Sol
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b0a786970f
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Merge branch 'commanderDeckGenerator' into 'master'
Commander deck generator
See merge request core-developers/forge!249
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2018-02-28 02:55:11 +00:00 |
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maustin
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92e548462d
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Merge remote-tracking branch 'origin/master'
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2018-02-27 22:14:54 +00:00 |
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austinio7116
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d05e1e59dc
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Merge branch 'token_scripts' into 'master'
Allow scripts to be written for Tokens
See merge request core-developers/forge!236
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2018-02-27 22:14:13 +00:00 |
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austinio7116
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9638153581
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Attempting to revert accidental README change
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2018-02-27 14:58:47 +00:00 |
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maustin
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0e06251424
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Merge remote-tracking branch 'origin/commanderDeckGenerator' into commanderDeckGenerator
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2018-02-27 14:52:56 +00:00 |
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austinio7116
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c5c04e762f
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Code reformat to improve readability and supportiblity whilst addressing issues raised in friarsol's code review
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2018-02-27 14:52:41 +00:00 |
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austinio7116
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e361f09691
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Code reformat to improve readability and supportiblity whilst addressing issues raised in friarsol's code review
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2018-02-27 08:17:48 +00:00 |
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austinio7116
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1b1eb6636d
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Fixed mobile bug where card-gen decks disabled but still tries to load standard card-based decks
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2018-02-27 06:40:59 +00:00 |
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austinio7116
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80a2d902c0
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Updated card-based deck generation matrix with latest decks
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2018-02-27 00:22:35 +00:00 |
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austinio7116
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6940eec453
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Merge remote-tracking branch 'origin/commanderDeckGenerator' into commanderDeckGenerator
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2018-02-26 23:58:22 +00:00 |
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austinio7116
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aaf27f2d60
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Added options to disable card based deck generation and to ensure it fails gracefully if .dat data and/or decks folder is missing
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2018-02-26 23:54:27 +00:00 |
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austinio7116
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9cb1f2787c
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Assigning lstDecks.getGameType().getDeckFormat() to a variable so we don't have to write it out each conditional
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2018-02-26 23:49:47 +00:00 |
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austinio7116
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c047ec8588
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Update to card view of decks so long-press opens deck viewer to be consistent with list view
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2018-02-26 23:49:47 +00:00 |
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austinio7116
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2b54468923
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Increased basic land count in random commander decks.
Fixed lobby update on variant change
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2018-02-26 23:49:47 +00:00 |
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austinio7116
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e8f257d2cf
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Completed random commander deck generation refactoring to work on Desktop, to support partner commanders and corrected a number of bugs found during testing. Full support on android and desktop for saving of selected deck states for the new features added.
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2018-02-26 23:49:47 +00:00 |
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austinio7116
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66763e537d
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Addition of new new random commander deck generation - both fully random decks based on a selected commander and matrix-based synergistic deck generation using a model learned from thousands of commander decks. This also includes support for commander net-decks on desktop.
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2018-02-26 23:49:47 +00:00 |
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austinio7116
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0eee296664
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Added model file for new commander deck generation and updated modern and standard models too
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2018-02-26 23:49:47 +00:00 |
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austinio7116
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2891133c5c
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Update to card view of decks so long-press opens deck viewer to be consistent with list view
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2018-02-26 23:49:47 +00:00 |
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austinio7116
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6231775997
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Increased basic land count in random commander decks.
Fixed lobby update on variant change
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2018-02-26 23:49:47 +00:00 |
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austinio7116
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61ff4d50fd
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Completed random commander deck generation refactoring to work on Desktop, to support partner commanders and corrected a number of bugs found during testing. Full support on android and desktop for saving of selected deck states for the new features added.
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2018-02-26 23:49:47 +00:00 |
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austinio7116
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13560e3b53
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Error handling and thread timeout added to simulated matches to allow large AI tournaments without infinite length games due to loops. AI tournaments should now always finish - if the matches take too long they are scored as a draw.
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2018-02-26 23:49:47 +00:00 |
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austinio7116
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52ae852953
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Addition of new new random commander deck generation - both fully random decks based on a selected commander and matrix-based synergistic deck generation using a model learned from thousands of commander decks. This also includes support for commander net-decks on desktop.
