Commit Graph

2391 Commits

Author SHA1 Message Date
Lyu Zong-Hong
e6c5c8989c Implement custom text box renderer 2021-07-26 22:15:08 +09:00
leriomaggio
29b9cb3ab0 New Set of Testcases (subclassing for regression and backlog) to force card with no Image and being sure same results apply. 2021-07-26 11:31:54 +01:00
leriomaggio
04ae8fc28a FIX cardDB implementation (and corresponding Tests) for a bug not accounting for too-strict art preference policy for some cards. 2021-07-26 11:31:11 +01:00
Lyu Zong-Hong
27856e65a0 Port Card Image Renderer to Desktop 2021-07-26 11:33:50 +09:00
leriomaggio
cc3cafa964 Added Docstring for test documentation 2021-07-25 11:17:57 +01:00
leriomaggio
1fecdd255a Simplified attemptToLoadCard by removing extra unused setCode param 2021-07-25 08:45:48 +01:00
leriomaggio
c8e3eef7cf Merge remote-tracking branch 'upstream/master' into collector-number-in-card-list-and-card-db-refactoring 2021-07-25 08:09:22 +01:00
leriomaggio
2d189cda9a Merge remote-tracking branch 'upstream/master' into collector-number-in-card-list-and-card-db-refactoring 2021-07-25 08:09:09 +01:00
Northmoc
222448d29c Add extra try for "setless" token image (Desktop) 2021-07-24 13:06:47 -04:00
leriomaggio
56080cdf3f Added support to the new Smart Card Art Preference Option
The new "Smart Card Art Selection" option for card images in deck has been added.
The Ui and forge preferences have been updated (default is False), as well as corresponding support in StaticData.
On this note, the old `getAlternativeCardPrint` has been re-implemented to enforce a "Latest_Art" based preference selection so that editions could be selected accordingly (as the smart method was originally designed)

Actual implementation of the method will be part of future commits as still under dev - and requires better encapsulation
2021-07-24 11:07:20 +01:00
leriomaggio
01d117b07e Merge remote-tracking branch 'upstream/master' into collector-number-in-card-list-and-card-db-refactoring 2021-07-23 22:38:23 +01:00
tool4EvEr
911511d039 Add Dungeon to EditionSectionWithCollectorNumbers 2021-07-23 21:33:25 +02:00
leriomaggio
f0c584f9d0 FIX bug of DeckViewer on window auto-resize
On my laptop, the dimensions of the deck viewer rescaled were ridiculously small, and smaller even than "small deck viewer".
I've removed the scaling factor, which caused the issue.
2021-07-23 10:53:17 +01:00
leriomaggio
32d0e14a35 New Preferred Card Art Preference with two separate controllers
Now menu settings (on Desktop App) includes the preferred art option selection as separated in two settings.
The former is to decide whether Latest or Original Art should be used; the latter specifies whether only core, exp. and reprint sets should be considered.

All translation files have been updated, aligned, and extended accordingly.
The MAJOR update here is that now options for Art are fully localised too!! (so far only for Desktop App)
2021-07-23 10:45:54 +01:00
leriomaggio
89bdb79d03 New methods (w. tests) to setup card art preferences
CardDb now includes a more refined mechanism to set up values for CardArt Preference.

These methods do now support the proper setup for legacy values and string values (as supported previously in mobile version).
Moreover, new methods are now defined to support the new (separated) pair of settings as integrated into the Desktop App.
2021-07-23 07:45:59 +01:00
leriomaggio
6be921c1a2 FIX for CustomCardReader to support instantiation when no custom edition has been found 2021-07-23 07:37:32 +01:00
leriomaggio
5b500bc568 Updated tests with newest cardart preference + new tests for counterspell for the many reprints. 2021-07-21 17:37:06 +01:00
leriomaggio
a5ee901bba Merge remote-tracking branch 'upstream/master' into collector-number-in-card-list-and-card-db-refactoring 2021-07-21 17:32:02 +01:00
paul_snoops
e64655280c Net Deck Archive Pauper (Desktop & Android) 2021-07-21 15:19:46 +01:00
paul_snoops
512bf18381 Net Deck Archive Pauper (Desktop & Android) 2021-07-21 14:46:31 +01:00
paul_snoops
df8de75a28 Net Deck Archive Pauper (Desktop & Android) 2021-07-21 13:32:26 +01:00
tool4EvEr
a1a326adc6 Minor clean up 2021-07-19 23:20:10 +02:00
Hans Mackowiak
e753d45b42 Update getDefinedCards for how it get Valid* cards so the syntax is consistent with other Valid script. Also remove the hacky way to set Effect as mutable for Raging River and Plague of Vermin 2021-07-18 09:06:47 +00:00
leriomaggio
615651bbac Re-enabled all the tests and added missing conditions for spellAbilityWithNoStack 2021-07-15 15:42:09 +01:00
leriomaggio
4dbfda4d43 Adding target to spellAbility only if necessary 2021-07-15 15:40:09 +01:00
leriomaggio
3a56020195 Added mock for GameLogFormatter 2021-07-15 15:39:49 +01:00
leriomaggio
537dee5b1c Added extra constant for Lang dir (currently not yet used as I originally thought) 2021-07-15 08:23:25 +01:00
leriomaggio
860747f8d7 Re-enabled all tests that now work and pass. 2021-07-15 08:22:47 +01:00
leriomaggio
712f907b59 Restored BaseGameSimulationTest with proper Mocks set up 2021-07-15 08:22:27 +01:00
leriomaggio
573901ce51 Merge remote-tracking branch 'upstream/master' into collector-number-in-card-list-and-card-db-refactoring 2021-07-13 08:22:58 +01:00
leriomaggio
2808b4945e New Option in Forge Preference to enable the use of custom cards
A new Option has been added in Forge Preferences to enable the use of custom cards.
This option (default is False for backward compatibility) will control whether custom cards can be read in custom editions, and so decks containing them can be used in game matches.

