:04 +01:00
Agetian
765b0e4625
- XMage cube ports update (2 new cubes).
2018-12-27 21:19:45 +03:00
Hanmac
7f0f62abb6
Seance: use AddTypes and AtEOT instead of extra Clones defined
2018-12-27 17:31:34 +01:00
Hans Mackowiak
5a81cace02
Update growth_spiral.txt
2018-12-27 16:21:28 +00:00
Agetian
23d67ab0cf
- Fixed the AI misplaying with Chamber Sentry.
2018-12-27 08:21:28 +03:00
Hanmac
fee83e0db4
Fix 'You may put' 'land card from your hand onto the battlefield' cards
2018-12-26 11:19:23 +01:00
Hans Mackowiak
af38b9b0e4
Update Trigger ChangesZoneAll
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CardZoneTable: for Origin + Destination => CardCollection Tables
GameAction: Refactor
HumanPlay: use executePayment List if able
2018-12-25 18:13:44 +01:00
Hanmac
986c4a8d5c
Fix Myth Unbound
2018-12-25 18:13:43 +01:00
Hanmac
6e2e86d782
cards: add Zegana and Ascendancy
2018-12-23 18:47:38 +01:00