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2018-02-26 23:49:47 +00:00 |
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austinio7116
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7761706fb5
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Added model file for new commander deck generation and updated modern and standard models too
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2018-02-26 23:49:47 +00:00 |
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maustin
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d25437c8e0
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Merge remote-tracking branch 'origin/master'
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2018-02-26 23:45:17 +00:00 |
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Hans Mackowiak
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6883ef1e9f
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Merge branch 'cardstatefix' into 'master'
CardState: fixed copy with keywordcache
See merge request core-developers/forge!259
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2018-02-26 06:22:35 +00:00 |
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Hanmac
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6bb9dd1028
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CardState: fixed copy with keywordcache
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2018-02-26 07:20:51 +01:00 |
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Blacksmith
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d6278541dd
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Clear out release files in preparation for next release
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2018-02-25 22:55:10 +00:00 |
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Blacksmith
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5977598c71
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[maven-release-plugin] prepare for next development iteration
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2018-02-25 22:49:44 +00:00 |
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Blacksmith
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35706d71f7
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[maven-release-plugin] prepare release forge-1.6.7
forge-1.6.7
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2018-02-25 22:49:41 +00:00 |
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Blacksmith
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c38f0900d1
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Update README.txt for release
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2018-02-25 22:48:23 +00:00 |
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Blacksmith
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23ed82c0ba
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Update README.txt for release
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2018-02-25 21:56:40 +00:00 |
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Blacksmith
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ea4b82f11e
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Fix SCM URLs again
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2018-02-25 21:56:15 +00:00 |
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Blacksmith
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8cfff4299a
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Fix SCM URLs
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2018-02-25 21:35:49 +00:00 |
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tehdiplomat
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56250bea63
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Added token scripts to be used with Wurmcoil Engine and Tolsimir Wolfblood
The actual changes to use them currently not committed.
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2018-02-25 15:36:16 -05:00 |
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Sol
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d4d376c8c6
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Merge branch 'PlaneshiftPromos' into 'master'
Fixing Planeshift set alter foils in boosters
See merge request core-developers/forge!202
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2018-02-25 20:19:19 +00:00 |
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Blacksmith
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0146357eed
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Remove test file
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2018-02-25 18:13:04 +00:00 |
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Blacksmith
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9759264aec
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Test direct commit access for Blacksmith
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2018-02-25 18:06:22 +00:00 |
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Sol
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c17465a2a7
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Merge branch 'git-pom-update' into 'master'
Update pom file to support git releases
See merge request core-developers/forge!258
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2018-02-25 17:52:34 +00:00 |
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KrazyTheFox
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dc3795d1cd
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Update pom file to support git releases
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2018-02-25 12:45:02 -05:00 |
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Sol
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fdf2b26fdf
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Merge branch 'multiplayer' into 'master'
Multiplayer
See merge request core-developers/forge!257
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2018-02-25 04:45:31 +00:00 |
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Jamin W. Collins
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eff0012ea1
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add warning to server connect dialog
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
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2018-02-24 15:32:30 -07:00 |
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Jamin W. Collins
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d74186e93c
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update release notes
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
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2018-02-24 14:12:29 -07:00 |
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Jamin Collins
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fe108bb354
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Merge branch 'multiplayerandroidfixes' into 'master'
Fix to get multiplayer working on android - added more classes to the "keep"…
See merge request core-developers/forge!255
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2018-02-24 21:03:49 +00:00 |
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Jamin W. Collins
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9fb556f180
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add Serialization to Cost objects
Resolves forge/#160
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
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2018-02-24 14:02:09 -07:00 |
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Michael Kamensky
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f1db204e0d
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Merge branch 'challengerdecks3' into 'master'
URGENT - Added metadata to new challenger decks to fix NPE
See merge request core-developers/forge!256
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2018-02-24 18:39:54 +00:00 |
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Jamin W. Collins
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fd35c8d862
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add option to be alerted on receipt of priority
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com>
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2018-02-24 10:51:43 -07:00 |
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maustin
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4d134e5087
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Merge remote-tracking branch 'origin/challengerdecks3' into challengerdecks3
# Conflicts:
# forge-gui/res/quest/precons/Hazoret Aggro.dck
# forge-gui/res/quest/precons/Second Sun Control.dck
# forge-gui/res/quest/precons/Vehicle Rush.dck
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2018-02-24 17:25:19 +00:00 |
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austinio7116
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1e3b4e34e5
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Added metadata to new challenger decks to fix NPE
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2018-02-24 17:24:53 +00:00 |
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austinio7116
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95a02bece7
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Added metadata to new challenger decks to fix NPE
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2018-02-24 17:22:32 +00:00 |
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austinio7116
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62ffb786b2
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Fix to get multiplayer working on android - added more classes to the "keep" list in proguard.cfg. Lots more testing to do, but can start a game Android vs pc
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2018-02-24 15:58:31 +00:00 |
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