Commit Graph

27 Commits

Author SHA1 Message Date
Anthony Calosa
00a401de0e try to fix keyboardinput 2024-10-31 06:51:08 +08:00
Anthony Calosa
c1779a55d5 update to LibGDX 1.13.0, add ForgeAndroidApplication (modified AndroidApplication) 2024-10-18 19:44:30 +08:00
Anthony Calosa
83e28d65f6 update android pom, proguard 2024-09-27 06:37:44 +08:00
Anthony Calosa
09b5ee8ac5 update android builds to SDK 29, use Java 11 2024-09-08 20:44:23 +08:00
kevlahnota
af060121cf Update Mobile Build (#5813)
* LibGDX Update

* unused import

* disable minimize on screen lock
2024-08-11 19:12:29 +02:00
TabletopGeneral
168f999a57 Adventure - Pathfinding update (#3675)
* Adventure - reward scene controller button availability

* Adventure A* & main quest prep

* Update pom.xml

* box2d natives

---------

Co-authored-by: kevlahnota <anthonycalosa@gmail.com>
2023-08-23 09:56:20 +03:00
Anthony Calosa
8f06aaeb01 Update LibGDX 1.11.0
- see https://libgdx.com/news/2022/05/gdx-1-11
2022-05-18 11:34:11 +08:00
Anthony Calosa
ac10b94412 [Mobile] Remove unsupported libs
As of LibGDX 1.10.0, armeabi support is dropped (android ARMv5). https://libgdx.com/news/2021/04/the-ultimate-migration-guide
2021-09-30 12:23:39 +08:00
Anthony Calosa
3ff1a86aed [Mobile] update gdx libs 1.10.0 2021-09-27 13:44:13 +08:00
Anthony Calosa
fded1d893c [Mobile] Update libs 2021-01-16 15:01:44 +08:00
Anthony Calosa
2ea857225c LibGDX Nightly Update 8-13-2020 (Libgdx Fixes specially GlyphLayout) 2020-08-18 00:09:02 +08:00
Anthony Calosa
58f6463a5d Add reminder text on Storage Permission
The app displays message when it doesn't start properly because of Storage Permission
2020-04-02 18:20:01 +08:00
Anthony Calosa
9a1e467bb7 Update LibGDX March 29, 2020, Use Google cache
(reverted the cache so there's room for dependency like android-support-v4, permissions in the future,
lighter than cache2k)
2020-04-02 12:15:01 +08:00
Anthony Calosa
fee8a9186a Update Libgdx to 1.9.11 Nightly (build Oct 11, 2019) 2019-10-13 12:17:45 +08:00
Anthony Calosa
a0b71d60a1 Revert Android 8 codes to support older Android phones.
Hope I didn't miss any. :)
(tested with Android Marshmallow phone with 2gb RAM and mediatek cpu)
2019-09-07 22:54:53 +08:00
Peter
0cc1b32f90 Mobile: Add libgdx arm64 libraries 2019-08-25 15:26:08 +02:00
kevlahnota
5e88cc67e4 Update Libgdx to 1.9.10 2019-08-23 00:59:18 +08:00
drdev
8467d17020 Roll back to libgdx 1.5.5 to avoid BitmapFont change conflicts 2015-04-22 21:36:20 +00:00
drdev
038ddbba67 Update to libgdx 1.5.6 2015-04-22 01:44:03 +00:00
drdev
a40a5636b8 Replace gdx.jar with specially compiled trimmed down version of libgdx so Android build can work 2014-12-14 22:37:08 +00:00
elcnesh
691fd67b9c Update libgdx to 1.5.0, now including binary library files. 2014-12-12 10:44:19 +00:00
drdev
37af01896f Upgrade libgdx to 1.2.0 2014-06-22 20:45:25 +00:00
drdev
afb346d647 Update libgdx-freetype.so 2014-05-26 15:56:26 +00:00
drdev
490f6ae4d2 Add libgdx-freetype.so 2014-05-10 18:48:15 +00:00
Krazy
73cf1096bb Set up the stuff to build the game for Android. See the Maven module forum topic for details. 2014-04-27 02:22:24 +00:00
drdev
dc67f872e8 Work towards getting Android app to run 2014-04-23 22:02:51 +00:00
drdev
87ba4b9f1b Rename mobile projects 2014-04-09 01:33:36 +00:00