swordshine
168bbe0ebf
- DGM: 7 green cards
2013-04-23 13:22:27 +00:00
Maxmtg
3b4f1dbb05
removed FModel.getGame method.
...
please retrieve the GameState instance from nearby players
2013-04-23 13:18:58 +00:00
Chris
01fb283285
- Added new card names to changes.txt.
2013-04-23 12:28:24 +00:00
Sol
e79e1d74da
- Fixing Evoke not displaying Cost in the CardDetailPanel
2013-04-23 03:00:27 +00:00
Sloth
2da129ae42
- Fixed Necromancy.
2013-04-22 20:52:38 +00:00
Maxmtg
beeaf3cc50
removed the 'currentdefender' field from Combat, each user has to track himself the defenders
...
canAttack and addAttacker methods now require a defender.
2013-04-22 19:59:18 +00:00
Maxmtg
7984cd3578
fix to http://www.slightlymagic.net/forum/viewtopic.php?p=116116#p116116
...
(treating null as refuse to pay)
2013-04-22 17:15:07 +00:00
Maxmtg
5a1876ea7c
minor: player can be attacked only if it is in the defenders list
2013-04-22 15:39:56 +00:00
moomarc
849b679c05
- Fix for Isochron Scepter imprinting multiple cards
2013-04-22 14:49:41 +00:00
Chris
9edf852e32
- Added a fluff piece to the changes.txt file.
2013-04-22 12:03:00 +00:00
Chris
78e2d39f6d
- Added new card names to changes.txt.
2013-04-22 11:30:55 +00:00
Chris
d0dcaee0bd
- Added new card names to changes.txt.
2013-04-22 11:29:36 +00:00
Maxmtg
a0968bc747
redraw batllefield right after a right click when a creture was removed from battle
2013-04-22 08:39:08 +00:00
Maxmtg
a1440ed244
InputAttack appears a single time, players may click on entities they want to attack.
2013-04-22 08:31:33 +00:00
Maxmtg
bc5f5aac51
removed Action interface
...
CommandList replaced with a plain list (though should better have used a stack, since the commandlist was adding items at index 0)
Phase - removed duplicate wrapper UntilYourNextTurn to same data as until(player)
removed imports,
ColorChanger - used List instead of ArrayList
2013-04-22 07:02:46 +00:00
Maxmtg
ce428b0c1b
named former client 'connectionTest' for a test it is
2013-04-22 06:17:09 +00:00
swordshine
cc4833c014
- Added Needlebite Trap
2013-04-22 01:35:58 +00:00
Sloth
ca2ae9014c
- Eldrazi shuffling fix by Faxn.
2013-04-21 21:38:05 +00:00
Sloth
d42dffda19
- Fixed incorrect P/T storing of LKI copies (counters where counted twice).
2013-04-21 21:24:27 +00:00
Sloth
d5f9616ac5
- Cleanup of P/T calculation.
2013-04-21 21:14:55 +00:00
Sloth
0345b1a846
- Fixed ChooseGenericEffect ignoring Defined parameter when a target is present.
2013-04-21 20:54:56 +00:00
Sloth
4fddfa7135
- fixed a possible NPE in ChangeZoneAi.
2013-04-21 18:33:12 +00:00
Sol
b04959fa89
- Compare Targets of SubAbilities to the StackInstance SubAbilities for full Targeting confirmation (Bugfix Jitte multi-activation)
2013-04-21 17:32:33 +00:00
Maxmtg
084419d3de
serverport empty line
2013-04-21 14:54:39 +00:00
Maxmtg
6cf5f19ec5
VHomeUI: start/stop button appear only when server port is set up in config
...
Server: a dedicated packet for greeting
ClientStates may throw exceptions when malformed packets come.
If clientStates chain leaves a packet unhandled, then it will be handled in NetClient
2013-04-21 14:53:32 +00:00
Sloth
55674b2f85
- Cleanup for targeting overlay not selected.
2013-04-21 14:42:39 +00:00
Maxmtg
197c64777b
Trying to sacrifice Engineered Explosives with one counter on it I had a crash
2013-04-21 14:38:05 +00:00
Maxmtg
077723ffd2
extracted observable superclass from socket
2013-04-21 14:33:57 +00:00
Sol
04cb2e91b6
- Convert Stangg to Script
2013-04-21 14:03:15 +00:00
Maxmtg
96e339bc4a
remove unused classes or imports
2013-04-21 12:08:32 +00:00
Chris
1eee7bc685
- Added new card names to changes.txt.
2013-04-21 11:53:48 +00:00
Maxmtg
b5d094e430
Network protocol rewrite:
...
* packets don't depend on serialization any longer (and they shouldn't since they are simple DTOs)
* support for multiple serialization types - add custom protocols when needed
* web client serialization protocol uses gSon
2013-04-21 11:23:17 +00:00
Maxmtg
bad3cf3191
forgot to commit 2 days ago
2013-04-21 11:18:24 +00:00
Maxmtg
072c541401
Allow any letter in EQ? expression. It was limited to X previously
2013-04-21 11:17:34 +00:00
Sloth
368fac3479
- The AI can now use Vesuva.
2013-04-21 09:17:48 +00:00
swordshine
901debd801
- Fixed Wing Puncture
2013-04-21 09:09:10 +00:00
Sloth
889305842b
- Improved Cipher AI.
2013-04-21 09:04:21 +00:00
Sloth
0efbdfb006
- Fixed Engineered Explosives.
2013-04-21 08:14:48 +00:00
swordshine
3e87a5f3bf
- Added Dismantle
2013-04-21 08:04:19 +00:00
swordshine
261e85bc8a
- Fixed Dance of Many
2013-04-21 05:12:57 +00:00
Maxmtg
406109086d
this is to fix bug for human paying non-announced X costs
2013-04-21 05:12:31 +00:00
swordshine
b8f35fba3d
- Added Saproling Infestation
2013-04-21 04:51:46 +00:00
Sol
b9dca5e4ea
Convert Kinsbaile Borderguard to script
2013-04-21 04:02:22 +00:00
Sol
2dfb0b58de
- Allow Count$Compare to calculateAmount of SVars
...
- Convert Apocalypse Hydra to script
2013-04-21 01:59:11 +00:00
Sloth
acfd320657
- Updated the quest deck Riddler 4 and improved AI handling of Guilty Conscience.
2013-04-20 12:27:11 +00:00
Maxmtg
280a9a7d4c
getAttackCost & getBlockCost - straight methods
2013-04-20 12:19:23 +00:00
Chris
7ac15be46e
- Added new card names to changes.txt.
2013-04-20 12:00:58 +00:00
Maxmtg
18e03e569b
cleanup unused imports
2013-04-20 11:38:35 +00:00
Maxmtg
348a8d9d72
VField: store labels for mana in an ArrayList
...
CField: new ZoneAction is performed not on click, but in ctor.
class ZoneAction moved to separate file
2013-04-20 11:37:23 +00:00
Maxmtg
75384b78e3
CField: click with meta key down is handled by the very input class. (a parameter added to selectCard)
...
VCombat: !parentCell.getSelected() won't NPE any longer (unless if parentCell is null for that thread), moved most thread-unsafe actions from update() to ctor and populate
PhaseHandler: bCombat is AtomicBoolean to be retrieved correctly from any thread.
2013-04-20 07:41:20 +00:00