Also, en-US translation file received an update to clarify what is intended with Unknonw cards (to be distinguished from custom cards now)
2021-07-11 19:03:50 +01:00
leriomaggio
d751236154 CardSet and DeckSet filters now include the extra option to instantiate DialogChooseSets with list of allowed sets.
This also fixes a BUG for DeckSetFilter that did not update properly the list of filters in ItemManager.
This had the effect of not updating the labels for set filters for deck, after edit.
2021-07-10 21:24:21 +01:00
leriomaggio
32e3d00cec ItemManager now includes a new special method to get filtered set codes from CardPool
The method is implemented in the abstract super class (ItemManager) and so inherited by `CardManager` (where there is no format nor game type that could be used), and specialised by `DeckManager`.

In particular, the only current format with limitations on sets is Brawl, and so the only one accounted for.
In any case, the list of (unique) allowed sets is automatically inferred by default from the cardpool (as in the case of `CardManager`).
It is important to note that this filter is stored into an attribute, and so the list is calculated only once.

The results of this list will be passed on the `DialogChooseSets` to update the content of the dialog panel, accordingly.
2021-07-10 21:22:40 +01:00
leriomaggio
b800e478f1 New constructor with limitedSets list for dual of unselectable
There are cases in which the set filter should be initialised with the white list of allowed set codes, rather than the blacklist (i.e. unselectableSets).

This is the case of CardCatalog or DeckCatalog with constraints or limitations on card pool (i.e. restricted cards, and or restricted sets).

This new set of constructors with extra parameters allow to handle this cases, so that the UI can easily adapt.
2021-07-10 21:19:05 +01:00
leriomaggio
f655151a6e FIXED a bug that did not consider initialised checked leaf nodes 2021-07-10 21:15:35 +01:00
leriomaggio
2d3d67176a Merge remote-tracking branch 'upstream/master' into collector-number-in-card-list-and-card-db-refactoring 2021-07-09 20:08:34 +01:00
tool4EvEr
a1964eb75e Fix assignGenericAmount dialog when no targets (Lathiel) 2021-07-08 17:49:42 +02:00
leriomaggio
0feee4c67b Merge remote-tracking branch 'upstream/master' into collector-number-in-card-list-and-card-db-refactoring 2021-07-08 07:57:52 +01:00
leriomaggio
b42a59a1db Switch Back to "Preferred Art" option name 2021-07-08 07:57:34 +01:00
leriomaggio
4be1891a3f FIX: Better handle the case for deck cover image for empty decks 2021-07-08 07:55:12 +01:00
leriomaggio
d184856d16 Renamed Card Art Preference 2021-07-08 07:47:15 +01:00
leriomaggio
9e67d5fb48 Renamed Set Preference 2021-07-08 07:45:45 +01:00
tool4EvEr
c70b3ba4ae Fix import 2021-07-06 18:15:49 +02:00
Alumi
fcdb9b25bd Add Ante and Sideboard label to PlayerDetailsPanel to allow view cards in them 2021-07-06 16:07:31 +00:00
leriomaggio
b0c1f1cb0b Merge remote-tracking branch 'upstream/master' into collector-number-in-card-list-and-card-db-refactoring 2021-07-06 08:36:40 +01:00
leriomaggio
dab893c24f Changed options not showing node counts on disabled nodes. 2021-07-05 09:35:02 +01:00
leriomaggio
6e2d5c13b4 NDeckManager now includes the new DeckBlockFilter if preferences in menu
say to load HIstoric formats
2021-07-05 01:18:24 +01:00
leriomaggio
1252b25b0a NEW DeckBlockFilter for Deck Catalog.
This new filter mirrors (and extends) the one on Sets, which also relies on the renewed buildPredicate implementatio which looks at the edition of
a DeckProxy.
2021-07-05 01:15:00 +01:00
leriomaggio
4372311297 buildPredicate specialised for DeckSet filters
Now this new implementation brings the deck set filter to finally work as expected.
In particular, instead of checking that all cards in Deck Pools belong to a unique edition, the predicate now leverages on the getEdition() method of DeckProxy instances, which returns the latest of the earliest
sets of cards. This function will be subject to change into a future Merge Request state.
2021-07-05 01:11:59 +01:00
leriomaggio
5b67c08ae7 buildPredicate not final anymore to allow for override in subclasses
This is the first step to finally make the DeckSetFilter working properly!
So far, the filter applies if **all** the cards in a deck matches selected specific set(s).
We will allow for customisation to simplify and correct this filter - more in the next commit.
2021-07-05 01:06:25 +01:00