jendave
9d40d7890a
- Converted the following cards to keyword and commented out the card object for these cards: Regress; Repulse; Temporal Fissure; Temporal Spring and Unsummon.
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- Removed a duplicate filter from spBounceTgt.
- Added an AI check for Overwhelming Forces
2011-08-06 05:38:10 +00:00
jendave
190f8128bb
Converted the following cards to implemented via keyword and commented out the card object for these cards: Boomerang; Deny Reality; Eye of Nowhere; Rescind; Surging AEther.
2011-08-06 05:38:03 +00:00
jendave
164e57a353
Minor addition to the spBounceTgt AI.
2011-08-06 05:37:57 +00:00
jendave
5b7efcc320
- Removed duplicate "filter" variable in Culling Sun.
2011-08-06 05:37:52 +00:00
jendave
0f92330dee
- Improved the AI of Consume the Meek, Culling Sun, Retribution of the Meek, Cleanse and Plague Wind by considering indestructible.
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- reverted the changes to Mirror Gallery
2011-08-06 05:37:47 +00:00
jendave
da5787b298
- Improved the AI of Soulscour, Day of Judgment, Planar Cleansing and All is Dust by considering indestructible.
2011-08-06 05:37:41 +00:00
jendave
5fdfe987ae
- Improved the AI of Wrath of God and Damnation by considering indestructible.
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- Added getNotKeyword (to filter out cards with certain keywords) to Cardlist.java.
- More elegant implementation of Mirror Gallery.
2011-08-06 05:37:35 +00:00
jendave
944242146a
* move main GUI creation to Swing thread
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* force LAF update on start to have consistent LAF on all widgets
2011-08-06 05:37:30 +00:00
jendave
f63cc84727
- Fixed some bugs with Qasali Pridemage and improved the AI's targeting a bit.
2011-08-06 05:37:24 +00:00
jendave
35fdd20765
Added Mirror Gallery.
2011-08-06 05:37:19 +00:00
jendave
464034b950
Fixed "two indestructible legends not dying" bug, by using sacrificeDestroy instead of destroy in destroyLegendaryCreatures.
2011-08-06 05:37:13 +00:00
jendave
7183d230f8
added more cards to be removed from generated decks.
2011-08-06 05:37:07 +00:00
jendave
e2e1c95cb1
I have updated the list of cards removed from random constructed decks. I merged this list into both of the GenerateConstructedDeck java files.
2011-08-06 05:36:43 +00:00
jendave
49b4057bbc
- Fix Part2.
2011-08-06 05:36:33 +00:00
jendave
72692fa115
- Fixed the match lost/won dialog showing up whenever the Quests button is clicked.
2011-08-06 05:36:28 +00:00
jendave
8bd1d30f99
- Fixed Wall of Tears / AEther Membrane (should remove tokens from game).
2011-08-06 05:36:23 +00:00
jendave
195b0ecff4
Added a hard deck centered around Elvish Piper and Quicksilver Amulet with huge creatures called Boromir 3.
2011-08-06 05:36:12 +00:00
jendave
cb7605ffc7
Added Quicksilver Amulet.
2011-08-06 05:36:04 +00:00
jendave
f426170a9b
* move LAF change to Swing thread
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* scaling option (for new GUI it's best to leave it set)
2011-08-06 05:35:58 +00:00
jendave
c662008ed0
Added card Parallel Evolution.
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Added CardFactoryUtil.copyTokens(CardList) to support new card.
2011-08-06 05:35:49 +00:00
jendave
95c2af458b
- Added Ability_Cost.java to combine Ability costs for Keywords. Will ease implementing additional costs to any keyword.
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- Added Sac-CARDNAME for spDamageTgt.
- Added Unyaro Bees, Ticking Gnomes, Shock Troops, Ember Hauler, Aeolipile.
- Added pictures and rarity for recently added cards from Script.
2011-08-06 05:35:41 +00:00
jendave
12dbf81dae
- Added Sac-<Type> and Sac-CARDNAME to abPump keyword as a cost.
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- Some of the inputs will now check if an ability has AfterPayMana for Sacrifice effects before putting the ability on the stack.
- Added Atog, Auratog, Foratog, Lithatog, Thaumatog, Megatog, Goblin Sledder, Need for Speed, Gruul Guildmage, Marsh Lurker, Plagued Rusalka, Deathspore Thallid, Thallid Devourer, Thallid Germinator, Vitaspore Thallid
- Updated Phyrexian Plaguelord to use updated abPump keyword
- Added rarity and pictures grabbed from Python Script
- Note: Deja Vu picture failed.
