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Fix so quest avatars work properly after traveling
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@@ -2,6 +2,7 @@ package forge.screens.quest;
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import java.io.File;
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import forge.FThreads;
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import forge.Forge;
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import forge.assets.FSkinImage;
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import forge.interfaces.IButton;
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@@ -81,11 +82,16 @@ public class QuestMenu extends FPopupMenu implements IVQuestStats {
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@Override
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public void run() {
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QuestUtil.chooseAndUnlockEdition();
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FThreads.invokeInEdtLater(new Runnable() {
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@Override
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public void run() {
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updateCurrentQuestScreen();
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}
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});
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}
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});
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}
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});
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private static final FMenuItem travelItem = new FMenuItem("Travel", FSkinImage.QUEST_MAP, new FEventHandler() {
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@Override
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public void handleEvent(FEvent e) {
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@@ -93,11 +99,16 @@ public class QuestMenu extends FPopupMenu implements IVQuestStats {
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@Override
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public void run() {
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QuestUtil.travelWorld();
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FThreads.invokeInEdtLater(new Runnable() {
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@Override
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public void run() {
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updateCurrentQuestScreen();
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}
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});
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}
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});
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}
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});
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private static void updateCurrentQuestScreen() {
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if (duelsItem.isSelected()) {
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