Sol
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0a78b139e8
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- Added a Preference for Card Sale Percentage Base and Max
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2016-11-04 02:09:25 +00:00 |
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Hanmac
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6c47d22256
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AiController: move more to PermanentAi
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2016-11-03 09:30:20 +00:00 |
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Hanmac
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1d3e9527a0
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GameActionUtil: fixed somethings with getRestrictions/setRestrictions
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2016-11-03 07:50:38 +00:00 |
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Hanmac
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e14e883f47
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AiController: move parts for SpellPermanent to PermanentCreatureAi and PermanentNonCreatureAi
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2016-11-03 07:45:02 +00:00 |
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Hanmac
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002a20f4e8
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CardFactoryUtil: reworked some keywords, like Dash, Surge and Evoke
Card doesn't need Evoked anymore, ask CastSA which has the info now
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2016-11-02 21:19:25 +00:00 |
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Hanmac
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b099949a98
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SpellPermanent: its now using ApiBased as Parent
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2016-11-02 21:03:49 +00:00 |
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Hanmac
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c2b3628708
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SpellAbilityVariables: make it cloneable, use it in copySpellAbility
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2016-11-02 20:43:06 +00:00 |
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Hanmac
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e33d952fc6
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PermanentEffect: add Base class for PermanentCreatureEffect and PermanentNoncreatureEffect
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2016-11-02 20:40:24 +00:00 |
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Hanmac
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b67efa4a01
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CardFactory: fixed setting ActivatingPlayer
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2016-11-02 13:46:57 +00:00 |
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Hanmac
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dfdc097755
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cards: update Exile until leaves Battlefield cards.
remove RememberChanged when not needed, if needed, use Cleanup
add ForgetOnMoved for the Exiled Cards,
and use EFFECTSOURCE for the Effect
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2016-11-01 20:48:25 +00:00 |
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Hanmac
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4874117d98
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Trigger: add EFFECTSOURCE in addition to CARDNAME
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2016-11-01 20:40:30 +00:00 |
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Hanmac
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cec67c71cd
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CardFactoryUtil: fixed copySpellAbility with ActivatingPlayer
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2016-11-01 20:13:18 +00:00 |
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Hanmac
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eecf564129
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ChangeZoneAllAi: fixed problem with return from exile Effects
also upated the Code using PlayerPredicates, with getOpponents instead of just one
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2016-11-01 08:56:03 +00:00 |
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Hanmac
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659134352c
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AiPlayerPredicates: special PlayerPredicates but having some AI Logic into it
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2016-11-01 08:54:00 +00:00 |
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Hanmac
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ae59c0f385
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PlayerPredicates: add new class like CardPredicates but for Players
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2016-11-01 08:53:16 +00:00 |
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Hanmac
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d8d195af5c
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SpellAbilityAi: add more checks if it use Targeting and has Candidates to target
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2016-10-31 22:09:34 +00:00 |
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Hanmac
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a8247019ec
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AnimateAi: add fallback if target is mandatory and no better card
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2016-10-31 16:06:54 +00:00 |
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Hanmac
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1323860100
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PlayerControllerAi: do not add to Stack if it cant go there (like missing targets)
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2016-10-31 16:05:25 +00:00 |
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swordshine
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adfe129987
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- Updated CounterTypes: spite and fury
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2016-10-31 13:20:12 +00:00 |
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Hanmac
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57089618fe
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card: Silas Renn: fixed MayPlay effect, prevent it from casting lands
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2016-10-31 10:15:36 +00:00 |
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Hanmac
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a72adc0e34
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cards: fixed silas renn's name
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2016-10-31 10:11:13 +00:00 |
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Hanmac
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9f50ab6266
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CardFactoryUtil: remove unneeded correctAbilityChainSourceCard
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2016-10-31 06:09:00 +00:00 |
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Hanmac
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6315d0760d
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CardFactoryUtil: fixed etb tapped
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2016-10-31 05:49:03 +00:00 |
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Krazy
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ebbe189f4a
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[maven-release-plugin] prepare for next development iteration
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2016-10-31 04:07:37 +00:00 |
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Krazy
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c6f6344d4f
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[maven-release-plugin] prepare release forge-1.5.57
forge-1.5.57
