Hanmac
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e8b78e65dd
|
AbilityFactory & CharmEffect: do create the SpellDescription from its Choices
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2016-07-26 16:59:04 +00:00 |
|
Hanmac
|
2f5102d01d
|
MagicStack: prevent crash caused by Devtools
|
2016-07-26 16:41:26 +00:00 |
|
Agetian
|
b5dcda6ef0
|
- [Hotfix] Fixed Ulrich of the Krallenhorde and Huntmaster of the Fells "Transformed" triggers crashing with a No API error. Please review and update if necessary.
|
2016-07-26 16:26:29 +00:00 |
|
Hanmac
|
db258031bf
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CardFactoryUtil: fixed output for Escalate with not only manacost
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2016-07-26 15:10:57 +00:00 |
|
Sol
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d41c0bc3e0
|
- Add changes to allow for a one of the two piles to be facedown
- Add Fortune's Favor
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2016-07-26 14:32:42 +00:00 |
|
Hanmac
|
5bf160bcb6
|
CostAdjustment: avoid params.getOrDefault, its not available in earlier java versions
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2016-07-26 13:12:46 +00:00 |
|
Hanmac
|
1cf4bc02fd
|
CostAdjustment does absorb ManaCostAdjustment
|
2016-07-26 10:19:17 +00:00 |
|
Hanmac
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c9b5bba65b
|
CardFactoryUtil: do Escalate as Keyword
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2016-07-26 08:42:59 +00:00 |
|
Hanmac
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db7d07b170
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CostAjustment: remove one count by Escalate too.
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2016-07-26 08:25:47 +00:00 |
|
Hanmac
|
eee1e26bc2
|
CardFactoryUtil: Strive is a keyword now using better raise cost
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2016-07-26 07:52:16 +00:00 |
|
Hanmac
|
35bba44c04
|
ManaCostAdjustment: disable RaiseCost for something with "Cost",
to prevent it colide with new CostAdjustment
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2016-07-25 18:31:27 +00:00 |
|
Hanmac
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2fe1278a85
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CostAdjustment: use RaiseCost already but check for Cost parameter
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2016-07-25 12:43:35 +00:00 |
|
Hanmac
|
f24d6cb86b
|
CostAdjustment: add new Adjustment class for raising non-mana costs
should somehow merged with ManaCostAdjustment later
|
2016-07-25 10:39:49 +00:00 |
|
swordshine
|
153b14446f
|
- Fixed spell description of Wailing Ghoul
|
2016-07-25 07:12:17 +00:00 |
|
Sol
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29cae3e892
|
LKI should also grab getMeldedWith
|
2016-07-25 01:53:32 +00:00 |
|
Hanmac
|
4d21e610f7
|
CardFactoryUtil & GameAction: turn Persist and Undying into Triggers
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2016-07-24 16:20:39 +00:00 |
|
Agetian
|
d5787897b0
|
- Fixed Permeating Mass triggering for cards in graveyard (might need a more generic solution later).
|
2016-07-24 14:17:06 +00:00 |
|
Hanmac
|
21d2ebf05c
|
CloneEffect & CardFactory: fixed Clone of a Meld card
|
2016-07-24 11:00:08 +00:00 |
|
Hanmac
|
86d9d2e5f7
|
CardDb & CardRules & Card & CardFactory: use MeldPair to get the Backside from the Secondary
if CardFactory use StaticData to get the other card
|
2016-07-24 07:14:51 +00:00 |
|
swordshine
|
1a33df88f9
|
- EMN: Added Bruna, Gisela and Brisela
|
2016-07-24 05:01:06 +00:00 |
|
Hanmac
|
9b525d4409
|
CardFactoryUtil: add createETBReplacement as helper function for ETBReplacement and update "Enter the Battlefield tapped" a bit.
also add Unleash as ReplacementTrigger and StaticAbility
|
2016-07-23 19:51:48 +00:00 |
|
Hanmac
|
c4059005df
|
CardFactoryUtil: makeEtbCounter now works without SVar
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2016-07-23 14:20:41 +00:00 |
|
Hanmac
|
f694299f6b
|
CardFactoryUtil: add Ninjutsu as Trigger
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2016-07-23 11:36:29 +00:00 |
|
Hanmac
|
439ee9edf7
|
AnimateEffect: add AtEOT from TokenEffect and others
|
2016-07-23 07:06:22 +00:00 |
|
Hanmac
|
a0e4ba6cc7
|
TriggerHandler: revert zoneCheck with LKI ... it does break more than it fix.
