diff --git a/forge-gui/res/cardsfolder/upcoming/loamcrafter_faun.txt b/forge-gui/res/cardsfolder/upcoming/loamcrafter_faun.txt index b0b86bfa80e..b68b221018e 100644 --- a/forge-gui/res/cardsfolder/upcoming/loamcrafter_faun.txt +++ b/forge-gui/res/cardsfolder/upcoming/loamcrafter_faun.txt @@ -2,7 +2,7 @@ Name:Loamcrafter Faun ManaCost:2 G Types:Creature Satyr Druid PT:3/3 -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand. +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand. SVar:TrigDiscard:DB$ Discard | DiscardValid$ Land | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ TrigImmediateTrig SVar:TrigImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | RememberObjects$ Remembered | Execute$ TrigReturn | SubAbility$ DBCleanup | TriggerDescription$ When you do, return up to that many target nonland permanent cards from your graveyard to your hand. SVar:TrigReturn:DB$ ChangeZone | TgtPrompt$ Select up to that many target nonland permanents from your graveyard | TargetMin$ 0 | TargetMax$ X | Origin$ Graveyard | Hidden$ True | Destination$ Hand | ValidTgts$ Permanent.nonLand+YouCtrl diff --git a/forge-gui/res/cardsfolder/upcoming/timber_paladin.txt b/forge-gui/res/cardsfolder/upcoming/timber_paladin.txt index c26ebcf51de..e64001e20ea 100644 --- a/forge-gui/res/cardsfolder/upcoming/timber_paladin.txt +++ b/forge-gui/res/cardsfolder/upcoming/timber_paladin.txt @@ -3,8 +3,8 @@ ManaCost:1 G Types:Artifact Creature Knight PT:1/1 S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 3 | CheckSVar$ X | SVarCompare$ EQ1 | SetToughness$ 3 | Description$ As long as CARDNAME is enchanted by exactly one Aura, it has base power and toughness 3/3. -S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 5 | CheckSVar$ X | SVarCompare$ EQ2 | SetToughness$ 5 | Keywords$ Vigilance | Description$ As long as CARDNAME is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. -S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 10 | CheckSVar$ X | SVarCompare$ GE3 | SetToughness$ 10 | Keywords$ Vigilance & Trample | Description$ As long as CARDNAME is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample. +S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 5 | CheckSVar$ X | SVarCompare$ EQ2 | SetToughness$ 5 | AddKeyword$ Vigilance | Description$ As long as CARDNAME is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. +S:Mode$ Continuous | Affected$ Card.Self | SetPower$ 10 | CheckSVar$ X | SVarCompare$ GE3 | SetToughness$ 10 | AddKeyword$ Vigilance & Trample | Description$ As long as CARDNAME is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample. SVar:X:Count$Valid Aura.Attached SVar:EnchantMe:Multiple DeckNeeds:Type$Aura