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2016-10-31 04:07:26 +00:00 |
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Hanmac
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873d50b3cd
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cards: updated Myriad cards with DeckHints and new Oracle
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2016-10-30 22:08:34 +00:00 |
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Hanmac
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f576edda8c
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Keyword: add Myriad in Keyword format
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2016-10-30 22:07:39 +00:00 |
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Hanmac
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0371ea150e
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AttachAi: use getOpponents instead of getOpponent
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2016-10-30 21:20:09 +00:00 |
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Hanmac
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8b03917cbe
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cards: updated Monstrosity and add DeckHints
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2016-10-30 21:18:58 +00:00 |
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Hanmac
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47ed9b7545
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Keyword: add Monstrosity in Keyword format
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2016-10-30 21:14:32 +00:00 |
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Hanmac
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0c30e42c39
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ComputerUtilMana: remove ManaProducingCard, replace it with static function
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2016-10-30 18:09:43 +00:00 |
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Hanmac
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e48968bce1
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ControlGainAi: use getOpponents() and add more logic into gain Control of something that would leave the Play
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2016-10-30 17:53:39 +00:00 |
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Myrd
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e8487361d8
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Fix some warnings
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2016-10-30 17:28:06 +00:00 |
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Hanmac
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90a9a0d170
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cards updated Renown cards, add DeckHints
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2016-10-30 16:37:08 +00:00 |
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Hanmac
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0687b38c15
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CardFactoryUtil: Renown use new Trigger format
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2016-10-30 16:35:38 +00:00 |
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Hanmac
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b7b9d1b3cb
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cards: updated Living Weapon card, add DeckHints, updated Oracle
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2016-10-30 15:58:48 +00:00 |
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Hanmac
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b767bac78a
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Keyword: update Living Weapon Reminder
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2016-10-30 15:58:21 +00:00 |
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Hanmac
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e3765ecf3a
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CardFactoryUtil: turn Living Weapon into new Format
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2016-10-30 15:51:05 +00:00 |
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Hanmac
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b21a9b36d0
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KeywordWithCostAndAmount: fixed Parsing for Keywords with X as Amount (and Cost)
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2016-10-30 15:09:20 +00:00 |
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Hanmac
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3c3d0ed431
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cards: updated Cards with Tribute using new Format, and add DeckHints
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2016-10-30 14:55:57 +00:00 |
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Hanmac
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f4cb8e1cdf
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do Tribute in new Keyword format
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2016-10-30 14:54:22 +00:00 |
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Hanmac
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31ad39fb57
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cards: updated the depletion ETB lands too
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2016-10-30 13:42:54 +00:00 |
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Hanmac
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2e067a7f97
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cards: vivid lands and Sphere of the Suns use ETBReplacement. Also add DeckHints
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2016-10-30 13:40:16 +00:00 |
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Hanmac
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afc0cfc4de
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CardFactoryUtil: enters the battlefield tapped use ETBReplacement now
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2016-10-30 13:38:24 +00:00 |
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Hanmac
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b57255b860
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CardFactoryUtil: fixed some bugs with Morph and Manifest
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2016-10-30 12:13:18 +00:00 |
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Hanmac
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49f73d51f4
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CardFactoryUtil: move Awaken and Epic to new Format
both use appendSubAbility now, and Awaken uses Keyword for ReminderText
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2016-10-30 11:39:17 +00:00 |
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Hanmac
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ffa1495228
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CharmEffect: use appendSubAbility
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2016-10-30 11:34:24 +00:00 |
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Hanmac
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2c1ef7bbe1
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SpellAbility: clone now makes a DeepCopy of the SubAbilities too
GameActionUtil: no need to copy the Subabilities extra and use appendSubAbility
CardFactory: no need to copy
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2016-10-30 11:33:01 +00:00 |
|
Hanmac
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9ce2106248
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SpellAbilityCondition: removed DragonPresence which is not used anymore that way
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2016-10-30 11:25:37 +00:00 |
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Hanmac
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563a4b075e
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CardFactoryUtil: move Vanishing to new Trigger format
updated Maelstrom Djinn to use new feature, no need for extra trigger
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2016-10-30 10:31:39 +00:00 |
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