From ff42e513f7164233404942db297b3678c7b83b9c Mon Sep 17 00:00:00 2001 From: Simisays <67333662+Simisays@users.noreply.github.com> Date: Tue, 6 Sep 2022 14:33:41 +0200 Subject: [PATCH] Update walking_bulwark.txt --- forge-gui/res/cardsfolder/upcoming/walking_bulwark.txt | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/forge-gui/res/cardsfolder/upcoming/walking_bulwark.txt b/forge-gui/res/cardsfolder/upcoming/walking_bulwark.txt index 1452c27ac2c..e0be47910cb 100644 --- a/forge-gui/res/cardsfolder/upcoming/walking_bulwark.txt +++ b/forge-gui/res/cardsfolder/upcoming/walking_bulwark.txt @@ -6,8 +6,7 @@ K:Defender A:AB$ Pump | Cost$ 2 | ValidTgts$ Creature.withDefender | KW$ Haste | SorcerySpeed$ True | TgtPrompt$ Select target creature with defender | SubAbility$ DBEffect | SpellDescription$ Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery. SVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ CanAttack,CombatDamageToughness | ForgetOnMoved$ Battlefield SVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.IsRemembered | Description$ This creature gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. -SVar:CombatDamageToughness:Mode$ CombatDamageToughness | ValidCard$ Card.IsRemembered | Secondary$ True | SubAbility$ DBCleanup | Description$ This creature gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True +SVar:CombatDamageToughness:Mode$ CombatDamageToughness | ValidCard$ Card.IsRemembered | Secondary$ True | Description$ This creature gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. DeckHas:Keyword$Haste DeckHints:Keyword$Defender Oracle:Defender\n{2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.