|
2016-07-23 07:03:15 +00:00 |
|
Agetian
|
cc186478d4
|
- A somewhat simpler implementation of untransform condition
|
2016-07-23 05:09:02 +00:00 |
|
Agetian
|
e5f06f8808
|
- Fixed Werewolf untransform condition
|
2016-07-23 05:02:52 +00:00 |
|
Sol
|
9c6d4e69a9
|
- Initial checkin for Meld (still some kinks to work out, but ya gotta start somewhere)
- Add Graf Rats/Chittering Host and Midnight Scavengers
|
2016-07-23 01:26:51 +00:00 |
|
Hanmac
|
bc9ac9037b
|
CopyPermanentEffect: move AtEOTTrig before the View is updated, to make the trigger visible
|
2016-07-22 19:57:39 +00:00 |
|
Hanmac
|
14f5998bec
|
Trigger: make getOverridingAbility copyable (for now only for AbilitySub)
|
2016-07-22 19:56:34 +00:00 |
|
Hanmac
|
0ebea0a495
|
SpellAbilityEffect: for TokenEffect and CopyPermanentEffect add "AtEOTTrig".
it works similar to AtEOT but instead of a DelayedTrigger, it will add the Trigger to the Card itself.
|
2016-07-22 18:15:37 +00:00 |
|
Hanmac
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82fcfc65c9
|
CopyPermanentEffect: add PumpKeywords, they are gained instead of the token having them.
(this is important for when a token is copied. gained keywords are not copied.)
|
2016-07-22 17:34:42 +00:00 |
|
Hanmac
|
c8f31282fb
|
SpellAbilityEffect: extend registerDelayedTrigger to be able to use end of combat.
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2016-07-22 17:32:04 +00:00 |
|
Hanmac
|
b7e2c7bf41
|
CardFactoryUtil: move Conspire to Triggers, and remove it from the Cards itself
|
2016-07-22 15:11:16 +00:00 |
|
Hanmac
|
3bfccc55e5
|
SpellAbilityEffect: registerDelayedTrigger: add more modi for what happend at the next end step.
|
2016-07-22 14:42:27 +00:00 |
|
Hanmac
|
e70abbae7c
|
Card: replace "wasDealtDamageBy*ThisTurn" with "DamagedBy"
also Card: fixed removeTempController Exception
Unscythe, Killer of Kings: fixed card, the equipment should have the trigger, not creature
|
2016-07-22 13:39:53 +00:00 |
|
Hanmac
|
271ba3c7aa
|
SpellAbilityEffect: add registerDelayedTrigger from CopyPermanentEffect, to be use it in TokenEffect too.
|
2016-07-22 11:30:57 +00:00 |
|
Hanmac
|
d30bd6ef33
|
CardTraitBase: fixed WerewolfUntransformCondition for multiplayers
|
2016-07-22 10:02:29 +00:00 |
|
Hanmac
|
9314f35389
|
TriggerHandler: for ChangeZoneTrigger isTriggerActive does check for the LKI Zone instead of the current one.
|
2016-07-22 08:44:27 +00:00 |
|
Hanmac
|
68dcc2db92
|
CardUtil: set Zone for LKICopy
|
2016-07-22 08:35:03 +00:00 |
|
Hanmac
|
4abfb4fe8b
|
CardFactoryUtil & PhaseHandler: moved Bushido into Trigger
|
2016-07-21 16:02:29 +00:00 |
|
Hanmac
|
4710684a2e
|
Card: improved getKeywordMagnitude for Keywords with X, it then does look for a SVar named "KeywordX"
|
2016-07-21 15:56:47 +00:00 |
|
Hanmac
|
87fb91bcd5
|
Keyword & KeywordWithAmount: add better replacement for Keywords with X
|
2016-07-21 15:54:34 +00:00 |
|
Hanmac
|
000c1b41dd
|
CardFactoryUtil & CombatUtil & PhaseHandler: move Rampage to CardFactoryUtil
Keyword: fixed Reminder for Rampage
|
2016-07-21 11:14:24 +00:00 |
|
Hanmac
|
5d857488fe
|
TriggerAttackerBlocked: use CardLists.getValidCardCount to make things cleaner
also add MinBlockers, to make that the trigger needs a min at blockers.
|
2016-07-21 11:08:40 +00:00 |
|
Hanmac
|
29b34dcf87
|
CardFactoryUtil & CombatUtil & PhaseHandler: move Flanking to CardFactoryUtil to turn it into a Trigger
|
2016-07-21 07:50:48 +00:00 |
|
Hanmac
|
7e58350e34
|
CardFactoryUtil: Move Madness to addReplacementEffect and addTriggerAbility
Falkenrath Gorger: use Madness with AddKeyword (only effects Hand, because Madness only works with Hand)
|
2016-07-20 17:17:42 +00:00 |
|
Hanmac
|
c4fe518336
|
StaticAbilityContinuous: use new Variable to not overwrite the original one.
|
2016-07-20 15:56:44 +00:00 |
|
Hanmac
|
805e6a718c
|
CardFactoryUtil: add Scavenge as Keyword
|
2016-07-20 14:37:31 +00:00 |
|
Hanmac
|
dab0a28931
|
ManaCost & StaticAbilityContinuous: move code from StaticAbilityContinous to ManaCost to make it more reuseable
|
2016-07-20 14:13:04 +00:00 |
|