drdev
1bb451469b
Code cleanup
2014-12-02 04:22:46 +00:00
drdev
dc93196b56
Fix crash when starting game
2014-12-02 04:18:45 +00:00
drdev
905eb0bb1f
Fix P/T display for alternate state
2014-12-02 04:10:20 +00:00
drdev
e688d78781
Prevent showing flip icon for split cards in zoom view
2014-12-02 03:35:05 +00:00
drdev
7ce9a53cb0
Version bump to 1.5.32.005
2014-12-02 03:26:03 +00:00
Myrd
5b8014cb3b
If the pic for a token doesn't exist, try loading one that doesn't have the set name suffix.
2014-12-02 03:16:04 +00:00
drdev
3590fc3891
Support flipping card on zoom view for mobile app
2014-12-02 03:05:59 +00:00
drdev
ec29cd8eca
Cleanup warnings
2014-12-02 02:23:59 +00:00
drdev
5a6394cf34
Make zoom activate message more specific to the available abilities of a card
2014-12-02 01:52:01 +00:00
drdev
8bff9ff14b
Prevent flashback cards losing their display area if graveyard open
2014-12-02 00:13:50 +00:00
Myrd
bc29bc0d50
No need to prompt user to select a color when convoking with a mono-color creature. Just use mana of the creature's color. (It can be converted to colorless if needed.)
2014-12-01 18:27:58 +00:00
swordshine
597334a66a
- C14: Added Wave of Vitriol
2014-12-01 11:54:57 +00:00
Agetian
a9f05080f9
- Added a missing test dependency (junit.framework).
2014-12-01 09:15:18 +00:00
Myrd
53ca260a57
When looking for music to play, ignore non-file entities (e.g. .svn directories).
2014-12-01 06:12:55 +00:00
Myrd
a63f46414a
Fix issue where a spell's target wouldn't be correctly shown in the game log message.
...
The problem was that by the time the log sees the spell, its target has been swapped with the stack ability.
2014-12-01 06:12:05 +00:00
Myrd
319cd97d83
Fix game log revealing opponent's morphed creatures in messages.
2014-12-01 06:09:54 +00:00
Myrd
b3a2ca8291
When attacked by morph creatures, show the word "Morph" when referring to the creature.
2014-12-01 06:08:46 +00:00
Myrd
73cad47c3c
Fix bug with convoke where colored mana could end up being used as colorless.
...
Before this patch, the code would try to pay the mana symbols as they appear - for example if you convoke with a white creature and click "white" in the dialog, but the cost for the spell is "1WW", it would actually use that white mana to pay for the "1" portion of the cost, leaving "WW" to be paid (which is problematic if you have a swamp and a plains untapped which you were planning to use in addition to the white creature).
This change moves the logic for paying the cost from the UI code to the engine code (and re-uses existing code there) and also adds some unit tests for it.
2014-12-01 06:06:57 +00:00
Myrd
6c2347a261
Fix bug where card draw animations are shown even if you're in another tab (e.g. if you made two AIs play).
2014-12-01 06:03:27 +00:00
drdev
000241a875
Fix so canceling selecting an ability doesn't show zoom
2014-12-01 03:41:02 +00:00
drdev
c1238ed77b
Prevent crash when activating card from zoom with multiple abilities
2014-12-01 02:51:44 +00:00
drdev
cd10a307bd
Prevent calling activate if activateAction is null
2014-12-01 02:49:34 +00:00
Chris
a7dbf0ea6c
Cleared out the changes.txt file, now ready for new material
2014-11-30 22:18:30 +00:00
drdev
15a102e895
Make zoom activation more flexible
2014-11-30 19:02:41 +00:00
drdev
7857f996e1
Version bump to 1.5.32.004
2014-11-30 18:05:52 +00:00
drdev
a1bdfefba6
Fix crash when zooming just single card
2014-11-30 18:01:48 +00:00
drdev
380c0b9afe
Fix proportions of zoom view cards and bump version to 1.5.32.003 for quick fix
2014-11-30 15:32:30 +00:00
drdev
35f8f08041
Fix activation from zoom view for deck editor
2014-11-30 14:58:45 +00:00
drdev
05b0b7af54
Fix so selected item scrolls into view
2014-11-30 07:08:21 +00:00
drdev
5eeb302ce8
Add activate callbacks for zoom view
2014-11-30 07:05:40 +00:00
drdev
314e8242bc
Tweak text color
2014-11-30 06:32:07 +00:00
drdev
3ee75a026e
Add header and footer to zoom
2014-11-30 06:18:39 +00:00
drdev
931e44b213
Use swipe down to change between zoom and details
2014-11-30 05:59:02 +00:00
drdev
0b8c23990c
Fix details view
2014-11-30 05:52:12 +00:00
drdev
4e2f753374
Refactor so CardZoom can support multiple cards
2014-11-30 04:14:14 +00:00
drdev
27980776d0
Disable Planar Conquest mode for now
2014-11-29 22:54:23 +00:00
drdev
83970030d5
Support flick action in place of Shift+click for mobile game
2014-11-29 22:49:49 +00:00
drdev
3c06c7ea81
Revert previous change
2014-11-29 22:38:36 +00:00
drdev
d3d8fc8c78
Support raising two finger tap event
2014-11-29 18:15:52 +00:00
drdev
6c2b7351ba
Version bump to 1.5.32.001
2014-11-29 17:17:57 +00:00
drdev
9e2c0bfcf6
Add Shift+click support for Mana Pool icons
2014-11-29 17:06:45 +00:00
drdev
4fe33c6c9b
Prevent crash in CardDetailPanel::setCard
2014-11-29 16:41:45 +00:00
drdev
bc0366813b
Update Maven dependencies for mobile game
2014-11-29 16:33:36 +00:00
Sloth
f57df312c0
- Improved AI handling Mishra's Factory.
2014-11-29 12:03:55 +00:00
Sloth
e69385abb0
- Updated 2 quest decks.
2014-11-29 10:47:54 +00:00
Sloth
1802372fbe
- Added the medium quest opponent Scarecrow 2 (by Nordos).
2014-11-29 10:43:54 +00:00
Chris
313c439d40
[maven-release-plugin] prepare for next development iteration
2014-11-28 15:37:56 +00:00
Chris
5361ac01c1
[maven-release-plugin] prepare release forge-1.5.31
forge-1.5.31
2014-11-28 15:37:42 +00:00
Chris
1fcebd894a
Preparing the changes.txt file for the next beta build and release.
2014-11-28 14:55:03 +00:00
Sloth
f1c092d41e
- Updated the quest deck Owlman 3 (by Nordos).
2014-11-28 14:06:54 +00:00