* Scheme: Added Know Naught but Fire

This commit is contained in:
swordshine
2012-12-25 11:02:46 +00:00
parent ae513cfbc2
commit fe36e2c5f3
2 changed files with 14 additions and 0 deletions

1
.gitattributes vendored
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@@ -5478,6 +5478,7 @@ res/cardsfolder/k/knighthood.txt svneol=native#text/plain
res/cardsfolder/k/knightly_valor.txt -text res/cardsfolder/k/knightly_valor.txt -text
res/cardsfolder/k/knotvine_mystic.txt svneol=native#text/plain res/cardsfolder/k/knotvine_mystic.txt svneol=native#text/plain
res/cardsfolder/k/knotvine_paladin.txt svneol=native#text/plain res/cardsfolder/k/knotvine_paladin.txt svneol=native#text/plain
res/cardsfolder/k/know_naught_but_fire.txt -text
res/cardsfolder/k/knowledge_pool.txt -text svneol=unset#text/plain res/cardsfolder/k/knowledge_pool.txt -text svneol=unset#text/plain
res/cardsfolder/k/knowledge_vault.txt -text svneol=unset#text/plain res/cardsfolder/k/knowledge_vault.txt -text svneol=unset#text/plain
res/cardsfolder/k/knucklebone_witch.txt svneol=native#text/plain res/cardsfolder/k/knucklebone_witch.txt svneol=native#text/plain

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@@ -0,0 +1,13 @@
Name:Know Naught but Fire
ManaCost:no cost
Types:Scheme
Text:no text
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DmgAll | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.
SVar:DmgAll:AB$ RepeatEach | Cost$ 0 | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBDamage
SVar:DBDamage:DB$ DealDamage | Defined$ Player.IsRemembered | NumDmg$ X | References$ X
SVar:X:PlayerCountRemembered$CardsInHand
SVar:Rarity:Common
SVar:Picture:http://www.cardforge.org/fpics/lq_schemes/know_naught_but_fire.jpg
SetInfo:ARC|Common|http://magiccards.info/extras/scheme/archenemy/know-naught-but-fire.jpg
Oracle:When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand.
End