Commit Graph

1710 Commits

Author SHA1 Message Date
drdev
9697bd298d Start working on Landscape home screen layout 2015-05-06 01:21:53 +00:00
drdev
4a09b1ef92 Start working on Landscape mode 2015-05-05 23:45:24 +00:00
drdev
49cc5d218a Version bump to 1.5.40.003 2015-05-05 00:11:12 +00:00
drdev
d15536ae4b Fix a couple warnings
Version bump to 1.5.40.002
2015-05-04 23:30:36 +00:00
drdev
ffe9e42d93 Fix warnings 2015-05-03 18:46:02 +00:00
drdev
4b49b6f186 Allow showing LoadingOverlay between screens 2015-05-03 18:45:12 +00:00
drdev
33305205c6 Use 30 life instead of 40 for 2 player Commander 2015-05-03 17:45:41 +00:00
drdev
3901eabedb Allow opening screens from overlays without issues 2015-05-03 17:33:46 +00:00
drdev
03b78eb1f1 Version bump to 1.5.40.001 2015-05-03 17:19:52 +00:00
Krazy
1398b690ff Overhauled the quest starting pool generation and options. See CHANGES.txt for details. Color bias quest preference will need changing to work properly (value range is now 10 times greater). 2015-05-03 01:35:21 +00:00
drdev
8e65ebaead Use dialog when prompting for deck 2015-05-02 16:56:50 +00:00
drdev
41781c09ec Don't use promptForDeck for DeckManager 2015-05-02 16:18:47 +00:00
drdev
3f2fa96e25 Support copy to clipboard for Deck Editor in mobile game 2015-05-02 16:02:44 +00:00
Krazy
f0f741ace4 Cleaned up and the new quest section for readability and added an option to allow duplicate cards in a quest's starting pool 2015-05-02 00:39:34 +00:00
elcnesh
bfdcaa6a1a Huge cleanup of gui and desktop code
- Remove lots of unused classes and methods
- Remove code related to transitioning deck format
- Refactor some interface structures
- General cleanup (imports, indentation etc.) thanks to Eclipse
- Some very minor bugfixes
2015-05-01 19:27:48 +00:00
Krazy
82e3586b9d Delete the quest save backups when deleting the quest. 2015-04-30 03:26:37 +00:00
elcnesh
efe6034837 - Move some files around in net code (plus some cleanup)
- Remove an unused method from IGuiGame
2015-04-29 18:50:12 +00:00
elcnesh
41fdcc9b50 - Fix NPE at end of network game
- Update some strings
2015-04-26 17:00:15 +00:00
elcnesh
addcece582 - Huge update to network play
- Updated protocol: now used everywhere for type checking
  - No more locks between server and client: client no longer expects any replies
  - More code reuse
  - Fixed issue with location of multiple abilities selection popup menu
  - Improved stability; actual games should now be possible
- Other updates
  - Mobile version player panel now uses same code as desktop
  - Remove automatic "view all cards" cheat in hotseat (no longer necessary)
  - Code cleanup
2015-04-26 10:54:55 +00:00
drdev
5c89e1a9ce Version bump to 1.5.39.009 2015-04-25 19:59:45 +00:00
drdev
2d6bf27b0f Prevent changing tabs in Deck Editor from left/right swipe 2015-04-25 19:43:29 +00:00
drdev
4b7b38506e Add Net Commander Decks to Deck Manager 2015-04-25 15:44:55 +00:00
drdev
403f5caf58 Fix so testing commander deck works properly 2015-04-25 15:09:19 +00:00
drdev
d0a6d827e1 Support testing commander decks 2015-04-25 14:59:29 +00:00
drdev
7eaf5b99a0 Disable Test Deck button for secondary deck types 2015-04-25 14:37:56 +00:00
drdev
f7779d8860 Make New Deck redirect for draft and sealed 2015-04-25 14:33:17 +00:00
drdev
1018eb2db4 Add Draft and Sealed decks to Deck Manager 2015-04-25 14:29:24 +00:00
drdev
6a8c0ddece Support viewing and editing variant deck types on Deck Manager 2015-04-25 14:14:42 +00:00
drdev
f3b8f898dd Version bump to 1.5.39.008 2015-04-24 14:53:31 +00:00
drdev
efd476e07f Use better temporary icons 2015-04-24 14:42:25 +00:00
drdev
0eba04016a Start working on Online screens 2015-04-24 14:36:35 +00:00
drdev
6ee1ea2c58 Fix New Gauntlet screen 2015-04-24 14:01:18 +00:00
drdev
bd13f48890 Rename Deck Editor to Deck Manager 2015-04-24 13:41:38 +00:00
drdev
f1cd05e703 Update Load Conquests screen too 2015-04-23 05:06:39 +00:00
drdev
9074b79c29 Scroll selected quest into view
Fix so new quest screen removed from flow
Prevent load quest screen getting stale
2015-04-23 05:05:36 +00:00
drdev
cc9162dfe9 Standardize padding between quest and gauntlet screens 2015-04-23 04:47:37 +00:00
drdev
92ab4c8722 Fix load screens for Quest mode 2015-04-23 04:42:35 +00:00
drdev
9674ab7aec Add icons to menu items 2015-04-23 04:32:56 +00:00
drdev
960291ce39 Hide Planar Conquest items 2015-04-23 04:26:34 +00:00
drdev
8d3eafbf76 Fix so proper LoadDraftScreen gone back to after finishing draft 2015-04-23 04:22:55 +00:00
drdev
b27e0647de Fix New Draft/Sealed screens 2015-04-23 04:03:05 +00:00
drdev
0960bcca4c Move Achievements to its own screen 2015-04-23 01:23:05 +00:00
drdev
ab1bc113ba Support remembering preferred screen between sessions for New/Load 2015-04-22 23:09:00 +00:00
drdev
172c172fa5 Start working on new menu screens 2015-04-22 22:42:51 +00:00
drdev
8467d17020 Roll back to libgdx 1.5.5 to avoid BitmapFont change conflicts 2015-04-22 21:36:20 +00:00
elcnesh
91d9987c1f - Delegate network game communication to a new GameProtocol class
- Rename a method to make it compatible with the new protocol
2015-04-22 17:55:58 +00:00
drdev
038ddbba67 Update to libgdx 1.5.6 2015-04-22 01:44:03 +00:00
elcnesh
705d6cb937 - Remove old net code
- Remove "Start/Stop Server" buttons (related to old code)
- Move new net code to forge-gui/forge/net/**
- Remove all dependencies on project forge-net
2015-04-20 14:40:26 +00:00
drdev
e7ddc92a3f Prevent activating cards in hand when flicking up at bottom of Dev menu 2015-04-20 13:57:37 +00:00
elcnesh
586cb90697 Lots of cleanup: correct static field/method access,
proper fall-through documentation, and some minor things.
2015-04-20 13:49:01 +00:00