Commit Graph

819 Commits

Author SHA1 Message Date
Chris
1cdf2362e3 [maven-release-plugin] prepare for next development iteration 2014-06-06 14:22:01 +00:00
Chris
5e1e874c33 [maven-release-plugin] prepare release forge-1.5.19 2014-06-06 14:21:47 +00:00
drdev
a5d1f4e157 Add code for checking for updates 2014-05-30 20:47:34 +00:00
drdev
fcbe79ee3f Make progress towards having download support work 2014-05-30 04:59:32 +00:00
Krazy
e1c35e06a2 Added FTP capabilities for Android build. Removed duplicate package-info.java files. 2014-05-26 18:40:42 +00:00
drdev
a90293c264 Support caching generated fonts for quicker load on subsequent attempts 2014-05-26 17:34:36 +00:00
Krazy
712569cffe [maven-release-plugin] prepare for next development iteration 2014-05-23 21:11:25 +00:00
Krazy
07861bfd47 [maven-release-plugin] prepare release forge-1.5.18 2014-05-23 21:11:07 +00:00
drdev
4fd2df0093 Add support for checking for assets when opening android app 2014-05-03 01:40:06 +00:00
Maxmtg
74f9a5f722 Detach network code from game and gui. 2014-05-02 05:40:50 +00:00
drdev
f770986aa9 Fix so multiple abilities can be selected via menu in desktop app
Remove straggler java.awt reference in forge-core
2014-04-28 18:43:03 +00:00
Chris
06c8293341 [maven-release-plugin] prepare for next development iteration 2014-04-25 15:55:15 +00:00
Chris
50d849a4ff [maven-release-plugin] prepare release forge-1.5.17 2014-04-25 15:55:03 +00:00
Chris
f10a890beb [maven-release-plugin] prepare for next development iteration 2014-04-25 14:24:18 +00:00
Chris
18dccd6a98 [maven-release-plugin] prepare release forge-1.5.16 2014-04-25 14:24:05 +00:00
Krazy
7fddd89ca5 Somehow half the code wasn't included in the previous commit. This fixes that. 2014-04-21 00:16:56 +00:00
drdev
221be3d93d Fix so FatPacks load
Fix references to non-existant quest icon files
2014-04-10 02:43:51 +00:00
drdev
53c090def2 Prevent crash when failing to load quest items 2014-04-10 02:29:56 +00:00
drdev
9439bbbc57 Refactor out swing-related code from forge-gui into new forge-gui-desktop module 2014-04-08 23:01:39 +00:00
drdev
aca1e1bc4f Add item manager to mobile game 2014-04-06 05:04:13 +00:00
drdev
8e207fd1e0 Work on ConstructedScreen 2014-04-02 00:00:07 +00:00
Sol
bebf1be6db - Better fix for BoosterGenerator NPE 2014-03-29 16:31:54 +00:00
Sol
f58e85396c - Fix NPE in BoosterGenerator when trying to generate a Foil card for an "empty" Pack (as seen in Fat Packs with no extra cards) 2014-03-29 16:28:59 +00:00
Chris
e53957f1c4 [maven-release-plugin] prepare for next development iteration 2014-03-28 13:08:58 +00:00
Chris
4202b382dc [maven-release-plugin] prepare release forge-1.5.15 2014-03-28 13:08:42 +00:00
Chris
70c89f29c1 [maven-release-plugin] prepare for next development iteration 2014-03-14 16:59:37 +00:00
Chris
be44e84f34 [maven-release-plugin] prepare release forge-1.5.14 2014-03-14 16:59:26 +00:00
drdev
ffab69b0b4 Support loading more information into model 2014-03-09 05:05:16 +00:00
jendave
934aaa9956 Update guava to latest version 2014-03-07 16:28:16 +00:00
jendave
054a939be5 Update versions 2014-03-07 09:51:15 +00:00
Sloth
b4ccd24e75 - Fixed deck generation ignoring singleton mode when adding basic lands. 2014-03-04 19:59:46 +00:00
teferi
076783aac4 reverting module refactoring changes 2014-03-02 14:19:50 +00:00
teferi
2065010633 updating eclipse project files 2014-03-01 22:59:47 +00:00
teferi
fe2acaef1b moving res content to new forge resources module 2014-03-01 22:50:09 +00:00
teferi
3fb97dfe15 - Adding mobile modules to the maven BuildConfig.java
- moving mobile source and resource files to adhere to the maven conventions
- clean up of the poms
- regenerated the eclipse project files with mvn eclipse:eclipse to put them inline with the modifications of the poms
- adding structure of the bundle module
2014-02-28 09:11:29 +00:00
Maxmtg
52cac29ca7 Deck import set recongition re-enabled 2014-02-25 09:26:07 +00:00
Chris
d9a8f6581d [maven-release-plugin] prepare for next development iteration 2014-02-21 14:19:08 +00:00
Chris
6d9e785aec [maven-release-plugin] prepare release forge-1.5.13 2014-02-21 14:18:55 +00:00
moomarc
204f65faac - Archenemy moved to Constructed match setup
- Basic team setup implemented
2014-02-17 16:12:21 +00:00
Maxmtg
fa3a140470 fix crashes in deck import when 'use latest edition' is unchecked. 2014-02-12 18:23:42 +00:00
Maxmtg
6468dcc712 bugfix: for cases when no foil is present 2014-02-11 04:56:01 +00:00
Maxmtg
c5923c31e9 DGM booster generation fixes 2014-02-11 04:50:12 +00:00
Agetian
01867e5352 - Made FoilAlwaysInCommonSlot the default choice (since all current sets use this option anyway).
- Refactored the edition definitions, now slots newer than TSP do not include the FoilAlwaysInCommonSlot line, while the older sets with foils have a FoilAlwaysInCommonSlot=False line.
- Some definition fixes related to foil generation.
2014-02-10 10:18:56 +00:00
Agetian
b22ce18572 - Fix imports. 2014-02-10 08:34:09 +00:00
Agetian
02bb5942b3 - Get rid of a debug println. 2014-02-10 08:33:24 +00:00
Agetian
a72655fc79 - Read the foil chance in booster value from edition files as a US locale double. 2014-02-10 08:32:49 +00:00
Agetian
30fda0e7a8 - Simplify foil chance calculations, use double to represent chance. 2014-02-10 08:17:34 +00:00
Agetian
485aa06339 - Revert the previous representation of foil chances in booster (doesn't work the way I thought it would).
- Changed the default chance of a foil in booster to 0.2143 (21.43%) which seems to match the official 1 foil per 70 cards more closely.
2014-02-10 07:38:13 +00:00
Agetian
bd5471cb30 - A comment is not necessary here (moved elsewhere). 2014-02-10 06:56:40 +00:00
Agetian
39c83b4870 - A more intuitive way to represent foil chance in booster in edition files (1:6 instead of 1667, 1:1 instead of 10000).
- Updated Modern Masters definition file to use the new format.
2014-02-10 06:56:00 +00:00