2011-08-06 05:35:18 +00:00
jendave
66acc22e4f
These cards were converted to keyword in the past. The original code objects were commented out when they were keyword-ed. I have deleted these commented out code objects:
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Braidwood Cup
Mind Twist through Mind Shatter
2011-08-06 05:35:05 +00:00
jendave
4cc5932554
These cards were converted to keyword in the past. The original code objects were commented out when they were keyword-ed. I have deleted these commented out code objects:
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Thoughtseize through Distress
Path of Anger's Flame
Kjeldoran War Cry
Wandering Stream
Festival of Trokin
Duress
Ostracize
Titanic Ultimatum
Black Lotus
2011-08-06 05:34:59 +00:00
jendave
eec50f51f8
These cards were converted to keyword in the past. The original code objects were commented out when they were keyword-ed. I have deleted these commented out code objects:
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Brave the Elements through Warrior's Honor
Tanglebloom
Sacred Nectar
Reviving Dose
Hymn to Tourach
Haze of Rage
Renewed Faith through Nourish
Wit's End
Coercion
Brainbite
2011-08-06 05:34:48 +00:00
jendave
b083e63429
Added Caustic Rain, Erase, Iona's Judgment and Wipe Clean.
2011-08-06 05:34:42 +00:00
jendave
6b535eabfc
added the option Exile to spBounceTgt. Added Altar's Light.
2011-08-06 05:34:36 +00:00
jendave
0a371d4195
- Added Sac-<Type> as a cost to abDamageTgt
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- Added Krovikan Horror, Fodder Cannon, Skull Catapult, Arms Dealer, Rath's Edge, Deadapult, Goblin Bombardment using new subkeyword
- Added some missing Rarity values from the python script.
2011-08-06 05:34:29 +00:00
jendave
28396bc20d
- Fixed Thran Quarry/Glimmervoid bug where it was only sacrificing on active players turn.
2011-08-06 05:34:14 +00:00
jendave
378ddf0552
added the option TopofLibrary to spBounceTgt. Added Time Ebb and Temporal Eddy.
2011-08-06 05:34:03 +00:00
jendave
5b934f3ef2
fixed the target selection prompt of spBounceTgt and added Disperse, Into Thin Air and Symbol of Unsummoning.
2011-08-06 05:33:56 +00:00
jendave
d60a602a6c
made a bounce keyword spBounceTgt and added Hoodwink.
2011-08-06 05:33:49 +00:00
jendave
6a6dfbf4f2
- Added playerTurn, a string to keep track of whose turn
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- Replaced getLastPlayerToDraw with isPlayerTurn in a few locations to play nice with cards that skip draw phases.
Note: Whenever keyword uses getLastPlayerToDraw but wasn't sure what it was doing. Probably should use isPlayerTurn instead.
2011-08-06 05:33:35 +00:00
jendave
bf711230ec
- Improved the AI for Reprisal.
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- Several minor code cleanups in CardFactory.java.
2011-08-06 05:33:16 +00:00
jendave
8b563e2c47
* fix for targeting in new GUI ex. Chandra Nalaar always targeted itself
2011-08-06 05:33:04 +00:00
jendave
8c9b7dc061
Fixed a couple of errors.
2011-08-06 05:32:59 +00:00
jendave
892b6e59e6
- Added Spike keyword
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- Added Spikes: Feeder, Weaver, Worker, Colony, Drone
- Python Script added pictures and rarity for 18 cards
2011-08-06 05:32:53 +00:00
jendave
04c257f69b
Added a deck centered around black vise and underworld dreams called Sauron 2.
2011-08-06 05:32:43 +00:00
jendave
53e13eb11f
Improved the AI for Angel of Despair and Shriekmaw.
2011-08-06 05:32:35 +00:00
jendave
e503ca915c
Improved the AI for Rathi Assassin, Stalking Assassin and Ethersworn Adjudicator.
2011-08-06 05:32:21 +00:00
jendave
23aabf0301
* game area fixes
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* TODO fix: enchant creature and other cards you control cast on targets on the opponent side stay at your side of the table
2011-08-06 05:32:16 +00:00
jendave
752c71d715
- Added Night Soil and Necrogenesis
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- Small tweaks for displaying names of Suspended cards and displaying name of spell when needing to target a player (useful for Ancestral Vision being cast)
2011-08-06 05:32:04 +00:00
jendave
1010822498
- Improved the AI for Dwarven Demolition Team.
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- Minor code clean ups in CardFactory_Creatures.
2011-08-06 05:31:54 +00:00
jendave
4a0722439f
Improved the AI for Royal Assassin.
2011-08-06 05:31:49 +00:00
jendave
0b65c2a7de
* Sun Titan fix
2011-08-06 05:31:20 +00:00
jendave
97beef82b8
* new play area, there might still be some rendering glitches
2011-08-06 05:31:14 +00:00
jendave
4e4e9d2de1
Added a medium version of the Saruman deck. Little changes to Ned Flanders 2.
2011-08-06 05:31:04 +00:00
jendave
86352c93ac
Added opponent deck descriptions for quest decks Treebeard 1 and 3.
2011-08-06 05:30:39 +00:00
jendave
15eb9be172
Improved the AI for Intrepid Hero. The AI will no longer target creatures with Indestructible.
2011-08-06 05:30:26 +00:00
jendave
fe09afabe5
Improved the AI for Visara the Dreadful and Avatar of Woe. Added checks for canTarget() and for Indestructible.
2011-08-06 05:30:01 +00:00