aryst0krat
e70aa429b6
#9136 formatting fix
2025-11-11 16:02:07 +01:00
Hans Mackowiak
bce5466c62
Trigger: reuse Execute for multiple Trigger ( #9094 )
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* Trigger: reuse Execute for multiple Trigger
* Update CardState.java
copy abilityForTrigger
* Update CardState.java
* Update Trigger.java
* Update CardState.java
* Fix Multi Trigger with Idris
* Fix Oasis of Renewal ActivationLimit
* fix storedAbilityForTrigger
* remove hasAbilityForTrigger
* Update script
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Co-authored-by: tool4EvEr <tool4EvEr@>
2025-11-11 08:46:53 +01:00
tool4ever
3db276f323
Secret of Bloodbending and support ( #9129 )
2025-11-10 12:18:53 +00:00
Chris H
c9a5fe9135
Initial checkin for Waterbending ( #9120 )
2025-11-10 10:27:44 +00:00
tool4ever
3736a0392d
User guide update ( #9115 )
2025-11-09 09:05:29 +01:00
Fulgur14
85d856e332
TLA/TLE cards, 5th November, batch 3 ( #9092 )
2025-11-07 18:11:00 +00:00
Fulgur14
03c1a0e6f0
Create the_legend_of_yangchen_avatar_yangchen.txt ( #9055 )
2025-11-05 17:47:40 +00:00
Fulgur14
42cb1f55e1
TLE cards, 5th November ( #9086 )
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* Support Tale of Katara and Toph
2025-11-05 15:43:27 +01:00
Jetz
02e2e713ed
Cleanup - use Card.getTranslatedName method
2025-11-04 09:27:12 -05:00
Jetz
a21666040c
Apply Card.getDisplayName to user-facing text
2025-11-04 09:17:52 -05:00
Fulgur14
0bb67ec8d0
TLA cards, 3rd November ( #9072 )
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Firebender Ascension and support
2025-11-04 14:20:26 +01:00
tool4ever
ee045d854d
Wiki cleanup: remove dead files ( #9065 )
2025-11-03 08:28:06 +01:00
Hans Mackowiak
def3fa5d23
build ValidTgtsDesc via Lang ( #9063 )
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* build ValidTgtsDesc via Lang
* use buildValidDesc for AuraSpells
* Add ValidTgtsDesc to GUI message
2025-11-02 17:44:54 +01:00
tool4ever
15fca4243d
Fix reflected only checking activated mana abilities ( #9058 )
2025-11-02 10:50:16 +00:00
tool4ever
54b8094211
Some cleanup ( #9056 )
2025-11-01 14:44:47 +00:00
Eradev
124c595af5
Heist fix ( #9032 )
2025-10-29 10:53:41 +00:00
tool4EvEr
1cf6633b13
Fix corner case with Perplexing Chimera
2025-10-29 11:16:36 +01:00
tool4ever
954031cdb2
Refactor AiProfile handling ( #9012 )
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Co-authored-by: tool4EvEr <tool4EvEr@>
2025-10-28 07:26:18 +03:00
tool4ever
364845ab4e
Fix Rock Hydra crash ( #9011 )
2025-10-27 19:25:41 +00:00
tool4ever
5fc1d4214b
Restore check to treat empty room as dynamic state ( #9009 )
2025-10-27 17:03:15 +00:00
tool4ever
bfb0c9d41f
Fix logic ( #9008 )
2025-10-27 10:11:46 +01:00
tool4ever
b272612c41
Clean up checks ( #9006 )
2025-10-26 22:02:08 +00:00
tool4ever
a6e8ac5ccf
Subtlety fix ( #9005 )
2025-10-26 21:52:53 +00:00
Hans Mackowiak
76b9da7e22
Update PhaseHandler.java
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Add missing break
2025-10-26 17:17:04 +01:00
Hans Mackowiak
f291e9ea59
Fix Multiple Replacement Effects not working correctly
2025-10-25 16:03:19 +02:00
Hans Mackowiak
0eb3062c64
CardCloneStates: EmptyRoom should be affected by CloneStates
2025-10-24 09:35:32 +02:00
Hans Mackowiak
4063ac55e6
AbilityUtils: refactor Party types ( #8967 )
2025-10-23 23:04:22 +02:00
Jetz72
f9b6652c2a
Flavor Names ( #8849 )
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* Make getAllFaces return nonnull list
* Optimize Predicates
* CardDB and script syntax changes
* Apply syntax changes
* In-game support for flavor names
* Add display names to PaperCards
* Support searching by flavor names
* Remove some WIP stuff
* Update PaperCard translation key.
