From fde826e2d96bd89de1e58af7090b64bda238d880 Mon Sep 17 00:00:00 2001 From: Sloth Date: Sun, 8 Feb 2015 14:34:09 +0000 Subject: [PATCH] - The trigger of Sepulchral Primordial is now optional. --- forge-gui/res/cardsfolder/s/sepulchral_primordial.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/s/sepulchral_primordial.txt b/forge-gui/res/cardsfolder/s/sepulchral_primordial.txt index 0cae2cb7830..41f599313e1 100644 --- a/forge-gui/res/cardsfolder/s/sepulchral_primordial.txt +++ b/forge-gui/res/cardsfolder/s/sepulchral_primordial.txt @@ -3,7 +3,7 @@ ManaCost:5 B B Types:Creature Avatar PT:5/4 K:Intimidate -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ ReturnOneEach | TriggerDescription$ When CARDNAME enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control. +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ ReturnOneEach | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control. SVar:ReturnOneEach:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ValidTgts$ Creature.OppCtrl | TgtZone$ Graveyard | TgtPrompt$ Choose target creature card in each opponent's graveyard | TargetMin$ 0 | TargetMax$ OneEach | References$ OneEach | TargetsWithDifferentControllers$ True SVar:OneEach:PlayerCountOpponents$Amount SVar:Picture:http://www.wizards.com/global/images/magic/general/sepulchral_primordial.jpg