Commit Graph

2840 Commits

Author SHA1 Message Date
Hellfish
3127b380a4 *Fixed The Fourth Sphere token amount 2015-02-12 18:15:24 +00:00
drdev
15e0d372fb Update Pro Tour link 2015-02-10 15:30:06 +00:00
drdev
9e03f047a9 Update Net decks urls 2015-02-10 15:16:26 +00:00
Sloth
aa4ffd5551 - Added the quest decks Dracula 3 (by tojammot) and Sidisi 2. 2015-02-09 20:05:33 +00:00
Sloth
34e4c5bdf9 - Updated some quest decks. 2015-02-08 19:33:54 +00:00
Sloth
fde826e2d9 - The trigger of Sepulchral Primordial is now optional. 2015-02-08 14:34:09 +00:00
Sloth
85f33fd336 - Fixed Ruthless Instincts. 2015-02-08 14:27:10 +00:00
Sol
2c2139e3d6 - Fix Sudden Reclamation 2015-02-08 13:35:54 +00:00
Myrd
859a853499 Add a somewhat hidden option in the UI to turn on simulation via a context menu on the AI radio button on desktop.
This allows choosing the AI mode without recompiling and also allows things like making a non-simulation AI play a simulation AI.
2015-02-07 18:32:02 +00:00
Sloth
947356b08a - Added SVar:PlayMain1:TRUE to Rakish Heir. 2015-02-07 13:25:32 +00:00
swordshine
c25555d8f0 - Fixed Warden of the First Tree and Figure of Destiny 2015-02-07 08:37:17 +00:00
swordshine
a37d3dd667 - Fixed a pic url 2015-02-07 07:58:34 +00:00
Hellfish
464ee0252e *Fixed Alabaster Dragon's trigger description and optionalness 2015-02-01 19:23:12 +00:00
Chris
22eac76494 Cleared out the changes.txt file, now ready for new material. Moved Net Decks support from README.txt back to CHANGES.txt. 2015-02-01 01:49:02 +00:00
Chris
9618b85dc0 Checking in the pom.xml.releaseBackup files which failed to be checked in when the maven goal ended. 2015-02-01 01:45:18 +00:00
Chris
3fd3b876d4 [maven-release-plugin] prepare for next development iteration 2015-01-31 15:00:24 +00:00
Chris
87d8d96c7d [maven-release-plugin] prepare release forge-1.5.34 2015-01-31 15:00:17 +00:00
Agetian
62657532ef Reverting 28752 as requested by Chris 2015-01-31 05:21:08 +00:00
Chris
0ea0288f72 test commit 2015-01-30 23:33:39 +00:00
Chris
223ca54671 Preparing the changes.txt file for the next beta build and release. 2015-01-30 13:40:14 +00:00
Maxmtg
1eeaa685db another clean-up for quest drafts (add ROE x3 drafts, fix core set drafts) 2015-01-30 07:26:48 +00:00
Agetian
0594145a4f - Fix triple draft set choices in Quest draft tournaments. 2015-01-30 05:49:17 +00:00
Maxmtg
aea1512435 ref: CardBlock offers sets as unmodifiable list, QuestEventDraft takes up less code :) 2015-01-30 05:22:09 +00:00
Sloth
38ab9ceeb2 - Added the quest deck Mr Smith 3 (by tojammot). 2015-01-29 21:31:08 +00:00
Chris
fc0e1384f1 Cleared out the changes.txt file, now ready for new material. 2015-01-29 17:31:15 +00:00
Sloth
145326a753 - Updated 3 AI SVars. 2015-01-28 22:49:39 +00:00
Sloth
882fdc8b82 - Updated some quest decks with FRF cards. 2015-01-28 18:46:48 +00:00
Agetian
610c5d308c - Somewhat more meaningful and correct variable names. 2015-01-27 19:32:20 +00:00
Agetian
b112a63d22 - Fix the draft order for sets before Mirrodin Besieged in Quest draft tournaments. 2015-01-27 19:30:43 +00:00
elcnesh
864b967465 Don't ask to delve if graveyard is empty. 2015-01-27 15:42:32 +00:00
elcnesh
28a92e34df Fix Grim Haruspex plus some cleanup. 2015-01-27 14:29:31 +00:00
elcnesh
f9b473c8fd - Move changed card colors to the Card rather than CardState
- Fix Kusari-Gama
2015-01-27 14:28:54 +00:00
Sloth
01b6032e93 - Updated some quest decks with FRF cards. 2015-01-27 13:26:36 +00:00
swordshine
a83df8fb94 - Fixed Homura, Human Ascendant 2015-01-27 04:55:01 +00:00
Sloth
2021adb21e - Fixed difficulty of Invisible Man 4. 2015-01-26 23:01:52 +00:00
Sloth
10458c9729 - Added the quest deck Yogi Bear 2 (by tojammot). 2015-01-26 23:00:10 +00:00
elcnesh
92b80c69ff Refactoring changes and other updates:
- Completely refactor continuous static effects. Layers are now implemented properly in the sense that every effect applies the relevant parts in the relevant layer, while locking in the set of cards to which it applies.
- Refactor the (un)freezing of Trackable objects to a per-game Tracker object rather than static methods, to allow multiple games hosted on the same machine.
- Refactor the changing of card colours to match other parts of the code (like type and P/T changing) more closely. Also get rid of some static parameters in that code.
- Some changes in how split cards on the stack are handled to make them more robust.
- Some more minor changes/cleanup.
2015-01-26 10:41:06 +00:00
Sloth
90f88cce9d - Updated some AI SVars of FRF cards. 2015-01-25 15:44:17 +00:00
Sloth
44cf1d3bb3 - Updated some AI SVars of FRF cards. 2015-01-25 10:45:14 +00:00
Sloth
b30939d14d - Updated some AI SVars of FRF cards. 2015-01-25 09:43:50 +00:00
drdev
53cd66b7c5 Fix issue with contructor not available on Android 2015-01-25 06:35:00 +00:00
drdev
78e3cba419 Fix issue with missing function for Android 2015-01-25 05:51:53 +00:00
drdev
6d5416c175 Fix how net deck categories appear in select list 2015-01-25 05:12:54 +00:00
drdev
30fbe55ac3 Add Net Decks support 2015-01-25 05:10:32 +00:00
Krazy
f3a30793c5 Added foil basic lands to FRF boosters and updated the way foil cards are generated to account for multiple cards in printsheets. There should now be a more equal distribution of foil rarity. 2015-01-24 18:27:14 +00:00
Krazy
c0c4383953 Fixed land distribution for FRF. Basics have been removed entirely as per the real booster packs. Also cleaned up a bit of formatting. 2015-01-24 17:37:54 +00:00
Sloth
b4a877ccbc - Fixed Samurai of the Pale Curtain. 2015-01-24 13:29:01 +00:00
Sloth
a8c4e0f83e - Improved AI using Sultai Emissary and Ethereal Ambush. 2015-01-24 13:21:11 +00:00
swordshine
9c713adf29 - Fixed Silent-Chant Zubera 2015-01-24 08:42:05 +00:00
swordshine
f21ce140b7 - Fixed Frontier Mastodon 2015-01-24 04:50:40 +00:00