* Update capitalization
* Auto-map to variants when edition entry uses a flavor name
* Consolidate display name logic.
* Added syntax for generating flavor named variants in edition files.
* Some examples of new syntax.
* Ignore flavored oracle text when searching rules text
* add hasFlavorName
* Add image key
* Get correct variant from card requests with flavor names.
2025-10-21 15:00:59 +02:00
tool4ever
1188b6889a
Fix triggered Iterable missing support for LKI ( #8968 )
2025-10-21 08:58:53 +00:00
Hans Mackowiak
5efd7e6e7c
ColorSet: add combine function ( #8960 )
2025-10-20 09:45:57 +02:00
tool4ever
7367e93140
Fix not being able to freely divide combat damage to attackers ( #8961 )
2025-10-19 20:50:57 +00:00
tool4ever
6f38479190
Fix AI not targeting triggered Random Charm ( #8955 )
2025-10-19 18:57:11 +00:00
tool4ever
24ef895cb7
Fix Leonardo ( #8949 )
2025-10-19 08:15:36 +00:00
Hans Mackowiak
a99c899eec
GameAction: cleanup Static giving Abilities to the Stack ( #8587 )
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* Add test that fails on master engine (before KeywordCollection sanity fix)
2025-10-18 12:24:29 +00:00
Hans Mackowiak
27a638a32b
TMT: Add Sneak ( #8915 )
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* TMT: Add Sneak
* Sneak on Creature
2025-10-18 09:27:38 +02:00
Hans Mackowiak
a0a3546691
GameObject: turn into an interface
2025-10-17 21:01:37 +02:00
Hans Mackowiak
bbf5319815
KeywordCollection: Use linkedHashSetValues to prevent duplicates ( #8941 )
2025-10-17 15:55:46 +00:00
tool4ever
f64701d039
Raphael, Tag Team Tough and support ( #8936 )
2025-10-16 09:04:40 +00:00
tool4ever
77dae2418f
Clean up Ruin Grinder ( #8930 )
2025-10-16 08:05:41 +00:00
tool4ever
f9150bea34
Fix Bitterbloom Bearer ( #8932 )
2025-10-15 11:30:41 +02:00
tool4ever
da92a93d1d
Fix The Lost and the Damned not triggering for tokens ( #8928 )
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Co-authored-by: tool4EvEr <tool4EvEr@>
2025-10-15 08:12:50 +03:00
tool4ever
fac5b6c253
Support Turtles Forever ( #8926 )
2025-10-14 17:16:21 +00:00
Fulgur14
7fb7c62fbe
15 TMT/TMC cards ( #8895 )
2025-10-13 17:50:20 +00:00
Hans Mackowiak
f8d883d91f
ColorSet: turn Set into an Enum ( #8757 )
2025-10-09 15:03:45 +02:00
Agetian
5a19c9ed7e
Revert "- Fix AI not ordering combatants for damage in non-legacy mode."
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This reverts commit ff784183dc .
2025-10-08 21:07:40 -04:00
Agetian
bbd9fb7c37
- Fix AI not ordering combatants for damage in non-legacy mode.
2025-10-08 21:07:40 -04:00
tool4ever
b844181c0b
Benevolent Blessing: fix exception ignoring opponent auras ( #8870 )
2025-10-08 18:58:12 +00:00
Hans Mackowiak
bbf7a25979
Refactor UnlockedDoors using PlayerProperty
2025-10-07 06:29:20 +02:00
Hans Mackowiak
39f6377f33
remove leftover variable
2025-10-05 19:12:38 +02:00
Hans Mackowiak
0af4be42c4
DungeonsCompleted with handlePaid ( #8842 )
2025-10-05 18:31:12 +02:00