jendave
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f7db5b4afb
|
- Added a isType function to cards.java that also checks for changelings.
- Changed the staticeffect keyword to now also pump changelings.
|
2011-08-06 05:49:20 +00:00 |
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jendave
|
3bdfb9cad0
|
- This fixes two small errors in rev 1739. Added "CardListUtil." to sumCMC(human) and sumCMC(computer).
|
2011-08-06 05:49:12 +00:00 |
|
jendave
|
ff5dfb8743
|
- Improved the AI for spBounceAll
- Added a getTokens CardList filter to CardList.java
- Added sumCMC function to CardListUtil.java
|
2011-08-06 05:49:07 +00:00 |
|
jendave
|
00f2bc3b21
|
Added get/set for the whole SVars Hashtable
|
2011-08-06 05:49:01 +00:00 |
|
jendave
|
343af68bc3
|
Commented a debug output
|
2011-08-06 05:48:56 +00:00 |
|
jendave
|
217cc8056b
|
- Added a canPlayAI() method to Parallel Evolution.
|
2011-08-06 05:48:51 +00:00 |
|
jendave
|
dbef94fbfa
|
- Ran script on cards.txt with Rarity and Pictures, also re-alphabetized the cardslist.
|
2011-08-06 05:48:45 +00:00 |
|
jendave
|
775b336253
|
*Purged my personal preferences
|
2011-08-06 05:48:40 +00:00 |
|
jendave
|
e2ab0b4eab
|
- Fixed the Wall of Reverence bug. It appears that the AI was targeting the first creature to come into play:
CardListUtil.sortAttack(validTargets);
Card c = creats.get(0);
rather than the creature with the highest power:
Card c = validTargets.get(0);
|
2011-08-06 05:48:36 +00:00 |
|
jendave
|
38c00e879c
|
*Added CC-prefix to ExtraActions of spCounter
*Fixed Cancel not having anything in it's TargetingRestriction section.
|
2011-08-06 05:48:31 +00:00 |
|
jendave
|
59d57940e7
|
- Added onto Dennis' bug fix for Oust. Casting Oust with Library size at zero will now place creature on top of library and will no longer generate an error exception. Improved the AI, computer will only target creats with power > 2 and I included a canTarget() test.
|
2011-08-06 05:48:23 +00:00 |
|
jendave
|
7589fd7590
|
- Excluded the types snow, arcane, aura and equipment from the changeling check in getType. This prevents changelings from being affected from Serene Heart and Diamond Faerie.
|
2011-08-06 05:48:18 +00:00 |
|
jendave
|
3a8885916f
|
- Added the destination BottomofLibrary to the keyword spBounceAll.
- Added Hallowed Burial and Harmonic Convergence.
|
2011-08-06 05:48:13 +00:00 |
|
jendave
|
aebc10327b
|
- Added Final Judgment.
- Fixed Inundate.
- Cosmetic changes to the spBounceAll keyword entry.
|
2011-08-06 05:48:06 +00:00 |
|
jendave
|
aaed0f2058
|
- Changed getValidCards to never return the Mana Pool.
- Added Upheaval.
|
2011-08-06 05:47:59 +00:00 |
|
jendave
|
a0cbe8e04c
|
- Added the keyword spBounceAll.
- Added Hibernation, Inundate, Reduce to Dreams and Sunder.
|
2011-08-06 05:47:53 +00:00 |
|
jendave
|
760dac4cef
|
- Added Winds of Rath.
- Added a medium deck called Elrond 2 based on Aura Gnarlid, Rabid Wombat and Uril with lots of auras.
|
2011-08-06 05:47:47 +00:00 |
|
jendave
|
66735f4f8b
|
Added Anarchy, Ruination and Tivadar's Crusade. Added SVar:RemAIDeck:True to Tsunami.
|
2011-08-06 05:47:39 +00:00 |
|
jendave
|
66c34ddf96
|
- Fixed Oust (will not put tokens in library anymore).
|
2011-08-06 05:47:32 +00:00 |
|
jendave
|
76cbe126db
|
- Fixed the input for Shizo, Death's Storehouse. The human was allowed to target any Legendary card, creature or not.
- Kami of the Crescent Moon type was misspelled. Fixed.
|
2011-08-06 05:47:27 +00:00 |
|
jendave
|
508512cdcc
|
Deleted 2nd copy of Bad Moon from the cards.txt file.
|
2011-08-06 05:47:21 +00:00 |
|
jendave
|
fe0cc7c43a
|
- Added the option enchanted, unenchanted and token to getValidCards in CardList.java.
- Added Brainspoil, Cut the Earthly Bond and Venomous Vines.
|
2011-08-06 05:47:16 +00:00 |
|
jendave
|
c741bb22f8
|
- Added SVar:PlayMain1:TRUE to Bad Moon.
|
2011-08-06 05:47:10 +00:00 |
|
jendave
|
fad79a51dd
|
- fixed the with Keyword restriction in getValidCards in CardList.java.
- Added Whirlwind.
- Removed Emblem of the Warmind, it wasn't fully implemented
|
2011-08-06 05:47:05 +00:00 |
|
jendave
|
17504912c6
|
- Added the keyword spDestroyAll.
