Anthony Calosa
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00a401de0e
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try to fix keyboardinput
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2024-10-31 06:51:08 +08:00 |
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Anthony Calosa
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c1779a55d5
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update to LibGDX 1.13.0, add ForgeAndroidApplication (modified AndroidApplication)
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2024-10-18 19:44:30 +08:00 |
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Anthony Calosa
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83e28d65f6
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update android pom, proguard
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2024-09-27 06:37:44 +08:00 |
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Anthony Calosa
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09b5ee8ac5
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update android builds to SDK 29, use Java 11
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2024-09-08 20:44:23 +08:00 |
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kevlahnota
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af060121cf
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Update Mobile Build (#5813)
* LibGDX Update
* unused import
* disable minimize on screen lock
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2024-08-11 19:12:29 +02:00 |
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TabletopGeneral
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168f999a57
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Adventure - Pathfinding update (#3675)
* Adventure - reward scene controller button availability
* Adventure A* & main quest prep
* Update pom.xml
* box2d natives
---------
Co-authored-by: kevlahnota <anthonycalosa@gmail.com>
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2023-08-23 09:56:20 +03:00 |
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Anthony Calosa
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8f06aaeb01
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Update LibGDX 1.11.0
- see https://libgdx.com/news/2022/05/gdx-1-11
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2022-05-18 11:34:11 +08:00 |
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Anthony Calosa
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ac10b94412
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[Mobile] Remove unsupported libs
As of LibGDX 1.10.0, armeabi support is dropped (android ARMv5). https://libgdx.com/news/2021/04/the-ultimate-migration-guide
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2021-09-30 12:23:39 +08:00 |
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Anthony Calosa
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3ff1a86aed
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[Mobile] update gdx libs 1.10.0
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2021-09-27 13:44:13 +08:00 |
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Anthony Calosa
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fded1d893c
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[Mobile] Update libs
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2021-01-16 15:01:44 +08:00 |
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Anthony Calosa
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2ea857225c
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LibGDX Nightly Update 8-13-2020 (Libgdx Fixes specially GlyphLayout)
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2020-08-18 00:09:02 +08:00 |
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Anthony Calosa
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58f6463a5d
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Add reminder text on Storage Permission
The app displays message when it doesn't start properly because of Storage Permission
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2020-04-02 18:20:01 +08:00 |
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Anthony Calosa
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9a1e467bb7
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Update LibGDX March 29, 2020, Use Google cache
(reverted the cache so there's room for dependency like android-support-v4, permissions in the future,
lighter than cache2k)
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2020-04-02 12:15:01 +08:00 |
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Anthony Calosa
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fee8a9186a
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Update Libgdx to 1.9.11 Nightly (build Oct 11, 2019)
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2019-10-13 12:17:45 +08:00 |
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Anthony Calosa
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a0b71d60a1
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Revert Android 8 codes to support older Android phones.
Hope I didn't miss any. :)
(tested with Android Marshmallow phone with 2gb RAM and mediatek cpu)
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2019-09-07 22:54:53 +08:00 |
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Peter
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0cc1b32f90
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Mobile: Add libgdx arm64 libraries
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2019-08-25 15:26:08 +02:00 |
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kevlahnota
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5e88cc67e4
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Update Libgdx to 1.9.10
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2019-08-23 00:59:18 +08:00 |
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drdev
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8467d17020
|
Roll back to libgdx 1.5.5 to avoid BitmapFont change conflicts
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2015-04-22 21:36:20 +00:00 |
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drdev
|
038ddbba67
|
Update to libgdx 1.5.6
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2015-04-22 01:44:03 +00:00 |
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drdev
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a40a5636b8
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Replace gdx.jar with specially compiled trimmed down version of libgdx so Android build can work
|
2014-12-14 22:37:08 +00:00 |
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elcnesh
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691fd67b9c
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Update libgdx to 1.5.0, now including binary library files.
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2014-12-12 10:44:19 +00:00 |
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drdev
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37af01896f
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Upgrade libgdx to 1.2.0
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2014-06-22 20:45:25 +00:00 |
|
drdev
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afb346d647
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Update libgdx-freetype.so
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2014-05-26 15:56:26 +00:00 |
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drdev
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490f6ae4d2
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Add libgdx-freetype.so
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2014-05-10 18:48:15 +00:00 |
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Krazy
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73cf1096bb
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Set up the stuff to build the game for Android. See the Maven module forum topic for details.
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2014-04-27 02:22:24 +00:00 |
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drdev
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dc67f872e8
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Work towards getting Android app to run
|
2014-04-23 22:02:51 +00:00 |
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drdev
|
87ba4b9f1b
|
Rename mobile projects
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2014-04-09 01:33:36 +00:00 |
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