Maxmtg
6d5158eebe
quest token image fixes
2013-03-17 19:59:12 +00:00
Maxmtg
7ac1273310
removed getImageKey(cp)
2013-03-17 19:49:46 +00:00
Maxmtg
743f62be3d
dedicated method to get download url for card pictures
2013-03-17 19:32:33 +00:00
Maxmtg
4280852e06
GuiDownload uses map of (local_path -> url) as core object
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Download code uses NIO
2013-03-17 18:20:16 +00:00
Maxmtg
6e482a84cf
fixes incorrect amount of cards to discard
2013-03-17 14:42:39 +00:00
Maxmtg
476ad7af91
Added forge.profile.properties setting to specify custom names for edition folders in pics directory
2013-03-17 12:38:15 +00:00
Maxmtg
f8ec6108d4
moved all image-acquiring code to ImageCache
2013-03-17 11:25:54 +00:00
Sloth
a77b341b80
- Quest events will ow show their difficulty.
2013-03-17 10:50:45 +00:00
myk
8a3696d027
do first update of operation log after 100ms instead of the usual 500ms
2013-03-17 10:02:43 +00:00
myk
5fe63b5d43
add blurb to changes.txt
2013-03-17 08:50:44 +00:00
myk
ffa215c459
add one more dir to doNotDelete list
2013-03-17 06:51:04 +00:00
myk
f82e562b26
don't delete dirs that have been re-added
2013-03-17 06:49:29 +00:00
myk
bf31c5b139
don't check for the pics_product dir since it can't be cleaned up until later
2013-03-17 06:27:54 +00:00
myk
32984b9f41
remove empty dirs after migration. tree conflicts still exist, but at least they won't get in the way
2013-03-17 06:07:28 +00:00
myk
75788ab933
report on which files will be downloaded
2013-03-17 05:59:31 +00:00
myk
244b1c65f7
merge myk-separate-writable-data branch
2013-03-17 05:34:13 +00:00
myk
9b6bc2eb55
merge latest trunk
2013-03-17 00:23:16 +00:00
Sloth
f22b7aee0f
- Rewrote the card controller system.
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- Converted Control Magic auras to continuous static abilities.
2013-03-16 23:28:18 +00:00
Maxmtg
8dc331ed14
little polishing on QuestRewardCard classes
2013-03-16 22:25:34 +00:00
Maxmtg
74b2d09f41
made a base class for quest/QuestRewardCardChooser and quest/QuestRewardCardFiltered to dump duplicate code there.
2013-03-16 22:22:27 +00:00
Maxmtg
c195e944da
balance hands written in less lines
2013-03-16 22:16:26 +00:00
Maxmtg
7c334b51b1
minor - remove unused methods,
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quest controllers uses lobbyPlayer to detect human playing quest
one discard(int, sa) call less (inlined in AiInputCommon)
2013-03-16 22:05:59 +00:00
Maxmtg
742cec28a7
dredge action from player* moved: decisions are taken at PlayerController, execution remains in Player
2013-03-16 21:39:18 +00:00
Maxmtg
3b0a3e6658
Code that chooses cards to be discarded moved to PlayerController and ComputerUtil
2013-03-16 20:41:02 +00:00
Sloth
73c457f46a
- The AI will no longer play Mind Twist with X=0.
2013-03-16 16:35:21 +00:00
myk
d574334287
merge latest trunk
2013-03-16 16:12:07 +00:00
Sloth
561b8f95bf
- Removed some unnecessary addController calls.
2013-03-16 14:59:46 +00:00
Maxmtg
e9b51dc21d
chains_of_mephistopheles.txt hardcode moved from specific player classes
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several instances of Chains of Mephistopheles are handled closer to the rules
2013-03-16 14:27:15 +00:00
Sloth
03d005ed8e
- The AI will now try to fetch duallands with fetchlands.
2013-03-16 13:03:52 +00:00
Sloth
e6a3fb93a7
- Improved AI distributing Damage.
2013-03-16 12:01:21 +00:00
Maxmtg
b59c47c766
Replacement handlers used hashmap in ctor and method parameters instead of plain map (that is quite sufficient for their needs)
2013-03-16 11:55:30 +00:00
Maxmtg
4efcbc3311
Mulligan - uses drawCards(n)
2013-03-16 11:49:14 +00:00
Maxmtg
b19e5c82d8
Quest mulligan code moved out of HumanPlayer
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QuestController is listening for some events and reacts to human's first mulligan
2013-03-16 11:19:24 +00:00
Sloth
9c4c2328ec
- More improvements in AttachAI.
2013-03-16 10:52:10 +00:00
swordshine
50799c4f9d
- Added Sasaya, Orochi Ascendant
2013-03-16 10:45:42 +00:00
Maxmtg
2ba9d7bfc8
avoid empty scry
2013-03-16 10:44:33 +00:00
Maxmtg
c3bb1c17a5
a special case for Human scrying with a single card available and no need to arrange
2013-03-16 10:43:08 +00:00
Maxmtg
c96304666d
removed clash code from Player class, since it's referenced only from ClashEffect.java
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Improved GuiDialog.confirm to accept custom values for choice options
Also added default question icon to dialogs (may remove if it's too ugly)
decision-making about "where to put the card used to clash" moved to PlayerController* classes
2013-03-16 10:35:38 +00:00
Sloth
ea78324d15
- Little improvements in AttachAI.
2013-03-16 10:25:48 +00:00
Maxmtg
4acffc60cd
scry now uses player controllers to learn player's choice, method player.scry() moved to ScryEffect
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Human uses GuiChoice.order to arrange cards to be put on top or bottom of library (that means less popping windows)
AI has a method in ComputerUtil to learn where to put a given card.
2013-03-16 10:04:39 +00:00
Maxmtg
92caa7514d
rem warning,
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replace array with immutable list in Color
2013-03-16 10:01:18 +00:00
Sloth
23fb1054ba
- The AI will now use the ability of Shirei, Shizo's Caretaker.
2013-03-16 08:04:20 +00:00
swordshine
d48f0a9184
- Added Scythe Specter
2013-03-16 06:41:02 +00:00
myk
f12fcc775e
merge latest trunk
2013-03-16 01:16:40 +00:00
Maxmtg
9af799a88e
Changed some public final static arrays into guava's ImmutableList
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in Card class changed members to be just List<T> instances (instead of ArrayList)
2013-03-15 21:51:52 +00:00
Maxmtg
5f0e660d18
removed unneeded final modifiers from methods (class is final anyway)
2013-03-15 21:31:52 +00:00
Maxmtg
5b4c6e8490
moved some duplicate methods to base class
2013-03-15 21:28:18 +00:00
Maxmtg
9c3497c7f4
removed duplicate preferences validation from QuestPreferencesHandler & CSubmenuQuestPrefs
2013-03-15 21:21:34 +00:00
Maxmtg
10fdf5b82a
eliminated duplicate code of requirementsCheck() in Trigger and ReplacementEffect
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some references changed to basic class
2013-03-15 21:06:17 +00:00
myk
9fc27acfb2
make case insensitive comparisons when importing data, but always write to normalized-case filenames
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consolidate code in the gui downloader
turn autoscrolling back on when the import starts if the user had scrolled somewhere other than the bottom while analyzing
2013-03-15 19:56:23 +00:00