- Added Serene Heart, Tranquil Domain and Tsunami.
|
2011-08-06 05:46:59 +00:00 |
|
jendave
|
0fc8a73b68
|
- Added the option tapped to getValidCards in CardList.java.
- Added Assassinate, Death Stroke and Vengeance.
|
2011-08-06 05:46:53 +00:00 |
|
jendave
|
ea4916106e
|
I deleted the contents of the forge.preferences file. It may not be a problem, but keeping this file empty might be best for our SVN copy. This way people can personalize the settings to match what they want.
|
2011-08-06 05:46:47 +00:00 |
|
jendave
|
5ba19a06c8
|
Added more cards to be removed from generated AI decks.
|
2011-08-06 05:46:44 +00:00 |
|
jendave
|
7cc6dfd8cc
|
*Fixed Mad Auntie being able to target itself for regeneration.
*Added Smokespew Invoker,Overgrown Battlement
|
2011-08-06 05:46:39 +00:00 |
|
jendave
|
d4d13c7d81
|
- AI will now play a creature with Exalted during main 1.
|
2011-08-06 05:46:32 +00:00 |
|
jendave
|
5b2cc2ce63
|
- Added SVar:PlayMain1:TRUE to Elvish Vanguard and Juniper Order Ranger. The AI will cast these cards during main phase 1.
|
2011-08-06 05:46:27 +00:00 |
|
jendave
|
ab5654a764
|
- Added SVar:PlayMain1:TRUE to last of the cards with "Lord" like effects. The AI will cast these cards during main phase 1.
|
2011-08-06 05:46:23 +00:00 |
|
jendave
|
ee285c3c41
|
- Added SVar:PlayMain1:TRUE to some of the cards with "Lord" like effects. The AI will cast these cards during main phase 1.
|
2011-08-06 05:46:18 +00:00 |
|
jendave
|
3fa5d89c63
|
- Added SVar:PlayMain1:TRUE to some of the cards with "Lord" like effects. The AI will cast these cards during main phase 1.
|
2011-08-06 05:46:13 +00:00 |
|
jendave
|
3dc4e534a1
|
- Added SVar:PlayMain1:TRUE to the Sliver cards. The AI will cast these cards during main phase 1.
|
2011-08-06 05:46:08 +00:00 |
|
jendave
|
8ccdf480a6
|
- Added SVar:PlayMain1:TRUE to the Ally cards. The AI will cast these cards during main phase 1.
|
2011-08-06 05:46:04 +00:00 |
|
jendave
|
579bbaa352
|
Fixed Dream Fracture missing its type
|
2011-08-06 05:45:59 +00:00 |
|
jendave
|
cf327ad0f7
|
Added spCounter keyword, migrated old cards to it. Also modified ReadCard.Run() to output linenumber on exception.
|
2011-08-06 05:45:54 +00:00 |
|
jendave
|
0408febf90
|
Forgot to commit this file when I added Kulrath Knight
|
2011-08-06 05:45:48 +00:00 |
|
jendave
|
a25a777d9b
|
Commented unused code.
|
2011-08-06 05:45:43 +00:00 |
|
jendave
|
163f3f8808
|
Bugs fixed - CardLists not initialized.
|
2011-08-06 05:45:38 +00:00 |
|
jendave
|
576a1c4e94
|
Bugs fixed - CardLists not initialized.
|
2011-08-06 05:45:33 +00:00 |
|
jendave
|
902247c5d4
|
Modified setup to use SVar:Rarity instead of rarity.txt files.
|
2011-08-06 05:45:28 +00:00 |
|
jendave
|
d50beb06c8
|
Modified setup to use SVar:Rarity instead of rarity.txt files.
|
2011-08-06 05:45:24 +00:00 |
|
jendave
|
32059ad8ff
|
Modified QuestData_BoosterPack to use SVar:Rarity instead of rarity text files.
|
2011-08-06 05:45:18 +00:00 |
|
jendave
|
3a6c04f0a2
|
- Slight improvement to getText(). Several cards were not displaying the Ripple or the Madness keyword in their spell description. Used a similar system to add in this missing info.
- Fixed Surging Sentinels, it now has the correct capitalized form for "First Strike".
|
2011-08-06 05:45:14 +00:00 |
|
jendave
|
90f3145058
|
Added Iizuka the Ruthless, Mogg Raider, Thunderscape Master, Pyric Salamander, Shattering Pulse, Barbarian Lunatic and Emblem of the Warmind.
|
2011-08-06 05:45:07 +00:00 |
|
jendave
|
579682d6e1
|
- Slight improvement to getText(). "Draw a card." will no longer run into the spell description and will instead appear on the next line. Two cards were not displaying the Cascade keyword in their spell description. Used a similar system to add in this missing Cascade.
|
2011-08-06 05:45:03 +00:00 |
|
jendave
|
376baf3c3a
|
Added Goldenglow Moth, Oyobi, Who Split the Heavens, Shield Mate and Stonybrook Schoolmaster.
|
2011-08-06 05:44:57 +00:00 |
|
jendave
|
af1c67412f
|
Added a missing Space in the description of Soulshift.
|
2011-08-06 05:44:52 +00:00 |
|