Commit Graph

2391 Commits

Author SHA1 Message Date
drdev
c09b003f19 Prevent showing groups with no cards in them 2014-07-17 03:30:11 +00:00
drdev
68bcae4101 Add Set group by option 2014-07-17 02:47:47 +00:00
Krazy
5007aa74d6 Final tweaks to quest loading screen. 2014-07-15 21:03:24 +00:00
Krazy
6cc4f4b7d7 Small tweaks to quest loading screen. 2014-07-15 20:30:37 +00:00
Krazy
0f35e49703 Redesigned the quest loading screen for the desktop version of Forge to match the new Android screen (displays more quest info). 2014-07-15 18:36:06 +00:00
drdev
6afe46792c Refactor some spell shop logic to make it more reusable from mobile game 2014-07-15 04:13:46 +00:00
drdev
0190ccbedf Support editing quest decks 2014-07-12 21:10:39 +00:00
drdev
4d169dd4b9 Support showing mobile Forge version in BugReporter 2014-07-12 20:24:16 +00:00
Krazy
a50fb330a2 Cleaned up more quest draft logic. 2014-07-12 19:49:34 +00:00
Krazy
cbcd527dd5 Removed the quest draft logic from the UI controller to make porting to other platforms much easier. 2014-07-12 19:41:18 +00:00
drdev
0f299fcc09 Support respecting avatar specified by quest event 2014-07-12 05:24:52 +00:00
drdev
1eae4e423e Prevent breaking win streak label for desktop game 2014-07-07 04:20:10 +00:00
drdev
787bb94d6d Fix so quest stats updated 2014-07-07 04:16:15 +00:00
drdev
47b3adeba2 Support loading existing quests 2014-07-06 22:56:20 +00:00
drdev
7dd6e74089 Add setting for skipping mobile mana pool prompt to mobile game and reposition it within desktop game 2014-07-06 17:57:38 +00:00
elcnesh
4da4ddb5e5 Add preference to enable/disable mana pool emptying prompt. 2014-07-06 14:37:31 +00:00
drdev
e4e1368fb1 Flesh out New Quest screen 2014-07-06 05:25:57 +00:00
drdev
c89cc33cd6 Refactor some quest code to make it reusable by mobile game 2014-07-06 02:37:23 +00:00
drdev
b51b67e6f0 Show Undo in prompt if last action is undoable
Clean up unnecessary items from Game menu
2014-07-01 04:46:24 +00:00
drdev
54566e5d83 Fix so music is properly paused when minimized
Fix so music isn't paused when dialog opened
2014-06-29 19:54:46 +00:00
drdev
47ba47b06f Fix so music doesn't change when opening preferences page the first time 2014-06-29 19:36:18 +00:00
drdev
f5fa6515db Fix so match music switches back to menus music when closing match screen 2014-06-29 16:13:13 +00:00
drdev
b1f2a7e05f Support playing background music for desktop game 2014-06-29 15:56:40 +00:00
drdev
b6aeb05170 Shell out desktop game for background music support 2014-06-29 04:36:51 +00:00
drdev
7c821455aa Support switching tracks when music completes 2014-06-29 03:22:46 +00:00
drdev
4a78323b3c Refactor how music is managed 2014-06-29 03:14:24 +00:00
drdev
89c164e7f3 Improve deck editing support for variants 2014-06-27 15:42:09 +00:00
drdev
74e64c36d7 Refactor deck chooser and editor to support variants 2014-06-27 05:03:24 +00:00
drdev
1f60f28d2b Fix concurrent modification for desktop game (hopefully) 2014-06-27 00:25:05 +00:00
drdev
5e13d9a8dc Fix so certain card details like P/T don't flicker as phases change if static effects are being applied 2014-06-24 02:15:30 +00:00
drdev
6c2e8e0eea Fix compile warnings 2014-06-22 21:57:56 +00:00
drdev
4f4118daf4 Fix issue where quest icons wouldn't appear 2014-06-22 21:37:44 +00:00
Krazy
fae0dfeb45 Had hoped to find time to fix targeting overlay CPU usage this week, but was unable to. This adds the functional code back in with no fixes. 2014-06-19 17:24:43 +00:00
drdev
cd6700b087 Prevent adding basic lands to sealed deck by default for mobile game 2014-06-12 01:50:09 +00:00
drdev
5821c0f5fc Support saving deck, prompting to save if changes made, and refreshing decks list when returning to previous screen 2014-06-10 02:33:11 +00:00
Krazy
5307a8fbe2 Fixed the UI thread maxing out CPU cores when rendering targeting arrows. 2014-06-10 01:06:19 +00:00
drdev
5ec6e504bc Support generating sealed deck for mobile game 2014-06-08 21:56:57 +00:00
Krazy
1c0696e5bb Removed debugging code. 2014-06-08 19:16:52 +00:00
Krazy
ea646ff9ad Fixes for old quests not working with tournaments. 2014-06-08 19:15:40 +00:00
drdev
20a7da9302 Start working on draft screen 2014-06-07 03:38:35 +00:00
Krazy
e877613d32 Finished up the tournament mode. Added changes to changes.txt. See forums for complete details. 2014-06-06 07:31:57 +00:00
Krazy
9f776f0d1a Changed the way draft tokens work. Players can now spend tokens freely while drafts are generated every 5 turns regardless of token count. 2014-06-05 21:29:13 +00:00
Krazy
6e2a9be30d Removed ability to concede for AI in tournaments.
Rewrote booster configuration selection for tournaments.
Minor balance adjustments for tournaments.
2014-06-05 20:37:15 +00:00
drdev
4f15de6639 Refactor so profile props can be loaded for mobile game 2014-06-05 19:21:50 +00:00
elcnesh
8c1bd75c6b Commander damage from your own commander can be lethal, so do not omit this number when displaying commander damage.
Format commander damage in multiplayer games a bit nicer.
2014-06-05 14:20:41 +00:00
Sol
e04b64f7be - Initial checkin for Winston Draft mode. The menu item for Winston Draft is currently commented out, but it should be functional even though the AI is randomnly taking piles based on pile size. 2014-06-05 02:39:48 +00:00
Krazy
423a9f1687 Rewrote draft generation and rotations. 2014-06-03 23:58:50 +00:00
elcnesh
0a51c45081 Fix putting creatures onto the battlefield blocking. They are inserting into the existing damage assignment order. 2014-06-03 14:24:36 +00:00
Krazy
5b073a4f56 Few tournament tweaks and fixes. 2014-06-03 00:25:28 +00:00
Krazy
c7357eaacd Prevent draft scumming by removing the draft from the quest if the draft is left early. 2014-06-01 21:13:58 +00:00