Commit Graph

18182 Commits

Author SHA1 Message Date
moomarc
d47d1e616d - Fixed the wrong player gaining life when GainLife has a targetPlayer and a defined player. Defined player takes preference again as it used to. This fixes Divine Congregation, Gerrard Capashen and Spoils of Evil 2012-11-20 13:24:42 +00:00
Chris
d3f448d2fc - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-11-20 13:02:30 +00:00
Sloth
b7128f28e9 - Variants: Fixed CardRules parser choking on "+" characters. 2012-11-20 13:02:24 +00:00
moomarc
cbf03dc829 - Added Nomad Mythmaker 2012-11-20 12:41:40 +00:00
moomarc
d593009af5 *Variants - Fixed Archangel of Strife
*Variants - Changed ValidGrave count method to Valid<coma delimited zones> eg:Count$ValidBattlefield,Graveyard Card.YouCtrl
2012-11-20 12:22:07 +00:00
moomarc
5cd64647f7 - Removed a println I left in my previous commit 2012-11-20 10:13:23 +00:00
moomarc
228cebd487 - Added Kaho, Minamo Historian
- Cleanup AF can now be used to clear individual defined cards from remembered lists
2012-11-20 10:11:57 +00:00
Sloth
0c79b741d7 - The AI can now use Icy Prison. 2012-11-20 09:40:52 +00:00
Sloth
405a22c97d - Added 3 cards by swordshine. 2012-11-20 08:00:07 +00:00
moomarc
dd30b1f1b8 - Added Shell of the Last Kappa
- ChangeZone can now remember cards moved from the stack
- CheckStyle
2012-11-20 07:46:32 +00:00
moomarc
f7a97d881e - Vanguard: added AffectedZone parameter to Birds of Paradise Avatar 2012-11-20 06:33:50 +00:00
moomarc
08f95a868a - Minor text change
- CheckStyle.
2012-11-20 06:28:52 +00:00
Sol
4dbec684f9 - If lethal damage has already been assigned just treat is as 0 in VAssignDamage 2012-11-20 03:08:20 +00:00
Chris
62e568fe20 - Added a Java 7 compatibility fluff piece to the changes.txt file. 2012-11-19 23:50:23 +00:00
Sloth
3b6ebbfe1b - The AI will now better react to Platinum Emperion. 2012-11-19 21:06:10 +00:00
Sloth
3a756a35a5 - Fixed Shocklands not using canPayLife(2). 2012-11-19 20:58:41 +00:00
Sloth
3bdcdda1d7 - Fixed payment of phyrexian mana. 2012-11-19 20:52:37 +00:00
Sloth
b506f2e419 - You no longer have to choose the order of cards for Elixir of Immortality. 2012-11-19 20:37:27 +00:00
Hellfish
cbe3724507 *Variants:2 files weren't added correctly. 2012-11-19 20:04:33 +00:00
Hellfish
a77eeab71d *Variants: Created command zone view.
*Variants: Moved effects and emblems to command zone.
*Variants: Added a bunch of Vanguard cards (Thanks, Marc!)
*Variants: Added a Vanguard home screen.
2012-11-19 20:03:00 +00:00
Hellfish
dd86849e7c *Created Variants branch.
*Variants: Created command zone view.
*Variants: Moved effects and emblems to command zone.
*Variants: Added a bunch of Vanguard cards (Thanks, Marc!)
*Variants: Added a Vanguard home screen.
2012-11-19 19:53:49 +00:00
Sloth
753a69bc73 - Cleanup. 2012-11-19 18:59:15 +00:00
Sloth
737aa13deb - Converted Shifting Sliver to script. 2012-11-19 18:49:34 +00:00
Sloth
accff99e62 - Added the global rule change: "Each creature assigns combat damage equal to its toughness rather than its power.".
- Converted Doran, the Siege Tower.
2012-11-19 18:41:23 +00:00
Sloth
ec4985e4f5 - Fixed Enlightened Tutor not shuffling the library. 2012-11-19 18:35:22 +00:00
moomarc
420b1f380b - small script tweaks 2012-11-19 17:59:56 +00:00
Chris
ffc7560b2b - CheckStyle. 2012-11-19 14:41:44 +00:00
moomarc
4115920d1c - Added Sivvi's Valor 2012-11-19 13:59:03 +00:00
moomarc
e098a371e4 - Added Vassal's Duty 2012-11-19 13:35:57 +00:00
moomarc
aa364b72de - CheckStyle 2012-11-19 13:20:50 +00:00
Chris
814bf66ef4 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-11-19 11:09:27 +00:00
moomarc
19e0b19de9 - Fixed spell description for Hypnotic Cloud 2012-11-19 10:00:53 +00:00
Sloth
25616bd8d6 - ChangeZoneAll with destination Library will now let you choose the order.
- Added Mirror of Fate.
2012-11-19 08:51:58 +00:00
Sloth
1e9c8a655d - Fixed Steel Hellkite. 2012-11-18 20:19:00 +00:00
Chris
50ffa33680 - Added a LQ pic URL. 2012-11-18 19:40:21 +00:00
Sloth
44e5820042 - Added Demonfire by swordshine. 2012-11-18 19:32:46 +00:00
ArsenalNut
98f0a92d8c added ability to loop over defined cards to RepeatEachEffect. added InGraveyard to Card.hasProperty. added Terastodon. 2012-11-18 16:13:41 +00:00
Chris
76edd8d33f - Added some LQ pic URLs. 2012-11-18 14:01:00 +00:00
Chris
f696f3ae9e - CheckStyle. 2012-11-18 13:44:45 +00:00
Agetian
1979661f08 - Sound System: improved the performance of the sound system by synchronizing certain sounds that tend to occur multiple times in rapid succession (damage, life loss, bury a creature) so that only one can play at a time. 2012-11-18 13:34:24 +00:00
Chris
de69bd99f9 - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-11-18 12:38:04 +00:00
Sloth
524fc6ba97 - Added Equal Treatment by swordshine. 2012-11-18 07:15:22 +00:00
ArsenalNut
41b76d7575 modified inputUntapUpToNType so same card cannot be chosen more than once 2012-11-18 06:29:36 +00:00
ArsenalNut
d3eb8e907f added code to allow AI to make Charm choice 2012-11-18 04:49:19 +00:00
ArsenalNut
56d6e6842a fixed NPE bug in initialize of colorX in InputPayManaX class 2012-11-18 03:44:08 +00:00
Sloth
97175a3606 - Fixed a shouldPumpCard call switching P/T. 2012-11-17 21:56:34 +00:00
Sloth
99595e2bae - Improved ChooseSource AI. 2012-11-17 21:30:20 +00:00
Sloth
045a9fc1d4 - Fixed InputSelectMany. 2012-11-17 21:12:34 +00:00
Sloth
6e73e0fc5e - Fixed ConcurrentModificationException in InputMulligan. 2012-11-17 21:02:18 +00:00
Sloth
9a0e7db9d4 - Fixed AI code meddling with damage replacements. 2012-11-17 20:43:26 +00:00